![]() No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing. |
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.. | ||
patches.txt | ||
rules.txt |
![]() No longer a proof of concept. The game checks if the value isn't correct, so it would be overwritten. This just freezes the value using some code cave code nearby the fence skip thing. |
||
---|---|---|
.. | ||
patches.txt | ||
rules.txt |