cemu-game-mods/Mods/XenobladeX_mod_RebalanceAudio
XyFreak aa9ddb1092 Less intrusive approach using codecave.
Instead of overwriting half the original function, we just replace the calls to GetCategoryVolume with calls to our hooking functions located in a codecave (thank god what an awesome feature). Also makes it easier to maintain this patch and gives us volume control for each category independently.
2019-05-29 00:04:34 +02:00
..
patches.txt Less intrusive approach using codecave. 2019-05-29 00:04:34 +02:00
rules.txt Reduce volume of BGM and possibly other "noisy" audio since voice audio can't be increased. 2019-05-29 00:04:11 +02:00