A fork of the official cemu graphics pack repo with modifications
NAVras-Z
129e8af0e8
[BotW] update contrasty, mainly add more tonemaps
...
Also move credits to rules.txt, they're too much
Game original tone mapping is fine (also I can't understand it xD), but it partially causes what ppl might say "washed out".
So added another two for toggling, one is simplified ACES Filmic, which over-saturates also gives a 'film look', another is from kiri, who ripped the one in SweetFX into Clarity pack.
2017-10-19 10:26:55 +08:00
docs
Don't use template url for GHPages
2017-10-18 19:23:04 -07:00
Enhancement
[BotW] update contrasty, mainly add more tonemaps
2017-10-19 10:26:55 +08:00
Enthusiast
[Mario Tennis] add build script
2017-10-18 17:01:07 -07:00
Modifications
Merge pull request #108 from lasyan3/master
2017-10-18 08:25:43 -07:00
Performance
[Mario Tennis] add build script
2017-10-18 17:01:07 -07:00
Quality
[Mario Tennis] add build script
2017-10-18 17:01:07 -07:00
Source
[BotW] correct aspect ratio for cutscenes in UW
2017-10-19 10:26:20 +08:00
Workaround
[BotW] Removed obsolete file
2017-10-19 00:44:36 +03:00
appveyor.yml
Update GitHub Pages to directly link to master builds
2017-10-18 19:21:09 -07:00
build.sh
Bayonetta got lost in the shuffle, fix
2017-10-19 03:44:34 +02:00
LICENSE.md
Change license
2017-09-16 15:47:02 -07:00
README.md
[GitHub Pages] Use square brackets, bigger font for readme
2017-04-06 21:01:20 -07:00
readme.txt
Fix github site on readme.txt
2017-10-15 22:54:24 -07:00