<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 00050000101ED700,00050000101ED800,0005000010131D00 name = "Tokyo Mirage Sessions FE - <?=$title?>" version = 2 [TextureRedefine] #lod override, shimmer and sharper textures formats = 0x011,0x235,0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a overwriteRelativeLodBias = -4 # [TextureRedefine] width = 1280 height = 720 formats = 0x816 overwriteFormat = 0x820 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 1280 height = 720 formatsExcluded = 0x816 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 1280 height = 340 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*340)?> [TextureRedefine] width = 1147 height = 720 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*1147)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] # shadows 0x011 width = 1024 height = 2048 formats = 0x011,0x811 overwriteWidth = <?=round($scaleFactorX*1024)?> overwriteHeight = <?=round($scaleFactorY*2048)?> [TextureRedefine] # Scale dyn shadows 0x011 width = 1024 height = 1024 formats = 0x011,0x811 overwriteWidth = <?=round($scaleFactorX*1024)?> overwriteHeight = <?=round($scaleFactorY*1024)?> [TextureRedefine] width = 1014 height = 720 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*1014)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 881 height = 720 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*881)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 854 height = 480 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 854 height = 342 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*854)?> overwriteHeight = <?=round($scaleFactorY*342)?> [TextureRedefine] width = 853 height = 232 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*853)?> overwriteHeight = <?=round($scaleFactorY*232)?> [TextureRedefine] width = 640 height = 720 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] width = 640 height = 360 tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*360)?> [TextureRedefine] #Bloom width = 320 height = 180 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] width = 300 height = 480 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*300)?> overwriteHeight = <?=round($scaleFactorY*480)?> [TextureRedefine] width = 266 height = 480 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*266)?> overwriteHeight = <?=round($scaleFactorY*480)?> [TextureRedefine] width = 254 height = 480 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*254)?> overwriteHeight = <?=round($scaleFactorY*480)?> [TextureRedefine] width = 160 height = 120 #formatsExcluded = overwriteWidth = <?=round($scaleFactorX*160)?> overwriteHeight = <?=round($scaleFactorY*120)?>