<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 000500001010C700,000500001010C800 name = "Mario & Sonic at the Sochi 2014 Olympic Winter Games - <?=$title?>" version = 2 [TextureRedefine] # tv width = 1280 height = 720 formatsExcluded = 0x031 # exclude the intro background texture tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> [TextureRedefine] # character select (legends showdown) width = 708 height = 624 overwriteWidth = <?=round($scaleFactorX*708)?> overwriteHeight = <?=round($scaleFactorY*624)?> [TextureRedefine] # character select (1 character) width = 601 height = 624 overwriteWidth = <?=round($scaleFactorX*601)?> overwriteHeight = <?=round($scaleFactorY*624)?> [TextureRedefine] # character select (2 characters) width = 305 height = 620 overwriteWidth = <?=round($scaleFactorX*305)?> overwriteHeight = <?=round($scaleFactorY*620)?> [TextureRedefine] # character select (4 characters) width = 155 height = 630 overwriteWidth = <?=round($scaleFactorX*155)?> overwriteHeight = <?=round($scaleFactorY*630)?> [TextureRedefine] # mii width = 192 height = 180 overwriteWidth = <?=round($scaleFactorX*192)?> overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] # gamepad width = 854 height = 480 #overwriteWidth = <?=round($scaleFactorX*1280)?> #overwriteHeight = <?=round($scaleFactorY*720)?>