[BotwFPSV208] moduleMatches = 0x6267BFD0 #cave codeCaveSize = 0x14 _fenceNeg1 = 0x00000000 0x00000000 = add r6, r12, r0 #orig instruction we are replacing 0x00000004 = cmpwi r6, 500 #check if less than 500 (full sync on those first frames to prevent milk water) 0x00000008 = blt .+0x08 #skip subtract if less than 0x0000000C = subi r6, r6, 1 #do the subtract 0x00000010 = blr #return #code changes 0x031FAAFC = bla _fenceNeg1 ;Best fence (make sure GPU is never more than 1 frame ahead) [BotwFPSv176V192] moduleMatches = 0xFD091F9F, 0xD472D8A5 #cave codeCaveSize = 0x14 _fenceNeg1 = 0x00000000 0x00000000 = add r6, r12, r0 #orig instruction we are replacing 0x00000004 = cmpwi r6, 500 #check if less than 500 (full sync on those first frames to prevent milk water) 0x00000008 = blt .+0x08 #skip subtract if less than 0x0000000C = subi r6, r6, 1 #do the subtract 0x00000010 = blr #code changes 0x031FA000 = bla _fenceNeg1