[Definition] titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 name = "New Super Mario Bros. U - 3840x2160" version = 2 #[TextureRedefine] #tilemap don't scale #width = 2048 #height = 512 [TextureRedefine] width = 1280 height = 720 #formatsExcluded = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a,0x234,0x235 overwriteWidth = 3840 overwriteHeight = 2160 [TextureRedefine] #map shadows width = 1024 height = 1024 formats = 0x005 overwriteWidth = 3072 overwriteHeight = 3072 [TextureRedefine] width = 854 height = 480 #formatsExcluded = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a,0x234,0x235 overwriteWidth = 2562 overwriteHeight = 1440 [TextureRedefine] width = 640 height = 360 #formatsExcluded = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a,0x234,0x235 overwriteWidth = 1920 overwriteHeight = 1080 [TextureRedefine] width = 320 height = 180 #formatsExcluded = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a,0x234,0x235 overwriteWidth = 960 overwriteHeight = 540 [TextureRedefine] width = 160 height = 90 #formatsExcluded = 0x31,0x32,0x33,0x34,0x35,0x431,0x432,0x433,0x434,0x435,0x01a,0x234,0x235 overwriteWidth = 480 overwriteHeight = 270