<?php
include 'Source/functions.php';
$fullWidth = $argv[1];
$fullHeight = $argv[2];
$scaleFactorX = $fullWidth / 1280.0;
$scaleFactorY = $fullHeight / 720.0;
$title = get_title($fullWidth, $fullHeight);
?>
[Definition]
titleIds = 00050000101ED700,00050000101ED800,0005000010131D00
name = "Tokyo Mirage Sessions FE - <?=$title?>" 
version = 2

[TextureRedefine]
width = 1280
height = 720
formats = 0x816
overwriteFormat = 0x820
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 1280
height = 720
formatsExcluded = 0x816
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 1280
height = 340
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*340)?> 

[TextureRedefine]
width = 1147
height = 720
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*1147)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 1024
height = 2048
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*1024)?> 
overwriteHeight = <?=round($scaleFactorY*2048)?> 

#[TextureRedefine] #May unintentionally scale textures, check formatsExcluded
#width = 1024
#height = 1024
#formatsExcluded = 
#overwriteWidth = <?=round($scaleFactorX*1024)?> 
#overwriteHeight = <?=round($scaleFactorY*1024)?> 

[TextureRedefine]
width = 1014
height = 720
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*1014)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 881
height = 720
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*881)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 854
height = 480
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*1280)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 854
height = 342
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*854)?> 
overwriteHeight = <?=round($scaleFactorY*342)?> 

[TextureRedefine]
width = 853
height = 232
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*853)?> 
overwriteHeight = <?=round($scaleFactorY*232)?> 

[TextureRedefine]
width = 640
height = 720
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*640)?> 
overwriteHeight = <?=round($scaleFactorY*720)?> 

[TextureRedefine]
width = 640
height = 360
tileModesExcluded = 0x001
overwriteWidth = <?=round($scaleFactorX*640)?> 
overwriteHeight = <?=round($scaleFactorY*360)?> 

[TextureRedefine]
width = 320
height = 180
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*320)?> 
overwriteHeight = <?=round($scaleFactorY*180)?> 

[TextureRedefine]
width = 300
height = 480
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*300)?> 
overwriteHeight = <?=round($scaleFactorY*480)?> 

[TextureRedefine]
width = 266
height = 480
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*266)?> 
overwriteHeight = <?=round($scaleFactorY*480)?> 

[TextureRedefine]
width = 254
height = 480
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*254)?> 
overwriteHeight = <?=round($scaleFactorY*480)?> 

[TextureRedefine]
width = 160
height = 120
#formatsExcluded = 
overwriteWidth = <?=round($scaleFactorX*160)?> 
overwriteHeight = <?=round($scaleFactorY*120)?>