#version 420 #extension GL_ARB_texture_gather : enable #extension GL_ARB_separate_shader_objects : enable // shader bec68ec6f40a864f -- Affects distant area fog rgb, distance lighting, ground lighting #define dli $distantlighting #define dred $dred #define dgreen $dgreen #define dblue $dblue uniform ivec4 uf_remappedPS[33]; layout(binding = 0) uniform sampler2D textureUnitPS0;// Tex0 addr 0x30364000 res 64x64x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0x7) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 0 0 2 border: 0 layout(binding = 2) uniform sampler2D textureUnitPS2;// Tex2 addr 0xf45c6000 res 1280x720x1 dim 1 tm: 4 format 041a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler2 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 3) uniform sampler2D textureUnitPS3;// Tex3 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler3 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 4) uniform sampler2D textureUnitPS4;// Tex4 addr 0xf5c7b800 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler4 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 5) uniform sampler2D textureUnitPS5;// Tex5 addr 0x236b7000 res 1024x1024x1 dim 1 tm: 4 format 0034 compSel: 0 0 0 5 mipView: 0x0 (num 0xb) sliceView: 0x0 (num 0x1) Sampler5 ClampX/Y/Z: 0 0 0 border: 1 layout(binding = 6) uniform sampler2D textureUnitPS6;// Tex6 addr 0xf5371000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler6 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 7) uniform samplerCubeArray textureUnitPS7;// Tex7 addr 0x3ccea800 res 64x64x1 dim 3 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x4) sliceView: 0x0 (num 0x6) Sampler7 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 11) uniform sampler2D textureUnitPS11;// Tex11 addr 0x3cbaa000 res 256x256x1 dim 1 tm: 4 format 0820 compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler11 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 12) uniform sampler2D textureUnitPS12;// Tex12 addr 0x3ccc6800 res 96x96x1 dim 1 tm: 4 format 0005 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler12 ClampX/Y/Z: 6 6 6 border: 2 layout(binding = 14) uniform sampler2D textureUnitPS14;// Tex14 addr 0xf528a800 res 640x360x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler14 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 15) uniform sampler2D textureUnitPS15;// Tex15 addr 0xf5589800 res 160x90x1 dim 1 tm: 4 format 0007 compSel: 0 1 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler15 ClampX/Y/Z: 2 2 2 border: 1 layout(binding = 17) uniform sampler2D textureUnitPS17;// Tex17 addr 0x3cd0f000 res 12x1x1 dim 1 tm: 2 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 layout(location = 0) in vec4 passParameterSem0; layout(location = 1) in vec4 passParameterSem2; layout(location = 2) in vec4 passParameterSem6; layout(location = 0) out vec4 passPixelColor0; layout(location = 1) out vec4 passPixelColor1; layout(location = 2) out vec4 passPixelColor2; layout(location = 3) out vec4 passPixelColor3; layout(location = 4) out vec4 passPixelColor4; uniform vec2 uf_fragCoordScale; void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId) { // stm -> x .. s, y .. t, z .. MajorAxis*2.0 vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x)); float rx = inputCoord.x; float ry = inputCoord.y; float rz = inputCoord.z; if( abs(rx) > abs(ry) && abs(rx) > abs(rz) ) { stm.z = rx*2.0; stm.xy = vec2(ry,rz); if( rx >= 0.0 ) { faceId = 0; } else { faceId = 1; } } else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) ) { stm.z = ry*2.0; stm.xy = vec2(rx,rz); if( ry >= 0.0 ) { faceId = 2; } else { faceId = 3; } } else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) ) { stm.z = rz*2.0; stm.xy = vec2(rx,ry); if( rz >= 0.0 ) { faceId = 4; } else { faceId = 5; } } } vec3 redcCUBEReverse(vec2 st, int faceId) { st.yx = st.xy; vec3 v; float majorAxis = 1.0; if( faceId == 0 ) { v.yz = (st-vec2(1.5))*(majorAxis*2.0); v.x = 1.0; } else if( faceId == 1 ) { v.yz = (st-vec2(1.5))*(majorAxis*2.0); v.x = -1.0; } else if( faceId == 2 ) { v.xz = (st-vec2(1.5))*(majorAxis*2.0); v.y = 1.0; } else if( faceId == 3 ) { v.xz = (st-vec2(1.5))*(majorAxis*2.0); v.y = -1.0; } else if( faceId == 4 ) { v.xy = (st-vec2(1.5))*(majorAxis*2.0); v.z = 1.0; } else { v.xy = (st-vec2(1.5))*(majorAxis*2.0); v.z = -1.0; } return v; } int clampFI32(int v) { if( v == 0x7FFFFFFF ) return floatBitsToInt(1.0); else if( v == 0xFFFFFFFF ) return floatBitsToInt(0.0); return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); } float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } void main() { ivec4 R0i = ivec4(0); ivec4 R1i = ivec4(0); ivec4 R2i = ivec4(0); ivec4 R3i = ivec4(0); ivec4 R4i = ivec4(0); ivec4 R5i = ivec4(0); ivec4 R6i = ivec4(0); ivec4 R7i = ivec4(0); ivec4 R8i = ivec4(0); ivec4 R9i = ivec4(0); ivec4 R10i = ivec4(0); ivec4 R11i = ivec4(0); ivec4 R12i = ivec4(0); ivec4 R13i = ivec4(0); ivec4 R14i = ivec4(0); ivec4 R15i = ivec4(0); ivec4 R16i = ivec4(0); ivec4 R17i = ivec4(0); ivec4 R18i = ivec4(0); ivec4 R19i = ivec4(0); ivec4 R20i = ivec4(0); ivec4 R21i = ivec4(0); ivec4 R22i = ivec4(0); ivec4 R23i = ivec4(0); ivec4 R24i = ivec4(0); ivec4 R25i = ivec4(0); ivec4 R122i = ivec4(0); ivec4 R123i = ivec4(0); ivec4 R124i = ivec4(0); ivec4 R125i = ivec4(0); ivec4 R126i = ivec4(0); ivec4 R127i = ivec4(0); int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; ivec4 PV0i = ivec4(0), PV1i = ivec4(0); int PS0i = 0, PS1i = 0; ivec4 tempi = ivec4(0); float tempResultf; int tempResulti; ivec4 ARi = ivec4(0); bool predResult = true; vec3 cubeMapSTM; int cubeMapFaceId; float cubeMapArrayIndex7 = 0.0; R0i = floatBitsToInt(passParameterSem0); // affects lighting R1i = floatBitsToInt(passParameterSem2); // affects shadows, though strange R2i = floatBitsToInt(passParameterSem6); // affects shadow blur R3i.w = floatBitsToInt(texture(textureUnitPS6, intBitsToFloat(R0i.xy)).x); R12i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R2i.zw)).xyzw); R5i.xzw = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).xzw); R11i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw); R9i.xy = floatBitsToInt(texture(textureUnitPS15, intBitsToFloat(R0i.xy)).xy); R22i.xyz = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R2i.zw)).xyz); // 0 R127i.x = floatBitsToInt((intBitsToFloat(R12i.x) * 2.0 + -(1.0))); R127i.y = floatBitsToInt((intBitsToFloat(R12i.y) * 2.0 + -(1.0))); R127i.z = floatBitsToInt((intBitsToFloat(R12i.z) * 2.0 + -(1.0))); R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x))); PV0i.w = R6i.w; R14i.w = 0x40400000; PS0i = R14i.w; // 1 R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w)))); PV1i.x = R124i.x; R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w)))); R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w))); PV1i.z = R125i.z; R3i.w = 0; R8i.w = 0x3f800000; PS1i = R8i.w; // 2 R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[2].x))); R0i.y = floatBitsToInt((-(intBitsToFloat(R12i.w)) * 0.5 + 1.0)); PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[3].x))); R16i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * intBitsToFloat(0x3ba3d70a)); R15i.y = 0; PS0i = R15i.y; // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV0i.z))); PS1i = R122i.x; // 4 R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PS1i))); PV0i.x = R123i.x; R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(uf_remappedPS[4].x))); R126i.z = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(0x437f0000)); R17i.w = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(0x40400000)); tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 5 R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i))); PV1i.x = R8i.x; R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); PV1i.y = R5i.y; R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i))); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[2].y)) + intBitsToFloat(R126i.x))); PV1i.w = R123i.w; R18i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV0i.x)); PS1i = R18i.z; // 6 R6i.x = PS1i; R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[2].z)) + intBitsToFloat(PV1i.w))); PV0i.y = R123i.y; R0i.z = PV1i.x; R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) * 2.0); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(R126i.y))); PV0i.w = R123i.w; R2i.z = PV1i.y; R2i.z = floatBitsToInt(intBitsToFloat(R2i.z) * 2.0); PS0i = R2i.z; // 7 backupReg0i = R126i.z; R4i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(PV0i.y)); PV1i.x = R4i.x; R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(PV0i.w))); R3i.z = R8i.z; R3i.z = floatBitsToInt(intBitsToFloat(R3i.z) * 2.0); R0i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0xc0600000))); R0i.w = clampFI32(R0i.w); R126i.z = int(intBitsToFloat(backupReg0i)); PS1i = R126i.z; // 8 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.y = tempi.x; R15i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a83126f)); PS0i = R15i.x; // 9 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R122i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * 0.5 + 0.5)); PS1i = R122i.x; // 10 backupReg0i = R126i.y; R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[7].x)) + -(intBitsToFloat(uf_remappedPS[7].y)))); R123i.x = clampFI32(R123i.x); PV0i.x = R123i.x; R126i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0x40200000)); R7i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(backupReg0i)); R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x))); R127i.y = R126i.z & int(1); PS0i = R127i.y; // 11 R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),0.0))); PV1i.x = R125i.x; PV1i.y = R125i.x; PV1i.z = R125i.x; PV1i.w = R125i.x; R2i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0); PS1i = R2i.y; // 12 R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(uf_remappedPS[9].z)) + -(intBitsToFloat(uf_remappedPS[9].x)))); R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(uf_remappedPS[9].z)) + -(intBitsToFloat(uf_remappedPS[9].y)))); R15i.z = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x3a83126f)); R15i.w = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3daaaaab)); tempResultf = log2(intBitsToFloat(PS1i)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R0i.x = floatBitsToInt(tempResultf); PS0i = R0i.x; // 13 redcCUBE(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w),intBitsToFloat(R125i.x),intBitsToFloat(R125i.y)),vec4(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x),intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)),cubeMapSTM,cubeMapFaceId); R126i.x = floatBitsToInt(cubeMapSTM.x); R126i.y = floatBitsToInt(cubeMapSTM.y); R126i.z = floatBitsToInt(cubeMapSTM.z); R126i.w = cubeMapFaceId; PV1i.x = R126i.x; PV1i.y = R126i.y; PV1i.z = R126i.z; PV1i.w = R126i.w; R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i))); PS1i = R127i.w; // 14 backupReg0i = R127i.y; R127i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(uf_remappedPS[9].w)); R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[10].w)) + 1.0); R14i.z = PV1i.w; R2i.w = ((backupReg0i == 0)?(0):(0x3f800000)); PV0i.w = R2i.w; PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); // 15 R123i.x = floatBitsToInt((intBitsToFloat(R125i.y) * 2.0 + -(1.0))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5)); PV1i.y = R123i.y; PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f4ccccd)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5)); PV1i.w = R123i.w; PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); // 16 R14i.x = PV1i.w; R14i.y = PV1i.y; R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x))); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[10].w))/2.0); PV0i.w = R123i.w; R19i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); PS0i = R19i.y; // 17 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R18i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5); PS1i = R18i.y; // 18 R2i.x = uf_remappedPS[11].y; R3i.y = uf_remappedPS[12].y; R16i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x3fa66666)); R127i.w = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(0x437f0000)); PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); // 19 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[13].x)) + -(intBitsToFloat(uf_remappedPS[13].y)))); R123i.x = clampFI32(R123i.x); PV1i.x = R123i.x; R6i.y = 0; R4i.z = uf_remappedPS[14].y; R7i.w = 0; PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); // 20 R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i))); R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i))); R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i))); R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); R9i.w = int(intBitsToFloat(R127i.w)); PS0i = R9i.w; // 0 R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].x), intBitsToFloat(uf_remappedPS[16].w))); PV0i.x = R126i.x; R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].y), intBitsToFloat(uf_remappedPS[16].w))); PV0i.y = R125i.y; R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R4i.y)) + 1.0)); PV0i.z = R123i.z; R124i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(uf_remappedPS[15].x)); R127i.y = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(uf_remappedPS[15].y)); PS0i = R127i.y; // 1 R124i.x = PV0i.x; R126i.y = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedPS[15].z)); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].z), intBitsToFloat(uf_remappedPS[16].w))); PV1i.z = R127i.z; R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0)); PV1i.w = R123i.w; tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z)); R124i.y = floatBitsToInt(tempResultf); PS1i = R124i.y; // 2 R19i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[17].y)); PV0i.y = PV1i.z; R126i.z = R9i.w & 0x000000fc; R10i.w = R1i.x; R10i.w = floatBitsToInt(intBitsToFloat(R10i.w) / 2.0); tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w)); PS0i = floatBitsToInt(tempResultf); // 3 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R3i.w),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R124i.y))); // 4 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.w = tempi.x; R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x))); PS0i = R125i.z; // 5 backupReg0i = R0i.z; R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0))); PV1i.x = R124i.x; PV1i.y = R124i.x; PV1i.z = R124i.x; PV1i.w = R124i.x; R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R3i.x))); PS1i = R10i.x; // 6 R7i.x = floatBitsToInt(min(intBitsToFloat(R5i.x), intBitsToFloat(R5i.w))); PV0i.x = R7i.x; R10i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R2i.z)) + intBitsToFloat(R4i.y))); R13i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R3i.z)) + intBitsToFloat(R6i.z))); PV0i.w = floatBitsToInt(max(-(intBitsToFloat(R127i.w)), 0.0)); R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(0x3c23d70a))); R127i.w = clampFI32(R127i.w); PS0i = R127i.w; // 7 backupReg0i = R124i.x; R124i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0)); R0i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(R125i.z))); R2i.w = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(PV0i.x))); tempResultf = log2(intBitsToFloat(R4i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS1i = floatBitsToInt(tempResultf); // 8 backupReg0i = R0i.x; backupReg1i = R126i.z; PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].x), intBitsToFloat(backupReg0i))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.y)) + intBitsToFloat(R125i.z))); PV0i.y = R123i.y; R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), intBitsToFloat(PS1i))); R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w))); PS0i = floatBitsToInt(float(backupReg1i)); // 9 PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4))); PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); R19i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821)); R127i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a)); R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x))); PS1i = R126i.w; // 10 backupReg0i = R126i.z; R127i.x = R12i.w; R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0); R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); R126i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5); PV0i.z = R126i.z; R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[19].x)) + intBitsToFloat(uf_remappedPS[20].w))); R125i.w = clampFI32(R125i.w); R5i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg0i))); PS0i = R5i.w; // 11 R20i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3c23d70a) + -(0.5))); R20i.x = clampFI32(R20i.x); PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0); R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626))); PV1i.z = R123i.z; R3i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x40200001)); R3i.w = clampFI32(R3i.w); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].z),-(intBitsToFloat(R126i.w))) + intBitsToFloat(uf_remappedPS[10].z))); PS1i = R125i.z; // 12 R21i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R9i.y) + 1.0)); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484))); PV0i.y = R123i.y; R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(uf_remappedPS[21].w))); R4i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].x) + -(1.0)); PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y))); // 13 PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983)); R2i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].y) + -(1.0)); R2i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].z) + -(1.0)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4))); PV1i.w = R123i.w; tempResultf = log2(intBitsToFloat(R125i.w)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; R5i.z = floatBitsToInt(tempResultf); PS1i = R5i.z; // 14 R18i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0)); R7i.y = floatBitsToInt((-(intBitsToFloat(R19i.z)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a))); R0i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(0x40400000) + 4.0)); R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y))); PV0i.w = R123i.w; R8i.y = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x3dcccccd)); PS0i = R8i.y; // 15 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.w),intBitsToFloat(R127i.y),intBitsToFloat(R126i.y),-0.0),vec4(intBitsToFloat(R124i.w),intBitsToFloat(R127i.y),intBitsToFloat(R126i.y),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.w))); PS1i = R10i.z; // 16 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),0.0))); tempi.x = clampFI32(tempi.x); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); PS0i = floatBitsToInt(tempResultf); // 17 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i))); PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i))); R9i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3ba3d70a) + intBitsToFloat(0xbfe66666))); PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i))); tempResultf = log2(intBitsToFloat(PV0i.x)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS1i = floatBitsToInt(tempResultf); // 18 R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[16].w))); R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[16].w))); R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[16].w))); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z), intBitsToFloat(PS1i))); R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R21i.x))); PS0i = R6i.w; // 19 R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R8i.z)),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R7i.w))))); PV1i.x = R0i.x; PV1i.y = R0i.x; PV1i.z = R0i.x; PV1i.w = R0i.x; R4i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.w))); PS1i = R4i.z; // 20 backupReg0i = R0i.y; R5i.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R6i.z)),0.0))); R5i.x = clampFI32(R5i.x); PV0i.x = R5i.x; PV0i.y = R5i.x; PV0i.z = R5i.x; PV0i.w = R5i.x; R2i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i)); R2i.x = clampFI32(R2i.x); PS0i = R2i.x; // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[22].x),intBitsToFloat(uf_remappedPS[22].y),intBitsToFloat(uf_remappedPS[22].z),intBitsToFloat(uf_remappedPS[22].w)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0); PS0i = R125i.y; // 1 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[23].x),intBitsToFloat(uf_remappedPS[23].y),intBitsToFloat(uf_remappedPS[23].z),intBitsToFloat(uf_remappedPS[23].w)))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); PS1i = R126i.x; // 2 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[24].x),intBitsToFloat(uf_remappedPS[24].y),intBitsToFloat(uf_remappedPS[24].z),intBitsToFloat(uf_remappedPS[24].w)))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R16i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i))); PS0i = R16i.x; // 3 backupReg0i = R2i.w; R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[19].y), intBitsToFloat(R5i.z))); R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x))); R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[18].w)),intBitsToFloat(R4i.z)) + 1.0)); PV1i.z = R123i.z; R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R2i.x)) + intBitsToFloat(R7i.x))); R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R3i.z)) + 1.0)); PS1i = R2i.x; // 4 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R8i.z)),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R6i.z)),-(intBitsToFloat(R6i.y))))); tempi.x = clampFI32(tempi.x); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); PS0i = R122i.x; // 5 R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); PV1i.x = R126i.x; PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); R6i.z = R0i.x; R6i.z = clampFI32(R6i.z); R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[25].w))); R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.z)) + 1.0)); PS1i = R8i.z; // 6 R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(PV1i.y)))); PV0i.x = R127i.x; R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.z)) + 1.0)); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y))); R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x))); PV0i.w = R123i.w; R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y))); PS0i = R125i.w; // 7 backupReg0i = R126i.x; R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y))); R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R21i.x))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0); PS1i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); // 8 R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PS1i))); R125i.y = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R9i.z)) + intBitsToFloat(R9i.z))); R123i.w = clampFI32(R123i.w); PV0i.w = R123i.w; R127i.x = floatBitsToInt(exp2(intBitsToFloat(R124i.x))); PS0i = R127i.x; // 9 R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R126i.x))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R125i.w))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R125i.z))); PV1i.z = R123i.z; R124i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV0i.w))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z)); // 10 backupReg0i = R127i.x; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i))); R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y))); R10i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.z)); PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[26].w))); R0i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y)); PS0i = R0i.z; // 11 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R125i.z))); PV1i.x = R123i.x; R8i.y = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.x)); R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV0i.w))); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R125i.w))); PV1i.w = R123i.w; R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R126i.x))); PS1i = R127i.z; // 12 backupReg0i = R9i.x; R9i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 0.25); PV0i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0); R9i.z = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x)); PV0i.w = backupReg0i; PV0i.w = clampFI32(PV0i.w); R5i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.w)); PS0i = R5i.x; // 13 backupReg0i = R11i.y; backupReg1i = R11i.z; R0i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); R0i.x = clampFI32(R0i.x); R11i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); R11i.y = clampFI32(R11i.y); R11i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8))); R11i.z = clampFI32(R11i.z); R11i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z)); R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R124i.w))); PS1i = R11i.x; // 14 PV0i.x = R9i.w & int(1); R24i.y = 0; R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),-(intBitsToFloat(R5i.y))) + intBitsToFloat(R6i.w))); R25i.w = 0x3f800000; R4i.w = 0x3f800000; PS0i = R4i.w; // 15 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0))); PV1i.x = tempi.x; PV1i.y = tempi.x; PV1i.z = tempi.x; PV1i.w = tempi.x; R12i.w = tempi.x; R6i.w = floatBitsToInt(float(PV0i.x)); PS1i = R6i.w; // 16 R23i.w = 0x3f800000; // 0 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; // 1 R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0))); PV1i.x = R127i.x; PV1i.y = R127i.x; PV1i.z = R127i.x; PV1i.w = R127i.x; R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x))); PS1i = R127i.z; // 2 tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0))); PV0i.x = tempi.x; PV0i.y = tempi.x; PV0i.z = tempi.x; PV0i.w = tempi.x; R127i.y = tempi.x; // 3 backupReg0i = R127i.x; backupReg0i = R127i.x; backupReg1i = R127i.z; backupReg1i = R127i.z; redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId); R127i.x = floatBitsToInt(cubeMapSTM.x); R127i.y = floatBitsToInt(cubeMapSTM.y); R127i.z = floatBitsToInt(cubeMapSTM.z); R127i.w = cubeMapFaceId; PV1i.x = R127i.x; PV1i.y = R127i.y; PV1i.z = R127i.z; PV1i.w = R127i.w; PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].w), intBitsToFloat(uf_remappedPS[16].w))); // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); R17i.z = PV1i.w; PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z))); // 5 backupReg0i = R9i.x; R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(backupReg0i))); R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5)); PV1i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5)); PV1i.w = R123i.w; // 6 R17i.x = PV1i.w; R17i.y = PV1i.z; R13i.z = floatBitsToInt(textureLod(textureUnitPS12, intBitsToFloat(R13i.xy),0.0).x); R14i.xyz = floatBitsToInt(textureLod(textureUnitPS7, vec4(redcCUBEReverse(intBitsToFloat(R14i.xy),R14i.z),cubeMapArrayIndex7),intBitsToFloat(R14i.w)).xyz); R15i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R15i.xz),0.0).x); R16i.y = floatBitsToInt(textureLod(textureUnitPS5, intBitsToFloat(R16i.xy),intBitsToFloat(R16i.w)).x); R7i.xyz = floatBitsToInt(texture(textureUnitPS17, intBitsToFloat(R15i.wy)).xyz); R17i.xyz = floatBitsToInt(textureLod(textureUnitPS7, vec4(redcCUBEReverse(intBitsToFloat(R17i.xy),R17i.z),cubeMapArrayIndex7),intBitsToFloat(R17i.w)).xyz); R12i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R18i.xy)).xyz); // export passPixelColor4 = vec4(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w), intBitsToFloat(R12i.w), intBitsToFloat(R12i.w)); // 0 PV0i.x = floatBitsToInt(max(intBitsToFloat(R14i.y), intBitsToFloat(R14i.z))); R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[9].w)),intBitsToFloat(R13i.z)) + intBitsToFloat(R16i.z))); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(min(intBitsToFloat(R14i.y), intBitsToFloat(R14i.z))); R123i.w = floatBitsToInt((intBitsToFloat(R15i.x) * 2.0 + -(1.0))); PV0i.w = R123i.w; PS0i = floatBitsToInt(intBitsToFloat(R16i.y) + intBitsToFloat(uf_remappedPS[27].z)); PS0i = clampFI32(PS0i); // 1 R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25); R127i.x = clampFI32(R127i.x); PV1i.x = R127i.x; R127i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x41c80000) + intBitsToFloat(R18i.z))); R127i.z = floatBitsToInt(min(intBitsToFloat(R14i.x), intBitsToFloat(PV0i.z))); R125i.w = floatBitsToInt(max(intBitsToFloat(R14i.x), intBitsToFloat(PV0i.x))); PV1i.w = R125i.w; R24i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R2i.w))); PS1i = R24i.x; // 2 PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x2edbe6ff)); R126i.y = floatBitsToInt(intBitsToFloat(R14i.y) + -(intBitsToFloat(PV1i.w))); R125i.z = floatBitsToInt(intBitsToFloat(R14i.x) + -(intBitsToFloat(PV1i.w))); PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); R124i.w = floatBitsToInt(intBitsToFloat(R14i.z) + -(intBitsToFloat(PV1i.w))); PS0i = R124i.w; // 3 R14i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(uf_remappedPS[28].x)); R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R24i.x))); PV1i.y = R125i.y; R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w))); PV1i.z = R123i.z; R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.x), intBitsToFloat(R9i.z))); PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x)); // 4 backupReg0i = R127i.x; backupReg1i = R0i.z; R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PS1i)) + 1.0)); PV0i.x = R127i.x; R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); PV0i.y = R127i.y; R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R10i.z))); R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg1i))); R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R8i.y))); PS0i = R15i.x; // 5 backupReg0i = R5i.x; R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R11i.w))); PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x2edbe6ff)); PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0); R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(backupReg0i))); R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R11i.x))); PS1i = R17i.w; // 6 backupReg0i = R11i.x; backupReg0i = R11i.x; R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(backupReg0i))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R19i.x)) + intBitsToFloat(R127i.y))); R123i.y = clampFI32(R123i.y); PV0i.y = R123i.y; R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(backupReg0i))); R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y)); PS0i = R127i.w; // 7 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R10i.w)) + intBitsToFloat(R10i.w))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * 0.5 + 0.5)); PV1i.y = R123i.y; R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0xbdcccccd) + intBitsToFloat(0x3dcccccd))); PV1i.z = R123i.z; R24i.w = PV0i.y; // 8 PV0i.x = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV1i.y)); PV0i.x = clampFI32(PV0i.x); PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z)); PV0i.y = clampFI32(PV0i.y); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R19i.y))) + intBitsToFloat(PV1i.x))); // 9 PV1i.x = floatBitsToInt(intBitsToFloat(R19i.y) + intBitsToFloat(PV0i.y)); PV1i.x = clampFI32(PV1i.x); R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.x))); // 10 tempResultf = log2(intBitsToFloat(PV1i.x)); if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; PS0i = floatBitsToInt(tempResultf); // 11 PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i))); // 12 PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w))); // 13 PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i))); // 14 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.w))); // 15 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w))); PV1i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w))); PV1i.z = R123i.z; // 16 backupReg0i = R126i.w; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z))); PV0i.x = R127i.x; R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y))); PV0i.z = R125i.z; R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x))); PV0i.w = R126i.w; // 17 PV1i.x = floatBitsToInt(intBitsToFloat(R7i.z) + -(intBitsToFloat(PV0i.z))); PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(PV0i.w))); PV1i.w = floatBitsToInt(intBitsToFloat(R7i.y) + -(intBitsToFloat(PV0i.x))); // 18 R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R20i.x)) + intBitsToFloat(R127i.x))); PV0i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R20i.x)) + intBitsToFloat(R126i.w))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R20i.x)) + intBitsToFloat(R125i.z))); PV0i.w = R123i.w; // 19 R25i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R2i.x))); R25i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R8i.z))); R25i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.y))); // 0 R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.x),intBitsToFloat(uf_remappedPS[29].x)) + intBitsToFloat(uf_remappedPS[30].w))); R123i.y = clampFI32(R123i.y); PV0i.y = R123i.y; // 1 PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[31].w))); R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.y))); PV1i.y = R123i.y; R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.x))); PV1i.z = R123i.z; R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), intBitsToFloat(R0i.z))); R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), intBitsToFloat(R2i.w))); PS1i = R125i.z; // 2 R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.z))); PV0i.x = R123i.x; R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y))); PV0i.y = R123i.y; PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R21i.x))); R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z))); PV0i.w = R123i.w; R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), intBitsToFloat(R15i.x))); PS0i = R126i.y; // 3 R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x))); PV1i.x = R123i.x; PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.y))); R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.x))); R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.y))); PV1i.w = R124i.w; R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R11i.y))); PS1i = R127i.x; // 4 PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].x), intBitsToFloat(PV1i.y))); PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].y), intBitsToFloat(PV1i.y))); R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w))); PV0i.z = R127i.z; R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R11i.z))); R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].z), intBitsToFloat(PV1i.y))); PS0i = R126i.z; // 5 backupReg0i = R126i.y; R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R9i.x)) + intBitsToFloat(R11i.w))); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R9i.x)) + intBitsToFloat(R12i.w))); R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x))); R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R9i.x)) + intBitsToFloat(R5i.x))); R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y))); PS1i = R125i.x; // 6 backupReg0i = R127i.x; R127i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); PV0i.y = R123i.y; R123i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e))); PV0i.z = R123i.z; R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].z),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z))); PV0i.w = R123i.w; // 7 backupReg0i = R126i.y; backupReg1i = R126i.x; R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(R125i.x))); R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.w),intBitsToFloat(R2i.z)) + intBitsToFloat(R125i.z))); PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z)); R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.w))); PV1i.w = R123i.w; PS1i = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y)); // 8 PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x)); R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(PS1i))); R23i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w))); R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(PV1i.z))); PS0i = R4i.x; // 9 R23i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x),intBitsToFloat(R5i.y)) + intBitsToFloat(R126i.y))); R23i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y),intBitsToFloat(R5i.y)) + intBitsToFloat(R126i.x))); R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(PV0i.x))); PV1i.z = R4i.z; R24i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R124i.w)) + intBitsToFloat(R124i.w))); PS1i = R24i.z; // 10 R3i.xyz = ivec3(R4i.x,R4i.y,PV1i.z); R3i.w = R4i.w; // 11 R1i.xyz = ivec3(R23i.x,R23i.y,R23i.z); R1i.w = R23i.w; // 12 R0i.xyz = ivec3(R24i.x,R24i.y,R24i.z); R0i.w = R24i.w; // 13 R2i.xyz = ivec3(R25i.x,R25i.y,R25i.z); R2i.w = R25i.w; // export passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z) * dli, intBitsToFloat(R0i.w)); // x affects shadows sharpness, and z affects distant area lighting brightness passPixelColor1 = vec4(intBitsToFloat(R1i.x) * dred, intBitsToFloat(R1i.y) * dgreen, intBitsToFloat(R1i.z) * dblue, intBitsToFloat(R1i.w)); // x,y,z affects the color red,green,blue of the fog, w does nothing passPixelColor2 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); // affects ground color rgb passPixelColor3 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); // xyz - RGB for body of waters edge surfaces }