<?php include 'Source/functions.php'; $fullWidth = $argv[1]; $fullHeight = $argv[2]; $scaleFactorX = $fullWidth / 1280.0; $scaleFactorY = $fullHeight / 720.0; $title = get_title($fullWidth, $fullHeight); ?> [Definition] titleIds = 000500001010EC00,000500001010ED00,000500001010EB00 name = "Mario Kart 8 - <?=$title?>" version = 2 # Main Screen Resolution [TextureRedefine] width = 1280 height = 720 formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> # Half Res Alpha (and DOF) [TextureRedefine] width = 640 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*360)?> # Quarter Res Alpha (motion blur effect around edges of screen) [TextureRedefine] width = 320 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*180)?> # Multiplayer-Mode Resolution (2p) [TextureRedefine] width = 640 height = 720 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*720)?> # Multiplayer-Mode Half Res Alpha (2p) [TextureRedefine] width = 320 height = 360 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*320)?> overwriteHeight = <?=round($scaleFactorY*640)?> # Multiplayer-Mode Quarter Res Alpha (2p) [TextureRedefine] width = 160 height = 180 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*160)?> overwriteHeight = <?=round($scaleFactorY*180)?> # MKTV screen [TextureRedefine] width = 960 height = 540 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*960)?> overwriteHeight = <?=round($scaleFactorY*540)?> # MKTV internal render targets [TextureRedefine] width = 960 height = 536 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*960)?> overwriteHeight = <?=round($scaleFactorY*536)?> # MKTV half res alpha [TextureRedefine] width = 480 height = 268 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*960)?> overwriteHeight = <?=round($scaleFactorY*268)?> # MKTV quarter res alpha [TextureRedefine] width = 240 height = 134 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*240)?> overwriteHeight = <?=round($scaleFactorY*134)?> # Multiplayer kart preview [TextureRedefine] width = 640 height = 320 formatsExcluded = 0x41A # exclude obvious textures overwriteWidth = <?=round($scaleFactorX*640)?> overwriteHeight = <?=round($scaleFactorY*320)?>