Commit Graph

  • cb3da61b5e
    Modernize the description epigramx 2018-12-22 07:37:13 +0200
  • 7ec6d77ed5
    Port Xalphenos' on-air stamina fix epigramx 2018-12-22 07:02:11 +0200
  • 5216a78576 [HW] Deku tree fix getdls 2018-12-22 00:28:06 +0100
  • 4fc333861e [BotW] Fix slowdown when low "number of FPS averaged" is set Crementif 2018-12-20 23:54:32 +0100
  • 9430933e80 [HW] Revert to basic shader fix getdls 2018-12-20 15:26:14 +0100
  • a8feaf4d74 Fix error in port (#304) Morph1984 2018-12-20 10:24:39 +0700
  • b18c7d3441 [BotW] Port FPS++ judder fix to 1.4.0 and 1.4.1 Morph1984 2018-12-20 01:02:00 +0700
  • 5c30bd152b Add WWHD GameCube Color Grading preset to Contrasty pack Michael 2018-12-18 17:38:47 -0800
  • a59fb5f63a
    [TMS] Fix error Crementif 2018-12-18 16:48:36 +0100
  • a81d6d51da [BotW] Add judder fix to FPS++ using FPS averaging, more presets Crementif 2018-12-18 03:21:07 +0100
  • 8701d63f1f
    [BotW] Fix best fence skip for 1.4.0 and 1.4.1 Crementif 2018-12-15 20:20:38 +0100
  • 5a0097e4fe
    Update 03285368cf940e37_0000000000000079_ps.txt Skal Fate 2018-12-14 20:49:18 -0700
  • 6c969ff493
    un-const the const nsbu (#299) Skal Fate 2018-12-13 20:34:26 -0700
  • b4f7d3843f Add Color Splash Intro Softlock workaround Michael 2018-12-13 19:03:27 -0800
  • 98643550ef [XCX] Fix crashes when using mods (see issue #271 for more details). lasyan3 2018-12-11 20:31:19 +0100
  • 7e7636ab2a
    Update rules.txt Skal Fate 2018-12-11 18:11:53 -0700
  • 27a8ac8b46
    Botw FXAA Big Update. Buttery Smooth (#297) Skal Fate 2018-12-11 18:07:26 -0700
  • a6b6f582ce
    [BotW] Add FPS++ arrow fix for V1.4.0 and V1.4.1 Crementif 2018-12-10 14:33:25 +0100
  • c849e253e4 [BotW] Port arrow fix to FPS++ Crementif 2018-12-09 03:35:30 +0100
  • cfbac2ce80 [Pikmin 3] Fix shadows pack Crementif 2018-12-08 00:25:31 +0100
  • c29d53bc43 [Pikmin 3] Add Shadows Pack and blur+bloom fixes Crementif 2018-12-07 23:48:05 +0100
  • 1aa019564f [NSMBU and SMM] Fix AA shaders Crementif 2018-12-07 23:00:21 +0100
  • c567fc18ce
    [BotW] Fix infinite mastercycle mod Crementif 2018-12-07 22:25:12 +0100
  • 115be142f0 splatoon - fix #276 Michael 2018-12-06 16:50:41 -0800
  • fe6a272876 [Pikmin 3] Scale more half-res formats, fix q-res scaling Michael 2018-12-06 16:22:22 -0800
  • 7b7802ee1a Add inital Pikmin 3 pack Michael 2018-12-05 17:26:17 -0800
  • 3cbdbd3a6f Fix BotW Antialiasing pack always using FXAA Michael 2018-12-04 16:18:00 -0800
  • 66f1c88f56
    BotwFxaa Improvement and Mario Kart 8 Contrasty Error Fix (#289) Skal Fate 2018-12-04 01:27:49 -0700
  • 5df59c72e3
    Botw AA World/Inventory and FXAA Improved Further (#288) Skal Fate 2018-12-03 21:42:04 -0700
  • 82b942bf78
    Update 0f2b9ee517917425_00000000000003c9_ps.txt Skal Fate 2018-12-03 00:10:30 -0700
  • 3ff3c36a11
    BOTW : Fixed up Inventory Native AA and FXAA World AA (#287) Skal Fate 2018-12-02 22:05:15 -0700
  • 906839bf6c do internal changes with pokken, enable 720 native render as a sneak peek for now Michael 2018-12-01 22:36:49 -0800
  • b054bc0892 [ZU] Remove broken shader getdls 2018-12-01 13:07:12 +0100
  • 5a470c46f5 fix pokken texture overwrite resolutions Michael 2018-11-30 22:38:34 -0800
  • f55f569783
    Added 1600x900 Resolution to Packs that didnt have it (#286) Skal Fate 2018-11-30 22:35:12 -0700
  • 774b0a2fe7
    Botw Inventory AA Fixup (#285) Skal Fate 2018-11-30 20:19:14 -0700
  • 6839fabe61 Separate BotW Cheats into their own packs Michael 2018-11-30 18:09:00 -0800
  • a89f270565 rename graphics to resolutions Michael 2018-11-30 17:53:53 -0800
  • f9b82b4a57 [FRN] Scale half x resolutions, sort by res getdls 2018-12-01 01:35:55 +0100
  • c4a81cede7 [eShop] Add workaround for gray overlay (#284) Exzap 2018-11-30 18:55:29 +0100
  • bd92120a0c
    redirect game mods to wiki page Michael 2018-11-29 21:18:17 -0800
  • 2305c1bf21 Change naming of Modifications to Mods and Source to Graphics Michael 2018-11-29 17:52:25 -0800
  • 3c7168b946
    Update rules.txt Skal Fate 2018-11-28 15:40:28 -0700
  • fc2584ea62 clarify that i don't want game file mods Michael 2018-11-27 19:48:50 -0800
  • 84abcf48d6
    Update rules.txt Skal Fate 2018-11-27 15:51:26 -0700
  • 86d40cd8a1 [SMM] AA fix, [TP] Colour truncation format convert getdls 2018-11-26 23:27:29 +0100
  • 8d8d06fa64
    Corrected comment symbol for 16:10 (#283) Skal Fate 2018-11-26 10:34:34 -0700
  • 97b93fab9e
    Update 16:10 Resolutions to prevent rounding errors (#281) Skal Fate 2018-11-25 16:49:38 -0700
  • 693104c34a [ZU] FoV, rules more compatible getdls 2018-11-23 00:40:49 +0100
  • 5f215ced6e fix bayo res list inconsistency Michael 2018-11-20 18:25:16 -0800
  • 852c3a661d [Bayonetta] Fix game crash caused by the resolution pack Zalnor 2018-11-20 08:08:37 -0600
  • eab96c0870 [ZU] AA fix, chromatic aberration config getdls 2018-11-19 22:22:48 +0100
  • c5a158365f _Resolution getdls 2018-11-18 23:58:57 +0100
  • f46b40a292 Scale more formats in MK8 Michael 2018-11-18 14:28:36 -0800
  • 4a769a314a Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs Michael 2018-11-18 14:05:38 -0800
  • 9b9133ec73 Remove 3840x1600 resolution for rounding errors Michael 2018-11-18 14:05:18 -0800
  • c5dc0ec85b [ZU] Fix colour truncation, shadow detail scaling getdls 2018-11-18 22:50:04 +0100
  • bba1beb735
    Update patches.txt Skal Fate 2018-11-18 12:34:22 -0700
  • f2608ea963 [ZU] Res + lens dirt tweak getdls 2018-11-18 18:14:17 +0100
  • 3168e6cd60 [TMS] 1280 returns getdls 2018-11-17 18:34:55 +0100
  • 2a7dc684a6 [TMS] 21:9: 16:10 patch n res getdls 2018-11-17 13:49:20 +0100
  • e7cdc3fe17 Fix blur sometimes rendering nothing in Splatoon Michael 2018-11-15 22:44:43 -0800
  • 800951b92a Add 32:9 resolutions to MK8 Michael 2018-11-15 22:28:09 -0800
  • 277cf7d6c7 Decrease color banding in Splatoon Michael 2018-11-15 21:56:03 -0800
  • 3aadad1216 Re-add squid sisters tv aspect ratio fix Michael 2018-11-15 20:52:01 -0800
  • 38ff0febad Reformat resolution list (when applicable) Michael 2018-11-15 20:32:19 -0800
  • 145b2d37c5
    Update rules.txt Skal Fate 2018-11-15 19:53:09 -0700
  • 690d08686c fix resYScale using width instead of height for SM3DW Michael 2018-11-15 18:31:33 -0800
  • 0d5f5a6060 (hopefully) replace remaining casting issues Michael 2018-11-15 18:27:31 -0800
  • cff6321de9
    NSMBU Proper Float Casting (#270) Skal Fate 2018-11-15 19:08:14 -0700
  • bb152f6dd0 [TMS] intfloat -> float getdls 2018-11-15 22:43:32 +0100
  • 76819c0f41 add eShop selects Title ID to Fast Racing Neo Michael 2018-11-14 19:45:01 -0800
  • 924b0d062b [NSMBU] 1.14 Scaling fixes, more sensible AA fix getdls 2018-11-14 00:13:39 +0100
  • 18271fde34 [XCX] LOD scaling pack... getdls 2018-11-13 23:42:04 +0100
  • 359aa1aeaa
    [Fatal Frame] Add alternative japanese patch Crementif 2018-11-13 15:40:58 +0100
  • bb854168c8
    Super Smash Bros Pixel-Mess Revert (#266) Skal Fate 2018-11-12 18:20:29 -0700
  • 4904b5172d
    Some Updates to Super Smash Brothers (#265) Skal Fate 2018-11-11 23:38:32 -0700
  • 5ad8b4eb42 Reduce Color Banding on Smash Michael 2018-11-11 13:20:06 -0800
  • 86fcbae1d8 Add WIP Smash No Pixel Mess Removes the pixel mess but causes several effects to go missing. partially fixes #255 Michael 2018-11-11 12:37:46 -0800
  • 6319630b36 Remove Boxing Ring rounded resolution from Smash Resolution Pack This caused the screen to show nothing when the resolution was not native. Michael 2018-11-11 11:16:54 -0800
  • bf1f74f721 Fix Smash's No Boxing Ring Screen Pack Adds the rounded resolution with it's format along. It also moves it to Enhancements since you wouldn't really get much of a performance boost from it. Michael 2018-11-11 10:56:21 -0800
  • 1f64a17448 Add Fatal Frame JPN patches from SkalFate Closes #260 Michael 2018-11-11 10:54:56 -0800
  • 2be2651ada Add Paper Mario: Color Splash Resolution and Green Tint Workaround Crementif 2018-11-11 15:32:24 +0100
  • d70622fbe5 [HW] Better scaling, copy paste fixes getdls 2018-11-11 12:21:04 +0100
  • 967c741636 [HW] Remove duplicate getdls 2018-11-11 10:51:50 +0100
  • b095a9ea80 Remove quotation marks (again) (#263) RandomGuyJCI 2018-11-11 14:05:31 +0800
  • 6a306b1439 [HW]21:9, 48:9, patch "ported" to JPN release getdls 2018-11-10 23:58:32 +0100
  • 52ae76d531 [HW] Fix self shading res, add FX perf scaling getdls 2018-11-10 21:34:01 +0100
  • 6ebafd6cf9 [XCX] include shadow map in perf scaling, fix dialog regression getdls 2018-11-10 19:42:56 +0100
  • c948ca120c [XCX] (Finally fix) Performance scaling profile Dof, alpha fx etc getdls 2018-11-10 18:56:07 +0100
  • 6f7f1d88be
    add contributions welcome badge Michael 2018-11-09 17:27:35 -0800
  • e229244301 [WW] Regression fix, high res scaling getdls 2018-11-09 23:03:16 +0100
  • 75102c5d9b
    Fix badges and reformat the README.MD Crementif 2018-11-09 12:05:34 +0100
  • 6ae1d563dd
    Force an update Crementif 2018-11-09 09:37:06 +0100
  • 00c02127cc [XCX] Add mod to unlock all augments in the shop. lasyan3 2018-11-09 08:48:43 +0100
  • d17f099e6c Remove quotation marks. (#261) RandomGuyJCI 2018-11-09 12:09:37 +0800
  • 3c26ac29b2 [WWHD] 21:9, 48:9 res + patches getdls 2018-11-09 01:25:16 +0100
  • a1db78f1ef push skalfates changes Michael 2018-11-07 17:30:40 -0800
  • c55d3a385d [XCX] Add mods for customizing the loot (especially equipments), remove the fov mod (make the game crash) and rename some packs for better consistency. lasyan3 2018-11-07 19:02:06 +0100
  • 2e6e4da994 Add Mario Party 10 resolution pack Crementif 2018-11-07 17:12:37 +0100