[Pokken & Splatoon] Fix resolutions
Splatoon-Multiplayer resolution now same as gamepad resolution Pokken-Actual in-game resolution, for when it displays properly
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@ -9,7 +9,7 @@ overwriteWidth = 640
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overwriteHeight = 360
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overwriteHeight = 360
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[TextureRedefine]
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[TextureRedefine]
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width = 854
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width = 960
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height = 480
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height = 720
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overwriteWidth = 427
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overwriteWidth = 480
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overwriteHeight = 240
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overwriteHeight = 360
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@ -26,7 +26,7 @@ overwriteHeight = 540
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width = 424
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width = 424
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height = 240
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 954
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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[TextureRedefine] # squid sisters
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[TextureRedefine] # squid sisters
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@ -44,5 +44,5 @@ overwriteHeight = 1080
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer gamepad
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width = 848
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width = 848
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height = 480
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height = 480
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overwriteWidth = 1908
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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@ -26,7 +26,7 @@ overwriteHeight = 720
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width = 424
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width = 424
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height = 240
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1272
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overwriteWidth = 1280
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overwriteHeight = 720
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overwriteHeight = 720
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[TextureRedefine] # squid sisters
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[TextureRedefine] # squid sisters
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@ -44,5 +44,5 @@ overwriteHeight = 1440
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer gamepad
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width = 848
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width = 848
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height = 480
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height = 480
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overwriteWidth = 2544
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -26,7 +26,7 @@ overwriteHeight = 1080
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width = 424
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width = 424
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height = 240
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height = 240
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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formatsExcluded = 0x41A,0x431 # exclude obvious textures
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overwriteWidth = 1272
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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[TextureRedefine] # squid sisters
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[TextureRedefine] # squid sisters
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@ -44,5 +44,5 @@ overwriteHeight = 2160
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[TextureRedefine] # multiplayer gamepad
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[TextureRedefine] # multiplayer gamepad
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width = 848
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width = 848
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height = 480
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height = 480
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overwriteWidth = 3816
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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@ -6,4 +6,10 @@ name = "Pokken Tournament - 1080p"
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width = 1280
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width = 1280
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height = 720
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height = 720
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overwriteWidth = 1920
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overwriteWidth = 1920
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overwriteHeight = 1080
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[TextureRedefine]
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width = 960
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height = 720
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overwriteWidth = 1920
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overwriteHeight = 1080
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overwriteHeight = 1080
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@ -6,4 +6,10 @@ name = "Pokken Tournament - 1440p (2K)"
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width = 1280
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width = 1280
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height = 720
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height = 720
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overwriteWidth = 2560
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overwriteWidth = 2560
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overwriteHeight = 1440
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[TextureRedefine]
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width = 960
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height = 720
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overwriteWidth = 2560
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overwriteHeight = 1440
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overwriteHeight = 1440
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@ -6,4 +6,10 @@ name = "Pokken Tournament - 2160p (4K)"
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width = 1280
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width = 1280
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height = 720
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height = 720
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overwriteWidth = 3840
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overwriteWidth = 3840
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overwriteHeight = 2160
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[TextureRedefine]
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width = 960
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height = 720
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overwriteWidth = 3840
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overwriteHeight = 2160
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overwriteHeight = 2160
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