diff --git a/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt b/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt new file mode 100644 index 00000000..bbc16e9d --- /dev/null +++ b/Enhancement/TropicalFreeze_AARemoval/e2e605304f3b00d7_00000000000003c9_ps_source.txt @@ -0,0 +1,21 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader e2e605304f3b00d7 //AA removal v2 +uniform ivec4 uf_remappedPS[2]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf55ae800 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf4708800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +in vec4 passParameter0; +layout(location = 0) out vec4 passPixelColor0; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ + +} diff --git a/Enhancement/TropicalFreeze_AARemoval/rules.txt b/Enhancement/TropicalFreeze_AARemoval/rules.txt index b305539f..68d8e9d4 100644 --- a/Enhancement/TropicalFreeze_AARemoval/rules.txt +++ b/Enhancement/TropicalFreeze_AARemoval/rules.txt @@ -1,3 +1,3 @@ [Definition] titleIds = 0005000010137F00,0005000010138300,0005000010144800 -name = "Donkey Kong Country: Tropical Freeze - AA Removal" \ No newline at end of file +name = "Donkey Kong Country: Tropical Freeze - AA Removal" # v1.2 edge artifacts removed. \ No newline at end of file diff --git a/Enhancement/XCX_AARemoval/fb621fd19d12ca17_00000000000003c9_ps_source.txt b/Enhancement/XCX_AARemoval/fb621fd19d12ca17_00000000000003c9_ps_source.txt new file mode 100644 index 00000000..55df8c8c --- /dev/null +++ b/Enhancement/XCX_AARemoval/fb621fd19d12ca17_00000000000003c9_ps_source.txt @@ -0,0 +1,23 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader fb621fd19d12ca17 //porob +uniform ivec4 uf_remappedPS[2]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf4e12000 res 1280x720x1 dim 1 tm: 4 format 0001 compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf470a000 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +in vec4 passParameter0; +in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } +void main() +{ +discard; + +} diff --git a/Enhancement/XCX_AARemoval/rules.txt b/Enhancement/XCX_AARemoval/rules.txt new file mode 100644 index 00000000..ddbb7d08 --- /dev/null +++ b/Enhancement/XCX_AARemoval/rules.txt @@ -0,0 +1,3 @@ +[Definition] +titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 +name = "Xenoblade Chronicles X - AA Removal" # As of 1.7.5 of Cemu no longer breaks ground textures (high gpu), only use this fix for AA. diff --git a/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt new file mode 100644 index 00000000..6487d1fb --- /dev/null +++ b/Enthusiast/BreathOfTheWild_2880p/bd65eab89d34499f_0000000000003fc9_ps_source.txt @@ -0,0 +1,523 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader bd65eab89d34499f //Dark statues fix +const float overwriteWidth = 5120.0; //overwidth value.0 +const float overwriteHeight = 2880.0; +uniform ivec4 uf_remappedPS[6]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +in vec4 passParameter0; +noperspective in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(gl_FragCoord.xyzw); +R1i = floatBitsToInt(passParameter1); +vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); +R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); +// 0 +R7i.x = 0; +PV0i.x = R7i.x; +R5i.y = 0; +PV0i.y = R5i.y; +R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R12i.w = 0; +PV1i.w = R12i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); +// 2 +R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); +PV0i.y = R2i.y; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.w = R127i.w; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); +PS0i = R3i.x; +// 1 +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); +PV1i.x = R4i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); +PS1i = R3i.z; +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV0i.z = R126i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.w = R3i.w; +PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PS0i = R126i.x; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 7 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PV1i.x = R6i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PV1i.y = R3i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PV1i.z = R4i.z; +R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.z; +// 8 +backupReg0i = R126i.y; +backupReg1i = R126i.x; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); +PV0i.w = R1i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); +PS0i = R8i.x; +// 9 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); +PV1i.x = R0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = R125i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); +PS1i = R126i.w; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); +PV1i.z = R123i.z; +R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); +PV1i.w = R123i.w; +// 12 +PV0i.x = PV1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); +PV0i.w = R127i.w; +R126i.x = PV1i.y; +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 13 +R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R10i.x; +R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); +PV1i.y = R4i.y; +R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); +// 14 +backupReg0i = R125i.x; +backupReg1i = R1i.y; +backupReg0i = R125i.x; +backupReg2i = R1i.z; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); +PV0i.x = R125i.x; +R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); +PV0i.z = R1i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R127i.w = clampFI32(R127i.w); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); +// 15 +backupReg0i = R0i.y; +backupReg1i = R0i.x; +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); +PS1i = R126i.y; +// 16 +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS1i = R5i.x; +// 18 +R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.w = R4i.w; +R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 19 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 20 +R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PV0i.x = R9i.x; +R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); +PV0i.z = R0i.z; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); +PV1i.z = clampFI32(PV1i.z); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 22 +R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +PV0i.y = clampFI32(PV0i.y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +// 23 +R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); +PV1i.y = R2i.y; +R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); +PV1i.z = R2i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +PV1i.w = R2i.w; +R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R11i.x; +// 0 +tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); +PS0i = R126i.x; +// 1 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); +PV1i.z = R125i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); +R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +PS1i = R2i.y; +// 4 +tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 8 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R126i.x; +// 9 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); +// 11 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); +PS1i = R126i.x; +// 12 +R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 14 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); +R125i.y = clampFI32(R125i.y); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +// 16 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); +R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = clampFI32(R126i.z); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); +// 19 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PV1i.x = R12i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = clampFI32(PV1i.y); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +PV1i.z = R12i.z; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +PS1i = R12i.y; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 22 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +PV0i.z = R2i.z; +// 23 +R0i.x = R12i.x; +PV1i.x = R0i.x; +R0i.y = R12i.y; +PV1i.y = R0i.y; +R0i.z = R12i.z; +PV1i.z = R0i.z; +R0i.w = R12i.w; +PV1i.w = R0i.w; +// 24 +R1i.x = R2i.x; +PV0i.x = R1i.x; +R1i.y = R2i.y; +PV0i.y = R1i.y; +R1i.z = R2i.z; +PV0i.z = R1i.z; +R1i.w = R2i.w; +PV0i.w = R1i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt new file mode 100644 index 00000000..61db9ee4 --- /dev/null +++ b/Quality/BreathOfTheWild_1080p/bd65eab89d34499f_0000000000003fc9_ps_source.txt @@ -0,0 +1,523 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader bd65eab89d34499f //Dark statues fix +const float overwriteWidth = 1920.0; //overwidth value.0 +const float overwriteHeight = 1080.0; +uniform ivec4 uf_remappedPS[6]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +in vec4 passParameter0; +noperspective in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(gl_FragCoord.xyzw); +R1i = floatBitsToInt(passParameter1); +vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); +R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); +// 0 +R7i.x = 0; +PV0i.x = R7i.x; +R5i.y = 0; +PV0i.y = R5i.y; +R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R12i.w = 0; +PV1i.w = R12i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); +// 2 +R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); +PV0i.y = R2i.y; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.w = R127i.w; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); +PS0i = R3i.x; +// 1 +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); +PV1i.x = R4i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); +PS1i = R3i.z; +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV0i.z = R126i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.w = R3i.w; +PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PS0i = R126i.x; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 7 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PV1i.x = R6i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PV1i.y = R3i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PV1i.z = R4i.z; +R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.z; +// 8 +backupReg0i = R126i.y; +backupReg1i = R126i.x; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); +PV0i.w = R1i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); +PS0i = R8i.x; +// 9 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); +PV1i.x = R0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = R125i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); +PS1i = R126i.w; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); +PV1i.z = R123i.z; +R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); +PV1i.w = R123i.w; +// 12 +PV0i.x = PV1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); +PV0i.w = R127i.w; +R126i.x = PV1i.y; +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 13 +R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R10i.x; +R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); +PV1i.y = R4i.y; +R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); +// 14 +backupReg0i = R125i.x; +backupReg1i = R1i.y; +backupReg0i = R125i.x; +backupReg2i = R1i.z; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); +PV0i.x = R125i.x; +R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); +PV0i.z = R1i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R127i.w = clampFI32(R127i.w); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); +// 15 +backupReg0i = R0i.y; +backupReg1i = R0i.x; +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); +PS1i = R126i.y; +// 16 +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS1i = R5i.x; +// 18 +R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.w = R4i.w; +R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 19 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 20 +R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PV0i.x = R9i.x; +R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); +PV0i.z = R0i.z; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); +PV1i.z = clampFI32(PV1i.z); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 22 +R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +PV0i.y = clampFI32(PV0i.y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +// 23 +R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); +PV1i.y = R2i.y; +R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); +PV1i.z = R2i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +PV1i.w = R2i.w; +R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R11i.x; +// 0 +tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); +PS0i = R126i.x; +// 1 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); +PV1i.z = R125i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); +R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +PS1i = R2i.y; +// 4 +tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 8 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R126i.x; +// 9 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); +// 11 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); +PS1i = R126i.x; +// 12 +R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 14 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); +R125i.y = clampFI32(R125i.y); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +// 16 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); +R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = clampFI32(R126i.z); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); +// 19 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PV1i.x = R12i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = clampFI32(PV1i.y); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +PV1i.z = R12i.z; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +PS1i = R12i.y; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 22 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +PV0i.z = R2i.z; +// 23 +R0i.x = R12i.x; +PV1i.x = R0i.x; +R0i.y = R12i.y; +PV1i.y = R0i.y; +R0i.z = R12i.z; +PV1i.z = R0i.z; +R0i.w = R12i.w; +PV1i.w = R0i.w; +// 24 +R1i.x = R2i.x; +PV0i.x = R1i.x; +R1i.y = R2i.y; +PV0i.y = R1i.y; +R1i.z = R2i.z; +PV0i.z = R1i.z; +R1i.w = R2i.w; +PV0i.w = R1i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt new file mode 100644 index 00000000..8496f5a3 --- /dev/null +++ b/Quality/BreathOfTheWild_1440p/bd65eab89d34499f_0000000000003fc9_ps_source.txt @@ -0,0 +1,523 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader bd65eab89d34499f //Dark statues fix +const float overwriteWidth = 2560.0; //overwidth value.0 +const float overwriteHeight = 1440.0; +uniform ivec4 uf_remappedPS[6]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +in vec4 passParameter0; +noperspective in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(gl_FragCoord.xyzw); +R1i = floatBitsToInt(passParameter1); +vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); +R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); +// 0 +R7i.x = 0; +PV0i.x = R7i.x; +R5i.y = 0; +PV0i.y = R5i.y; +R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R12i.w = 0; +PV1i.w = R12i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); +// 2 +R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); +PV0i.y = R2i.y; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.w = R127i.w; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); +PS0i = R3i.x; +// 1 +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); +PV1i.x = R4i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); +PS1i = R3i.z; +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV0i.z = R126i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.w = R3i.w; +PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PS0i = R126i.x; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 7 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PV1i.x = R6i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PV1i.y = R3i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PV1i.z = R4i.z; +R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.z; +// 8 +backupReg0i = R126i.y; +backupReg1i = R126i.x; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); +PV0i.w = R1i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); +PS0i = R8i.x; +// 9 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); +PV1i.x = R0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = R125i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); +PS1i = R126i.w; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); +PV1i.z = R123i.z; +R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); +PV1i.w = R123i.w; +// 12 +PV0i.x = PV1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); +PV0i.w = R127i.w; +R126i.x = PV1i.y; +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 13 +R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R10i.x; +R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); +PV1i.y = R4i.y; +R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); +// 14 +backupReg0i = R125i.x; +backupReg1i = R1i.y; +backupReg0i = R125i.x; +backupReg2i = R1i.z; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); +PV0i.x = R125i.x; +R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); +PV0i.z = R1i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R127i.w = clampFI32(R127i.w); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); +// 15 +backupReg0i = R0i.y; +backupReg1i = R0i.x; +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); +PS1i = R126i.y; +// 16 +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS1i = R5i.x; +// 18 +R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.w = R4i.w; +R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 19 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 20 +R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PV0i.x = R9i.x; +R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); +PV0i.z = R0i.z; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); +PV1i.z = clampFI32(PV1i.z); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 22 +R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +PV0i.y = clampFI32(PV0i.y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +// 23 +R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); +PV1i.y = R2i.y; +R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); +PV1i.z = R2i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +PV1i.w = R2i.w; +R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R11i.x; +// 0 +tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); +PS0i = R126i.x; +// 1 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); +PV1i.z = R125i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); +R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +PS1i = R2i.y; +// 4 +tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 8 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R126i.x; +// 9 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); +// 11 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); +PS1i = R126i.x; +// 12 +R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 14 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); +R125i.y = clampFI32(R125i.y); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +// 16 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); +R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = clampFI32(R126i.z); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); +// 19 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PV1i.x = R12i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = clampFI32(PV1i.y); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +PV1i.z = R12i.z; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +PS1i = R12i.y; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 22 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +PV0i.z = R2i.z; +// 23 +R0i.x = R12i.x; +PV1i.x = R0i.x; +R0i.y = R12i.y; +PV1i.y = R0i.y; +R0i.z = R12i.z; +PV1i.z = R0i.z; +R0i.w = R12i.w; +PV1i.w = R0i.w; +// 24 +R1i.x = R2i.x; +PV0i.x = R1i.x; +R1i.y = R2i.y; +PV0i.y = R1i.y; +R1i.z = R2i.z; +PV0i.z = R1i.z; +R1i.w = R2i.w; +PV0i.w = R1i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt new file mode 100644 index 00000000..2362a6c0 --- /dev/null +++ b/Quality/BreathOfTheWild_1800p/bd65eab89d34499f_0000000000003fc9_ps_source.txt @@ -0,0 +1,523 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader bd65eab89d34499f //Dark statues fix +const float overwriteWidth = 3200.0; //overwidth value.0 +const float overwriteHeight = 1800.0; +uniform ivec4 uf_remappedPS[6]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +in vec4 passParameter0; +noperspective in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(gl_FragCoord.xyzw); +R1i = floatBitsToInt(passParameter1); +vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); +R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); +// 0 +R7i.x = 0; +PV0i.x = R7i.x; +R5i.y = 0; +PV0i.y = R5i.y; +R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R12i.w = 0; +PV1i.w = R12i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); +// 2 +R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); +PV0i.y = R2i.y; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.w = R127i.w; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); +PS0i = R3i.x; +// 1 +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); +PV1i.x = R4i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); +PS1i = R3i.z; +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV0i.z = R126i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.w = R3i.w; +PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PS0i = R126i.x; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 7 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PV1i.x = R6i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PV1i.y = R3i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PV1i.z = R4i.z; +R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.z; +// 8 +backupReg0i = R126i.y; +backupReg1i = R126i.x; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); +PV0i.w = R1i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); +PS0i = R8i.x; +// 9 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); +PV1i.x = R0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = R125i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); +PS1i = R126i.w; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); +PV1i.z = R123i.z; +R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); +PV1i.w = R123i.w; +// 12 +PV0i.x = PV1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); +PV0i.w = R127i.w; +R126i.x = PV1i.y; +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 13 +R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R10i.x; +R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); +PV1i.y = R4i.y; +R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); +// 14 +backupReg0i = R125i.x; +backupReg1i = R1i.y; +backupReg0i = R125i.x; +backupReg2i = R1i.z; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); +PV0i.x = R125i.x; +R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); +PV0i.z = R1i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R127i.w = clampFI32(R127i.w); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); +// 15 +backupReg0i = R0i.y; +backupReg1i = R0i.x; +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); +PS1i = R126i.y; +// 16 +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS1i = R5i.x; +// 18 +R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.w = R4i.w; +R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 19 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 20 +R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PV0i.x = R9i.x; +R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); +PV0i.z = R0i.z; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); +PV1i.z = clampFI32(PV1i.z); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 22 +R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +PV0i.y = clampFI32(PV0i.y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +// 23 +R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); +PV1i.y = R2i.y; +R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); +PV1i.z = R2i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +PV1i.w = R2i.w; +R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R11i.x; +// 0 +tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); +PS0i = R126i.x; +// 1 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); +PV1i.z = R125i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); +R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +PS1i = R2i.y; +// 4 +tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 8 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R126i.x; +// 9 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); +// 11 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); +PS1i = R126i.x; +// 12 +R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 14 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); +R125i.y = clampFI32(R125i.y); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +// 16 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); +R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = clampFI32(R126i.z); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); +// 19 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PV1i.x = R12i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = clampFI32(PV1i.y); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +PV1i.z = R12i.z; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +PS1i = R12i.y; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 22 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +PV0i.z = R2i.z; +// 23 +R0i.x = R12i.x; +PV1i.x = R0i.x; +R0i.y = R12i.y; +PV1i.y = R0i.y; +R0i.z = R12i.z; +PV1i.z = R0i.z; +R0i.w = R12i.w; +PV1i.w = R0i.w; +// 24 +R1i.x = R2i.x; +PV0i.x = R1i.x; +R1i.y = R2i.y; +PV0i.y = R1i.y; +R1i.z = R2i.z; +PV0i.z = R1i.z; +R1i.w = R2i.w; +PV0i.w = R1i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt b/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt new file mode 100644 index 00000000..6c0d5550 --- /dev/null +++ b/Quality/BreathOfTheWild_2160p/bd65eab89d34499f_0000000000003fc9_ps_source.txt @@ -0,0 +1,523 @@ +#version 400 +#extension GL_ARB_texture_gather : enable +// shader bd65eab89d34499f //Dark statues fix +const float overwriteWidth = 3840.0; //overwidth value.0 +const float overwriteHeight = 2160.0; +uniform ivec4 uf_remappedPS[6]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf5054000 res 640x360x1 dim 1 tm: 4 format 080e compSel: 0 4 4 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 1 +uniform sampler2D textureUnitPS1;// Tex1 addr 0xf494a800 res 1280x720x1 dim 1 tm: 4 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler1 ClampX/Y/Z: 2 2 2 border: 1 +in vec4 passParameter0; +noperspective in vec4 passParameter1; +layout(location = 0) out vec4 passPixelColor0; +layout(location = 1) out vec4 passPixelColor1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R10i = ivec4(0); +ivec4 R11i = ivec4(0); +ivec4 R12i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(gl_FragCoord.xyzw); +R1i = floatBitsToInt(passParameter1); +vec2 scaleFactor = vec2(overwriteWidth,overwriteHeight)/vec2(1280.0,720.0); +R0i.xy = floatBitsToInt(intBitsToFloat(R0i.xy) / scaleFactor); +// 0 +R7i.x = 0; +PV0i.x = R7i.x; +R5i.y = 0; +PV0i.y = R5i.y; +R123i.w = floatBitsToInt((intBitsToFloat(R1i.x) * intBitsToFloat(R1i.x) + 1.0)); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].x)); +// 1 +R2i.x = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(PS0i)); +PV1i.x = R2i.x; +R123i.z = floatBitsToInt((intBitsToFloat(R1i.y) * intBitsToFloat(R1i.y) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R12i.w = 0; +PV1i.w = R12i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[0].y)); +// 2 +R2i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(PS1i)); +PV0i.y = R2i.y; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +R0i.x = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R2i.xy)).x); +R2i.xyzw = floatBitsToInt(texture(textureUnitPS1, intBitsToFloat(R2i.xy)).xyzw); +// 0 +R125i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[1].y) * intBitsToFloat(R0i.x) + intBitsToFloat(uf_remappedPS[1].x))); +PV0i.x = R125i.x; +R127i.y = floatBitsToInt((intBitsToFloat(R2i.x) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.y = R127i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R2i.y) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt((intBitsToFloat(R2i.z) * intBitsToFloat(0x40000000) + -(1.0))); +PV0i.w = R127i.w; +R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R0i.w))); +PS0i = R3i.x; +// 1 +backupReg0i = R0i.w; +R4i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R0i.w))); +PV1i.x = R4i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), -(intBitsToFloat(PV0i.x)))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), -(intBitsToFloat(PV0i.x)))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.x))); +R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(backupReg0i))); +PS1i = R3i.z; +// 2 +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + -(intBitsToFloat(uf_remappedPS[2].x))); +PV0i.x = R127i.x; +R126i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(intBitsToFloat(uf_remappedPS[2].y))); +PV0i.y = R126i.y; +R126i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(uf_remappedPS[2].z))); +PV0i.z = R126i.z; +R3i.w = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0); +PV0i.w = R3i.w; +PS0i = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(R127i.w)); +// 3 +R123i.x = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_remappedPS[3].z))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[3].y))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[3].x))); +R122i.x = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(0x3d4ccccd))); +R122i.x = clampFI32(R122i.x); +PS1i = R122i.x; +// 4 +R123i.x = floatBitsToInt((-(intBitsToFloat(R126i.y)) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(PV1i.z))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((-(intBitsToFloat(R126i.z)) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(PV1i.y))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(R127i.y) * intBitsToFloat(R127i.y) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i))); +PS0i = R126i.x; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.w)); +R126i.w = floatBitsToInt(tempResultf); +PS1i = R126i.w; +// 6 +tempi.x = floatBitsToInt(intBitsToFloat(R127i.x) * intBitsToFloat(uf_remappedPS[3].x) + intBitsToFloat(R126i.y) * intBitsToFloat(uf_remappedPS[3].y) + intBitsToFloat(R126i.z) * intBitsToFloat(uf_remappedPS[3].z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = tempi.x; +R124i.w = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +PS0i = R124i.w; +// 7 +R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(R126i.w))); +PV1i.x = R6i.x; +R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(R126i.w))); +PV1i.y = R3i.y; +R4i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R126i.w))); +PV1i.z = R4i.z; +R127i.w = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].x)) * intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.x))); +PV1i.w = R127i.w; +R127i.z = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +PS1i = R127i.z; +// 8 +backupReg0i = R126i.y; +backupReg1i = R126i.x; +backupReg1i = R126i.x; +R126i.x = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].z)) * intBitsToFloat(R125i.w) + intBitsToFloat(R126i.z))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((-(intBitsToFloat(uf_remappedPS[3].y)) * intBitsToFloat(R125i.w) + intBitsToFloat(backupReg0i))); +PV0i.y = R126i.y; +R123i.z = floatBitsToInt((intBitsToFloat(R3i.w) * 0.5 + 0.5)); +PV0i.z = R123i.z; +R1i.w = floatBitsToInt(intBitsToFloat(backupReg1i) + -(1.0)); +PV0i.w = R1i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(0x3ea2f983))); +PS0i = R8i.x; +// 9 +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(PV0i.z))); +R0i.x = floatBitsToInt(intBitsToFloat(R0i.x) / 2.0); +PV1i.x = R0i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(R127i.z)); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R3i.z))); +R125i.w = ((intBitsToFloat(R124i.w) > intBitsToFloat(uf_remappedPS[4].w))?int(0xFFFFFFFF):int(0x0)); +PV1i.w = R125i.w; +R126i.w = floatBitsToInt(1.0 / intBitsToFloat(uf_remappedPS[4].w)); +PS1i = R126i.w; +// 10 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV1i.y))); +R0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.y = R0i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.y))); +R122i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R4i.x) + intBitsToFloat(PV1i.z))); +PS0i = R122i.x; +// 11 +R123i.x = ((R125i.w == 0)?(R127i.w):(PV0i.x)); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R3i.x) + intBitsToFloat(PS0i))); +PV1i.y = R123i.y; +R123i.z = ((R125i.w == 0)?(R126i.y):(PV0i.w)); +PV1i.z = R123i.z; +R123i.w = ((R125i.w == 0)?(R126i.x):(PV0i.z)); +PV1i.w = R123i.w; +// 12 +PV0i.x = PV1i.y; +PV0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) * 2.0); +R126i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].y) + intBitsToFloat(PV1i.z)); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].x) + intBitsToFloat(PV1i.x)); +PV0i.z = R127i.z; +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].z) + intBitsToFloat(PV1i.w)); +PV0i.w = R127i.w; +R126i.x = PV1i.y; +R126i.x = clampFI32(R126i.x); +PS0i = R126i.x; +// 13 +R10i.x = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.x)))); +PV1i.x = R10i.x; +R4i.y = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R4i.x)))); +PV1i.y = R4i.y; +R5i.z = floatBitsToInt((intBitsToFloat(R4i.z) * intBitsToFloat(PV0i.x) + -(intBitsToFloat(R3i.z)))); +PV1i.z = R5i.z; +PV1i.w = floatBitsToInt(intBitsToFloat(R124i.w) * intBitsToFloat(R126i.w)); +// 14 +backupReg0i = R125i.x; +backupReg1i = R1i.y; +backupReg0i = R125i.x; +backupReg2i = R1i.z; +backupReg0i = R125i.x; +R125i.x = floatBitsToInt((intBitsToFloat(R1i.x) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.z)))); +PV0i.x = R125i.x; +R1i.y = floatBitsToInt((intBitsToFloat(backupReg1i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R126i.y)))); +PV0i.y = R1i.y; +R1i.z = floatBitsToInt((intBitsToFloat(backupReg2i) * -(intBitsToFloat(backupReg0i)) + -(intBitsToFloat(R127i.w)))); +PV0i.z = R1i.z; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R127i.w = clampFI32(R127i.w); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), intBitsToFloat(PV1i.z))); +// 15 +backupReg0i = R0i.y; +backupReg1i = R0i.x; +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * intBitsToFloat(R10i.x) + intBitsToFloat(uf_remappedPS[3].y) * intBitsToFloat(R4i.y) + intBitsToFloat(PS0i) * 1.0 + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i))); +PS1i = R126i.y; +// 16 +tempi.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R1i.z)) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x)); +// 17 +PV1i.x = floatBitsToInt(-(intBitsToFloat(R127i.w)) + 1.0); +PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0); +PV1i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), -(intBitsToFloat(R1i.z)))); +PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PS0i)); +R5i.x = floatBitsToInt(1.0 / intBitsToFloat(R126i.y)); +PS1i = R5i.x; +// 18 +R126i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(PV1i.w) + intBitsToFloat(R125i.x))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.y))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(PV1i.w) + intBitsToFloat(R1i.z))); +PV0i.z = R127i.z; +R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PV0i.w = R4i.w; +R122i.x = floatBitsToInt((-(intBitsToFloat(R1i.y)) * -(intBitsToFloat(R1i.y)) + intBitsToFloat(PV1i.y))); +PS0i = R122i.x; +// 19 +tempi.x = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(PV0i.y) * intBitsToFloat(PV0i.y) + intBitsToFloat(PV0i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R122i.x = floatBitsToInt((-(intBitsToFloat(R125i.x)) * -(intBitsToFloat(R125i.x)) + intBitsToFloat(PS0i))); +PS1i = R122i.x; +// 20 +R9i.x = floatBitsToInt(-(intBitsToFloat(R4i.w)) + 1.0); +PV0i.x = R9i.x; +R0i.z = floatBitsToInt(max(intBitsToFloat(PS1i), intBitsToFloat(0x38d1b717))); +PV0i.z = R0i.z; +PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x))); +// 21 +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(uf_remappedPS[5].y))); +PV1i.z = clampFI32(PV1i.z); +PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i)); +// 22 +R1i.x = floatBitsToInt((-(intBitsToFloat(PV1i.z)) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.x = R1i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) * intBitsToFloat(PS1i)); +PV0i.y = clampFI32(PV0i.y); +tempResultf = 1.0 / sqrt(intBitsToFloat(R0i.z)); +R0i.w = floatBitsToInt(tempResultf); +PS0i = R0i.w; +// 23 +R2i.x = floatBitsToInt((intBitsToFloat(R126i.x) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R125i.x)))); +PV1i.x = R2i.x; +R2i.y = floatBitsToInt((intBitsToFloat(R126i.y) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.y)))); +PV1i.y = R2i.y; +R2i.z = floatBitsToInt((intBitsToFloat(R127i.z) * intBitsToFloat(PV0i.y) + -(intBitsToFloat(R1i.z)))); +PV1i.z = R2i.z; +R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].w), intBitsToFloat(PS0i))); +PV1i.w = R2i.w; +R11i.x = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R125i.x)), intBitsToFloat(PS0i))); +PS1i = R11i.x; +// 0 +tempi.x = floatBitsToInt(intBitsToFloat(R2i.x) * intBitsToFloat(R2i.x) + intBitsToFloat(R2i.y) * intBitsToFloat(R2i.y) + intBitsToFloat(R2i.z) * intBitsToFloat(R2i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(min(intBitsToFloat(R2i.w), 1.0)); +PS0i = R126i.x; +// 1 +R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R1i.x))); +PV1i.x = R124i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.y)), intBitsToFloat(R0i.w))); +PV1i.y = R125i.y; +R125i.z = floatBitsToInt(mul_nonIEEE(-(intBitsToFloat(R1i.z)), intBitsToFloat(R0i.w))); +PV1i.z = R125i.z; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PS1i))); +PV0i.x = R127i.x; +R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PS1i))); +PV0i.y = R124i.y; +R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(PS1i))); +PV0i.z = R124i.z; +R127i.w = floatBitsToInt(max(-(intBitsToFloat(PV1i.z)), 0.0)); +PV0i.w = R127i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(R126i.x)); +// 3 +R126i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(PV0i.x)); +PV1i.x = R126i.x; +R126i.y = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(PV0i.y)); +PV1i.y = R126i.y; +R127i.z = floatBitsToInt(intBitsToFloat(R3i.z) + intBitsToFloat(PV0i.z)); +PV1i.z = R127i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(0x40400000))); +R2i.y = floatBitsToInt(1.0 / intBitsToFloat(R0i.z)); +PS1i = R2i.y; +// 4 +tempi.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(PV1i.x) + intBitsToFloat(PV1i.y) * intBitsToFloat(PV1i.y) + intBitsToFloat(PV1i.z) * intBitsToFloat(PV1i.z) + intBitsToFloat(0x80000000) * 0.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +PS0i = R126i.z; +// 5 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R124i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 6 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +PV0i.x = R126i.x; +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +PV0i.y = R126i.y; +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.z = R127i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.x) * intBitsToFloat(R0i.y) + intBitsToFloat(R0i.x))); +PV0i.w = R123i.w; +R127i.y = floatBitsToInt(intBitsToFloat(R3i.w) + intBitsToFloat(R126i.z)); +R127i.y = clampFI32(R127i.y); +PS0i = R127i.y; +// 7 +tempi.x = floatBitsToInt(intBitsToFloat(R3i.x) * intBitsToFloat(PV0i.x) + intBitsToFloat(R4i.x) * intBitsToFloat(PV0i.y) + intBitsToFloat(R3i.z) * intBitsToFloat(PV0i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = floatBitsToInt(1.0 / intBitsToFloat(PV0i.w)); +PS1i = R126i.z; +// 8 +tempi.x = floatBitsToInt(intBitsToFloat(R6i.x) * intBitsToFloat(R126i.x) + intBitsToFloat(R3i.y) * intBitsToFloat(R126i.y) + intBitsToFloat(R4i.z) * intBitsToFloat(R127i.z) + intBitsToFloat(0x80000000) * 0.0); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0); +PS0i = R126i.x; +// 9 +backupReg0i = R127i.y; +R125i.x = floatBitsToInt(min(intBitsToFloat(R127i.w), 1.0)); +PV1i.x = R125i.x; +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(R126i.z))); +PV1i.y = R127i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(PS0i))); +PV1i.w = R127i.w; +PS1i = floatBitsToInt(1.0 / intBitsToFloat(backupReg0i)); +// 10 +PV0i.x = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(PS1i)); +R123i.y = floatBitsToInt((intBitsToFloat(R1i.w) * intBitsToFloat(PV1i.z) + 1.0)); +PV0i.y = R123i.y; +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.w))); +PV0i.w = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R125i.z))); +// 11 +R123i.x = floatBitsToInt((intBitsToFloat(R3i.y) * intBitsToFloat(R125i.y) + intBitsToFloat(PS0i))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.z))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x))); +PV1i.z = R126i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(PV0i.y))); +R126i.x = floatBitsToInt((intBitsToFloat(R125i.x) * intBitsToFloat(PV0i.w) + intBitsToFloat(R124i.x))); +PS1i = R126i.x; +// 12 +R125i.x = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3f75c28f) + intBitsToFloat(0x3d23d70a))); +PV0i.x = R125i.x; +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(R124i.z))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R7i.x)))); +R123i.w = floatBitsToInt((intBitsToFloat(R6i.x) * intBitsToFloat(R11i.x) + intBitsToFloat(PV1i.x))); +PV0i.w = R123i.w; +PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.w)); +// 13 +R123i.x = floatBitsToInt((intBitsToFloat(R4i.y) * intBitsToFloat(R124i.y) + intBitsToFloat(PV0i.y))); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(intBitsToFloat(R8i.x) * intBitsToFloat(PS0i)); +R123i.z = floatBitsToInt((intBitsToFloat(R4i.w) * intBitsToFloat(PV0i.w) + intBitsToFloat(R9i.x))); +R123i.z = clampFI32(R123i.z); +PV1i.z = R123i.z; +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[3].z), -(intBitsToFloat(R5i.y)))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R125i.z)) + intBitsToFloat(PV0i.z))); +PS1i = R122i.x; +// 14 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((intBitsToFloat(R10i.x) * intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.x))); +PV0i.x = R123i.x; +R125i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(R2i.y)); +R125i.y = clampFI32(R125i.y); +PV0i.y = R125i.y; +R123i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].z) * -(intBitsToFloat(R124i.z)) + intBitsToFloat(PV1i.w))); +PV0i.z = R123i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.x))); +R122i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(backupReg0i)) + intBitsToFloat(PS1i))); +PS0i = R122i.x; +// 15 +R123i.x = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].y) * -(intBitsToFloat(R124i.y)) + intBitsToFloat(PV0i.z))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R11i.x)) + intBitsToFloat(PS0i))); +R123i.y = clampFI32(R123i.y); +PV1i.y = R123i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PV0i.w))); +R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV0i.x))); +PV1i.w = R127i.w; +// 16 +PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e800000)); +R126i.z = floatBitsToInt((intBitsToFloat(uf_remappedPS[3].x) * -(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x))); +R126i.z = clampFI32(R126i.z); +PV0i.z = R126i.z; +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R125i.y))); +// 17 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.y))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV0i.w))); +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV0i.w))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV0i.w))); +// 18 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(0x3ea2f983))); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(0x3ea2f983))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(0x3ea2f983))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(PV1i.x))); +// 19 +R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.x))); +PV1i.x = R12i.x; +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(PV0i.w))); +PV1i.y = clampFI32(PV1i.y); +R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.y))); +PV1i.z = R12i.z; +R12i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PV0i.z))); +PS1i = R12i.y; +// 20 +PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].x), intBitsToFloat(PV1i.y))); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].z), intBitsToFloat(PV1i.y))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[4].y), intBitsToFloat(PV1i.y))); +// 21 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.w))); +PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV0i.z))); +// 22 +R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.y))); +PV0i.x = R2i.x; +R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.x))); +PV0i.y = R2i.y; +R2i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.z), intBitsToFloat(PV1i.w))); +PV0i.z = R2i.z; +// 23 +R0i.x = R12i.x; +PV1i.x = R0i.x; +R0i.y = R12i.y; +PV1i.y = R0i.y; +R0i.z = R12i.z; +PV1i.z = R0i.z; +R0i.w = R12i.w; +PV1i.w = R0i.w; +// 24 +R1i.x = R2i.x; +PV0i.x = R1i.x; +R1i.y = R2i.y; +PV0i.y = R1i.y; +R1i.z = R2i.z; +PV0i.z = R1i.z; +R1i.w = R2i.w; +PV0i.w = R1i.w; +// export +passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +passPixelColor1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workaround/XCX_AdjustableBloom/2a706eb8eef36208_00000000000003ca_ps_source.txt b/Workaround/XCX_AdjustableBloom/2a706eb8eef36208_00000000000003ca_ps_source.txt new file mode 100644 index 00000000..a3ca7dd0 --- /dev/null +++ b/Workaround/XCX_AdjustableBloom/2a706eb8eef36208_00000000000003ca_ps_source.txt @@ -0,0 +1,85 @@ +#version 400 +#extension GL_ARB_texture_gather : enable + +const float bloomFactor = 0.64; // bloom strength AMD = 0.33, Nvidia 0.64 aprox. 1.0 default/disabled. + +// shader 2a706eb8eef36208 +uniform ivec4 uf_remappedPS[1]; +uniform sampler2D textureUnitPS0;// Tex0 addr 0xf470a000 res 1280x720x1 dim 1 tm: 4 format 0816 compSel: 0 1 2 5 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x1) Sampler0 ClampX/Y/Z: 2 2 2 border: 0 +uniform sampler3D textureUnitPS1;// Tex1 addr 0x25e75000 res 16x16x16 dim 2 tm: 7 format 001a compSel: 0 1 2 3 mipView: 0x0 (num 0x1) sliceView: 0x0 (num 0x10) Sampler1 ClampX/Y/Z: 2 2 2 border: 0 +in vec4 passParameter0; +layout(location = 0) out vec4 passPixelColor0; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R127i = ivec4(0); +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +int loopStuckCounter = 0; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = floatBitsToInt(passParameter0); +R0i.xyz = floatBitsToInt(texture(textureUnitPS0, intBitsToFloat(R0i.xy)).xyz * bloomFactor); +// 0 +R127i.x = floatBitsToInt(intBitsToFloat(R0i.z) * intBitsToFloat(uf_remappedPS[0].x)); +R127i.x = clampFI32(R127i.x); +PV0i.x = R127i.x; +R127i.y = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(uf_remappedPS[0].x)); +R127i.y = clampFI32(R127i.y); +PV0i.y = R127i.y; +PV0i.z = floatBitsToInt(intBitsToFloat(R0i.x) * intBitsToFloat(uf_remappedPS[0].x)); +PV0i.z = clampFI32(PV0i.z); +R1i.w = 0x3f800000; +PV0i.w = R1i.w; +// 1 +tempResultf = log2(intBitsToFloat(PV0i.z)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 2 +R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3ee8ba2e)); +PV0i.z = R127i.z; +tempResultf = log2(intBitsToFloat(R127i.y)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS0i = floatBitsToInt(tempResultf); +// 3 +R127i.w = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3ee8ba2e)); +PV1i.w = R127i.w; +tempResultf = log2(intBitsToFloat(R127i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +PS1i = floatBitsToInt(tempResultf); +// 4 +R127i.x = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(0x3ee8ba2e)); +PV0i.x = R127i.x; +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.z))); +// 5 +R0i.x = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[0].z) + intBitsToFloat(uf_remappedPS[0].w))); +PV1i.x = R0i.x; +PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.w))); +// 6 +R0i.y = floatBitsToInt((intBitsToFloat(PS1i) * intBitsToFloat(uf_remappedPS[0].z) + intBitsToFloat(uf_remappedPS[0].w))); +PV0i.y = R0i.y; +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +// 7 +R0i.z = floatBitsToInt((intBitsToFloat(PS0i) * intBitsToFloat(uf_remappedPS[0].z) + intBitsToFloat(uf_remappedPS[0].w))); +PV1i.z = R0i.z; +R1i.xyz = floatBitsToInt(texture(textureUnitPS1, vec3(intBitsToFloat(R0i.x),intBitsToFloat(R0i.y),intBitsToFloat(R0i.z))).xyz); +// export +passPixelColor0 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w)); +} diff --git a/Workaround/XCX_AdjustableBloom/rules.txt b/Workaround/XCX_AdjustableBloom/rules.txt new file mode 100644 index 00000000..14be411b --- /dev/null +++ b/Workaround/XCX_AdjustableBloom/rules.txt @@ -0,0 +1,3 @@ +[Definition] +titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00,ffffffff0cd546a9 +name = "Xenoblade Chronicles X - Adjustable Bloom" #Github ver