From d67ccae061ea50bce22dde52e9805014f6e1d776 Mon Sep 17 00:00:00 2001
From: Michael <goldtextwitch@outlook.com>
Date: Tue, 17 Oct 2017 22:04:52 -0700
Subject: [PATCH] [Sploot] Add player name to build script

Forgot about this, oops
---
 Source/Splatoon/rules.txt | 15 +++++++++++----
 1 file changed, 11 insertions(+), 4 deletions(-)

diff --git a/Source/Splatoon/rules.txt b/Source/Splatoon/rules.txt
index 21ff1e80..5f8ff24b 100644
--- a/Source/Splatoon/rules.txt
+++ b/Source/Splatoon/rules.txt
@@ -72,15 +72,22 @@ overwriteHeight = <?=round($scaleFactorY*252)?>
 width = 128
 height = 128
 formats = 0x41A
-#overwriteWidth = 384
-#overwriteHeight = 384 #Need to confirm on next Cemu version
+#overwriteWidth = <?=round($scaleFactorY*128)?> 
+#overwriteHeight = <?=round($scaleFactorY*128)?>  #Need to confirm on next Cemu version
 
 [TextureRedefine] # player icon - GL_RGBA8
 width = 256
 height = 256
 formats = 0x01a
-#overwriteWidth = 768
-#overwriteHeight = 768 #Need to confirm on next Cemu version
+#overwriteWidth = <?=round($scaleFactorY*256)?>
+#overwriteHeight = <?=round($scaleFactorY*256)?> #Need to confirm on next Cemu version
+
+[TextureRedefine] # player name - GL_RGBA8
+width = 128
+height = 32
+formats = 0x01a
+overwriteWidth = <?=round($scaleFactorX*128)?>
+overwriteHeight = <?=round($scaleFactorY*32)?>
 
 [TextureRedefine] # multiplayer
 width = 848