From d67ccae061ea50bce22dde52e9805014f6e1d776 Mon Sep 17 00:00:00 2001 From: Michael <goldtextwitch@outlook.com> Date: Tue, 17 Oct 2017 22:04:52 -0700 Subject: [PATCH] [Sploot] Add player name to build script Forgot about this, oops --- Source/Splatoon/rules.txt | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/Source/Splatoon/rules.txt b/Source/Splatoon/rules.txt index 21ff1e80..5f8ff24b 100644 --- a/Source/Splatoon/rules.txt +++ b/Source/Splatoon/rules.txt @@ -72,15 +72,22 @@ overwriteHeight = <?=round($scaleFactorY*252)?> width = 128 height = 128 formats = 0x41A -#overwriteWidth = 384 -#overwriteHeight = 384 #Need to confirm on next Cemu version +#overwriteWidth = <?=round($scaleFactorY*128)?> +#overwriteHeight = <?=round($scaleFactorY*128)?> #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 formats = 0x01a -#overwriteWidth = 768 -#overwriteHeight = 768 #Need to confirm on next Cemu version +#overwriteWidth = <?=round($scaleFactorY*256)?> +#overwriteHeight = <?=round($scaleFactorY*256)?> #Need to confirm on next Cemu version + +[TextureRedefine] # player name - GL_RGBA8 +width = 128 +height = 32 +formats = 0x01a +overwriteWidth = <?=round($scaleFactorX*128)?> +overwriteHeight = <?=round($scaleFactorY*32)?> [TextureRedefine] # multiplayer width = 848