Fix FMVs. Only viewable with rajkosto's implementation atm
This commit is contained in:
parent
08aea10715
commit
c93be41bed
Enthusiast
BreathOfTheWild_2880p
BreathOfTheWild_4320p
BreathOfTheWild_5760p
ColorSplash_2880p
ColorSplash_4320p
ColorSplash_5760p
KirbyRainbowCurse_2880p
KirbyRainbowCurse_4320p
KirbyRainbowCurse_5760p
Performance
BreathOfTheWild_360p
BreathOfTheWild_540p
ColorSplash_360p
ColorSplash_540p
KirbyRainbowCurse_360p
Pikmin3_360p
Pikmin3_540p
Pokken_360p
Pokken_540p
TropicalFreeze_360p
TropicalFreeze_540p
Quality
BreathOfTheWild_1080p
BreathOfTheWild_1440p
BreathOfTheWild_2160p
BreathOfTheWild_900p
ColorSplash_1080p
ColorSplash_1440p
ColorSplash_2160p
ColorSplash_900p
KirbyRainbowCurse_1080p
KirbyRainbowCurse_1440p
KirbyRainbowCurse_2160p
Pikmin3_1080p
Pikmin3_1440p
Pikmin3_2160p
Pikmin3_900p
Pokken_1080p
Pokken_1440p
Pokken_2160p
Pokken_900p
TropicalFreeze_1080p
TropicalFreeze_1440p
TropicalFreeze_2160p
TropicalFreeze_900p
@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 2880p (5K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 5120
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overwriteHeight = 2880
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 4320p (8K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 7680
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overwriteHeight = 4320
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 5760p (10K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 10240
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overwriteHeight = 5760
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@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 2880p (5K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 5120
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overwriteHeight = 2880
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@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 4320p (8K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 7680
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overwriteHeight = 4320
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@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 5760p (10K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 10240
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overwriteHeight = 5760
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@ -17,7 +17,7 @@ overwriteHeight = 2885
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 5120
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overwriteHeight = 2880
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@ -17,7 +17,7 @@ overwriteHeight = 3462
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 7680
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overwriteHeight = 4320
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@ -17,7 +17,7 @@ overwriteHeight = 4616
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 10240
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overwriteHeight = 5760
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 360p"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 540p"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 360p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,7 +5,7 @@ name = "Paper Mario: Color Splash - 540p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 960
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overwriteHeight = 540
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@ -17,7 +17,7 @@ overwriteHeight = 289
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,6 +5,7 @@ name = "Pikmin 3 - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,6 +5,7 @@ name = "Pikmin 3 - 540p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 360p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 540p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "Donkey Kong Country: Tropical Freeze - 360p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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@ -5,7 +5,7 @@ name = "Donkey Kong Country: Tropical Freeze - 540p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 960
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overwriteHeight = 540
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 1080p"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 1440p (2K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 2160p (4K)"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,7 +5,7 @@ name = "The Legend of Zelda: Breath of the Wild - 900p"
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[TextureRedefine] #TV
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width = 1280
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height = 720
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formatsExcluded = 0x008 # exclude the intro background texture
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formatsExcluded = 0x008,0x001 # exclude the intro background texture
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overwriteWidth = 1600
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overwriteHeight = 900
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@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 1080p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 1440p (2K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 2160p (4K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,6 +5,6 @@ name = "Paper Mario: Color Splash - 900p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x431
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formatsExcluded = 0x431,0x001
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overwriteWidth = 1600
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overwriteHeight = 900
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@ -17,7 +17,7 @@ overwriteHeight = 866
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -17,7 +17,7 @@ overwriteHeight = 1154
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -17,7 +17,7 @@ overwriteHeight = 2160
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[TextureRedefine] # tv ui 1
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width = 1280
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height = 720
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formatsExcluded = 0x41a,0x034
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formatsExcluded = 0x41a,0x034,0x001
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,5 +5,6 @@ name = "Pikmin 3 - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,5 +5,6 @@ name = "Pikmin 3 - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,5 +5,6 @@ name = "Pikmin 3 - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,5 +5,6 @@ name = "Pikmin 3 - 900p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 1600
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overwriteHeight = 900
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 1080p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 1440p (2K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 2160p (4K)"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,6 +5,7 @@ name = "Pokken Tournament - 900p"
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[TextureRedefine]
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width = 1280
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height = 720
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formatsExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation)
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overwriteWidth = 1600
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overwriteHeight = 900
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@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 1080p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 1920
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overwriteHeight = 1080
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@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 1440p (2K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 2560
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overwriteHeight = 1440
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@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 2160p (4K)"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 3840
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overwriteHeight = 2160
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@ -5,6 +5,6 @@ name = "Donkey Kong Country: Tropical Freeze - 900p"
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[TextureRedefine] # tv
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width = 1280
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height = 720
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formatsExcluded = 0x031 # exclude the intro background texture
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formatsExcluded = 0x031,0x001 # exclude the intro background texture
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overwriteWidth = 1600
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overwriteHeight = 900
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