From b6ca418e2ea14f599752e0fc6dca7042a76acf91 Mon Sep 17 00:00:00 2001 From: getdls Date: Fri, 23 Mar 2018 00:58:56 +0100 Subject: [PATCH] [XCX] Fixes for aspect ratio move Gameplay fixes done, 21:9 GUI fixes next --- .../46bdcbf27127ae3b_0000000000000000_vs.txt | 144 ----- .../4c66e611ad14aabe_0000000000000000_vs.txt | 533 ++++++++++++++++++ 2 files changed, 533 insertions(+), 144 deletions(-) delete mode 100644 Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt create mode 100644 Source/XenobladeX/4c66e611ad14aabe_0000000000000000_vs.txt diff --git a/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt b/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt deleted file mode 100644 index 7f1906b3..00000000 --- a/Source/XenobladeX/46bdcbf27127ae3b_0000000000000000_vs.txt +++ /dev/null @@ -1,144 +0,0 @@ - - -#version 420 -#extension GL_ARB_texture_gather : enable -#extension GL_ARB_shading_language_packing : enable -// shader 46bdcbf27127ae3b -// depth, scary *dumped* -uniform ivec4 uf_remappedVS[11]; -uniform vec2 uf_windowSpaceToClipSpaceTransform; -uniform float uf_alphaTestRef; -layout(location = 0) in uvec4 attrDataSem0; -out gl_PerVertex -{ - vec4 gl_Position; - float gl_PointSize; -}; -int clampFI32(int v) -{ -if( v == 0x7FFFFFFF ) - return floatBitsToInt(1.0); -else if( v == 0xFFFFFFFF ) - return floatBitsToInt(0.0); -return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); -} -float mul_nonIEEE(float a, float b){ return min(a*b,min(abs(a)*3.40282347E+38F,abs(b)*3.40282347E+38F)); } -void main() -{ -vec4 R0f = vec4(0.0); -vec4 R1f = vec4(0.0); -vec4 R123f = vec4(0.0); -vec4 R127f = vec4(0.0); -uvec4 attrDecoder; -float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f; -vec4 PV0f = vec4(0.0), PV1f = vec4(0.0); -float PS0f = 0.0, PS1f = 0.0; -vec4 tempf = vec4(0.0); -float tempResultf; -int tempResulti; -ivec4 ARi = ivec4(0); -bool predResult = true; -vec3 cubeMapSTM; -int cubeMapFaceId; -R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID)); -attrDecoder.xyz = attrDataSem0.xyz; -attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); -attrDecoder.w = 0; -R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(floatBitsToInt(1.0))); -// 0 -PV0f.x = intBitsToFloat(uf_remappedVS[0].w) * 1.0; -PV0f.y = intBitsToFloat(uf_remappedVS[0].z) * 1.0; -PV0f.z = intBitsToFloat(uf_remappedVS[0].y) * 1.0; -PV0f.w = intBitsToFloat(uf_remappedVS[0].x) * 1.0; -// 1 -R123f.x = (R1f.y * intBitsToFloat(uf_remappedVS[1].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R1f.y * intBitsToFloat(uf_remappedVS[1].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R1f.y * intBitsToFloat(uf_remappedVS[1].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R1f.y * intBitsToFloat(uf_remappedVS[1].x) + PV0f.w); -PV1f.w = R123f.w; -// 2 -R123f.x = (R1f.x * intBitsToFloat(uf_remappedVS[2].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R1f.x * intBitsToFloat(uf_remappedVS[2].z) + PV1f.y); -R127f.z = (R1f.x * intBitsToFloat(uf_remappedVS[2].y) + PV1f.z); -R127f.w = (R1f.x * intBitsToFloat(uf_remappedVS[2].x) + PV1f.w); -// 3 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[3].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[3].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[3].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[3].x); -// 4 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[4].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[4].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[4].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[4].x) + PV1f.w); -PV0f.w = R123f.w; -// 5 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[5].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[5].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[5].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[5].x) + PV0f.w); -PV1f.w = R123f.w; -// 6 -backupReg0f = R127f.w; -R123f.x = (R127f.w * intBitsToFloat(uf_remappedVS[6].w) + PV1f.x); -PV0f.x = R123f.x; -R127f.y = (R127f.w * intBitsToFloat(uf_remappedVS[6].z) + PV1f.y); -R127f.z = (R127f.w * intBitsToFloat(uf_remappedVS[6].y) + PV1f.z); -R127f.w = (backupReg0f * intBitsToFloat(uf_remappedVS[6].x) + PV1f.w); -// 7 -PV1f.x = PV0f.x * intBitsToFloat(uf_remappedVS[7].w); -PV1f.y = PV0f.x * intBitsToFloat(uf_remappedVS[7].z); -PV1f.z = PV0f.x * intBitsToFloat(uf_remappedVS[7].y); -PV1f.w = PV0f.x * intBitsToFloat(uf_remappedVS[7].x); -// 8 -R123f.x = (R127f.y * intBitsToFloat(uf_remappedVS[8].w) + PV1f.x); -PV0f.x = R123f.x; -R123f.y = (R127f.y * intBitsToFloat(uf_remappedVS[8].z) + PV1f.y); -PV0f.y = R123f.y; -R123f.z = (R127f.y * intBitsToFloat(uf_remappedVS[8].y) + PV1f.z); -PV0f.z = R123f.z; -R123f.w = (R127f.y * intBitsToFloat(uf_remappedVS[8].x) + PV1f.w); -PV0f.w = R123f.w; -// 9 -R123f.x = (R127f.z * intBitsToFloat(uf_remappedVS[9].w) + PV0f.x); -PV1f.x = R123f.x; -R123f.y = (R127f.z * intBitsToFloat(uf_remappedVS[9].z) + PV0f.y); -PV1f.y = R123f.y; -R123f.z = (R127f.z * intBitsToFloat(uf_remappedVS[9].y) + PV0f.z); -PV1f.z = R123f.z; -R123f.w = (R127f.z * intBitsToFloat(uf_remappedVS[9].x) + PV0f.w); -PV1f.w = R123f.w; -// 10 -R1f.x = (R127f.w * intBitsToFloat(uf_remappedVS[10].x) + PV1f.w); -R1f.y = (R127f.w * intBitsToFloat(uf_remappedVS[10].y) + PV1f.z); -R1f.z = (R127f.w * intBitsToFloat(uf_remappedVS[10].z) + PV1f.y); -R1f.w = (R127f.w * intBitsToFloat(uf_remappedVS[10].w) + PV1f.x); -// export -float origRatio = 1.777f; -float newRatio = 5.333f; -// *(origRatio / newRatio) -gl_Position = vec4(R1f.x*(origRatio / newRatio), R1f.y, R1f.z, R1f.w); -// export -// skipped export to semanticId 255 -// 0 -} diff --git a/Source/XenobladeX/4c66e611ad14aabe_0000000000000000_vs.txt b/Source/XenobladeX/4c66e611ad14aabe_0000000000000000_vs.txt new file mode 100644 index 00000000..2166a0da --- /dev/null +++ b/Source/XenobladeX/4c66e611ad14aabe_0000000000000000_vs.txt @@ -0,0 +1,533 @@ + + + +#version 420 +#extension GL_ARB_texture_gather : enable +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_packing : enable +// shader 4c66e611ad14aabe +//intro dive splash +uniform ivec4 uf_remappedVS[24]; +uniform vec2 uf_windowSpaceToClipSpaceTransform; +layout(location = 0) in uvec4 attrDataSem0; +layout(location = 1) in uvec4 attrDataSem1; +layout(location = 2) in uvec4 attrDataSem2; +layout(location = 3) in uvec4 attrDataSem3; +layout(location = 4) in uvec4 attrDataSem5; +layout(location = 5) in uvec4 attrDataSem6; +layout(location = 6) in uvec4 attrDataSem7; +out gl_PerVertex +{ + vec4 gl_Position; + float gl_PointSize; +}; +layout(location = 2) out vec4 passParameterSem2; +layout(location = 3) out vec4 passParameterSem3; +layout(location = 0) out vec4 passParameterSem0; +layout(location = 1) out vec4 passParameterSem1; +int clampFI32(int v) +{ +if( v == 0x7FFFFFFF ) + return floatBitsToInt(1.0); +else if( v == 0xFFFFFFFF ) + return floatBitsToInt(0.0); +return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0)); +} +float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; } +void main() +{ +ivec4 R0i = ivec4(0); +ivec4 R1i = ivec4(0); +ivec4 R2i = ivec4(0); +ivec4 R3i = ivec4(0); +ivec4 R4i = ivec4(0); +ivec4 R5i = ivec4(0); +ivec4 R6i = ivec4(0); +ivec4 R7i = ivec4(0); +ivec4 R8i = ivec4(0); +ivec4 R9i = ivec4(0); +ivec4 R122i = ivec4(0); +ivec4 R123i = ivec4(0); +ivec4 R124i = ivec4(0); +ivec4 R125i = ivec4(0); +ivec4 R126i = ivec4(0); +ivec4 R127i = ivec4(0); +uvec4 attrDecoder; +int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i; +ivec4 PV0i = ivec4(0), PV1i = ivec4(0); +int PS0i = 0, PS1i = 0; +ivec4 tempi = ivec4(0); +float tempResultf; +int tempResulti; +ivec4 ARi = ivec4(0); +bool predResult = true; +vec3 cubeMapSTM; +int cubeMapFaceId; +R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID); +attrDecoder.xy = attrDataSem0.xy; +attrDecoder.xy = (attrDecoder.xy>>24)|((attrDecoder.xy>>8)&0xFF00)|((attrDecoder.xy<<8)&0xFF0000)|((attrDecoder.xy<<24)); +attrDecoder.z = 0; +attrDecoder.w = 0; +R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0)); +attrDecoder = attrDataSem1; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder = attrDataSem5; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder.xyz = attrDataSem6.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); +attrDecoder.xyz = attrDataSem3.xyz; +attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24)); +attrDecoder.w = 0; +R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0)); +attrDecoder = attrDataSem7; +attrDecoder = (attrDecoder>>24)|((attrDecoder>>8)&0xFF00)|((attrDecoder<<8)&0xFF0000)|((attrDecoder<<24)); +R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem2.xyzw)/255.0); +R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w)); +// 0 +R123i.x = floatBitsToInt((intBitsToFloat(R5i.z) * intBitsToFloat(0x3e22f983) + 0.5)); +PV0i.x = R123i.x; +PV0i.y = floatBitsToInt(intBitsToFloat(R2i.w) + -(0.5)); +PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.x), intBitsToFloat(R6i.x))); +PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(R6i.y))); +PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R6i.z))); +// 1 +R123i.x = ((intBitsToFloat(PV0i.y) >= 0.0)?(floatBitsToInt(1.0)):(0)); +PV1i.x = R123i.x; +PV1i.y = floatBitsToInt(-(intBitsToFloat(R4i.x)) + intBitsToFloat(PV0i.z)); +PV1i.z = floatBitsToInt(fract(intBitsToFloat(PV0i.x))); +PV1i.w = floatBitsToInt(-(intBitsToFloat(R4i.y)) + intBitsToFloat(PV0i.w)); +PS1i = floatBitsToInt(-(intBitsToFloat(R4i.z)) + intBitsToFloat(PS0i)); +// 2 +R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.y))); +R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.x))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS1i),intBitsToFloat(PV1i.x)) + intBitsToFloat(R4i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)))); +PV0i.w = R123i.w; +PS0i = 0; +// 3 +PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R6i.x))); +R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983)); +PV1i.y = R126i.y; +PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R6i.y))); +R125i.w = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.z)); +R4i.z = 0; +PS1i = R4i.z; +// 4 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); +R127i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i)); +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].x) * 1.0); +R127i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].y) * 1.0); +PS0i = floatBitsToInt(sin((intBitsToFloat(PV1i.y))/0.1591549367)); +// 5 +backupReg0i = R126i.y; +R6i.x = PS0i; +R126i.y = floatBitsToInt(-(intBitsToFloat(PS0i))); +R126i.z = R125i.w; +R126i.w = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].z) * 1.0); +PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367)); +// 6 +backupReg0i = R127i.z; +backupReg1i = R127i.w; +R124i.x = PS1i; +PV0i.x = R124i.x; +R6i.y = PS1i; +R127i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[0].w) * 1.0); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].x)) + intBitsToFloat(backupReg0i))); +R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].y)) + intBitsToFloat(backupReg1i))); +PS0i = R125i.x; +// 7 +backupReg0i = R126i.w; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(R126i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.w),0.0))); +PV1i.x = R126i.x; +PV1i.y = R126i.x; +PV1i.z = R126i.x; +PV1i.w = R126i.x; +R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].z)) + intBitsToFloat(backupReg0i))); +PS1i = R126i.w; +// 8 +backupReg0i = R127i.y; +backupReg1i = R127i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(backupReg0i),intBitsToFloat(R125i.w),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(uf_remappedVS[1].w)) + intBitsToFloat(backupReg1i))); +PS0i = R127i.z; +// 9 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(PV0i.x),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R4i.w = R3i.w; +R4i.w = floatBitsToInt(intBitsToFloat(R4i.w) * 2.0); +PS1i = R4i.w; +// 10 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); +PS0i = R125i.w; +// 11 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * 1.0); +PS1i = R127i.y; +// 12 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].y)) + intBitsToFloat(R125i.x))); +PV0i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].x)) + intBitsToFloat(R127i.w))); +PV0i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].w)) + intBitsToFloat(R127i.z))); +PV0i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(uf_remappedVS[5].z)) + intBitsToFloat(R126i.w))); +PV0i.w = R123i.w; +R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * 1.0); +PS0i = R127i.w; +// 13 +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].y)) + intBitsToFloat(PV0i.x))); +PV1i.x = R123i.x; +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].x)) + intBitsToFloat(PV0i.y))); +PV1i.y = R123i.y; +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].z)) + intBitsToFloat(PV0i.w))); +PV1i.z = R123i.z; +R0i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x),intBitsToFloat(uf_remappedVS[6].w)) + intBitsToFloat(PV0i.z))); +R125i.x = ((0.0 >= intBitsToFloat(R4i.w))?int(0xFFFFFFFF):int(0x0)); +PS1i = R125i.x; +// 14 +R4i.x = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R125i.w)); +PV0i.x = R4i.x; +R4i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y)); +PV0i.y = R4i.y; +R5i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(R127i.w)); +PV0i.z = R5i.z; +R125i.w = ((0.0 >= intBitsToFloat(uf_remappedVS[7].w))?int(0xFFFFFFFF):int(0x0)); +R6i.z = 0; +PS0i = R6i.z; +// 15 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[8].x),intBitsToFloat(uf_remappedVS[8].y),intBitsToFloat(uf_remappedVS[8].z),intBitsToFloat(uf_remappedVS[8].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R0i.z = 0; +PS1i = R0i.z; +// 16 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[9].x),intBitsToFloat(uf_remappedVS[9].y),intBitsToFloat(uf_remappedVS[9].z),intBitsToFloat(uf_remappedVS[9].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.0); +PS0i = R9i.x; +// 17 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[10].x),intBitsToFloat(uf_remappedVS[10].y),intBitsToFloat(uf_remappedVS[10].z),intBitsToFloat(uf_remappedVS[10].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R127i.w = tempi.x; +R9i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.0); +PS1i = R9i.y; +// 18 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(R0i.w)),vec4(intBitsToFloat(uf_remappedVS[11].x),intBitsToFloat(uf_remappedVS[11].y),intBitsToFloat(uf_remappedVS[11].z),intBitsToFloat(uf_remappedVS[11].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R9i.w = tempi.x; +R122i.x = ((R125i.x == 0)?(R9i.x):(0x3f800000)); +PS0i = R122i.x; +// 19 +R123i.x = ((R125i.x == 0)?(PV0i.x):(0x3f800000)); +PV1i.x = R123i.x; +R123i.y = ((R125i.x == 0)?(R127i.w):(0x3f800000)); +PV1i.y = R123i.y; +R123i.z = ((R125i.x == 0)?(R9i.y):(0x3f800000)); +PV1i.z = R123i.z; +R1i.w = uf_remappedVS[2].z; +R2i.x = ((R125i.w == 0)?(PS0i):(0x3f800000)); +PS1i = R2i.x; +// 20 +R5i.x = uf_remappedVS[3].z; +R2i.y = ((R125i.w == 0)?(PV1i.z):(0x3f800000)); +R2i.z = ((R125i.w == 0)?(PV1i.y):(0x3f800000)); +R2i.w = ((R125i.w == 0)?(PV1i.x):(0x3f800000)); +R1i.z = uf_remappedVS[4].z; +PS0i = R1i.z; +// 21 +R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(R4i.z),0.0))); +PV1i.x = R0i.x; +PV1i.y = R0i.x; +PV1i.z = R0i.x; +PV1i.w = R0i.x; +R8i.z = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].x) + -(1.0)); +PS1i = R8i.z; +// export +float origRatio = 1.777f; +float newRatio = ; +// *(origRatio / newRatio) +gl_Position = vec4(intBitsToFloat(R2i.x)*(origRatio / newRatio), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); +// 0 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.x),intBitsToFloat(R1i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R6i.x),intBitsToFloat(R6i.y),intBitsToFloat(R4i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.y = tempi.x; +R124i.y = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].y) + -(1.0)); +PS0i = R124i.y; +// 1 +backupReg0i = R0i.w; +R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),intBitsToFloat(uf_remappedVS[13].w)))); +PV1i.x = R125i.x; +PV1i.y = R125i.x; +PV1i.z = R125i.x; +PV1i.w = R125i.x; +R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y),intBitsToFloat(R7i.w)) + intBitsToFloat(R7i.y))); +PS1i = R126i.y; +// 2 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R125i.y = tempi.x; +R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x),intBitsToFloat(R7i.z)) + intBitsToFloat(R7i.x))); +PS0i = R127i.z; +// 3 +backupReg0i = R0i.w; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R5i.z),intBitsToFloat(backupReg0i)),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.z = tempi.x; +R124i.x = floatBitsToInt(intBitsToFloat(R126i.y) + 0.5); +PS1i = R124i.x; +// 4 +backupReg0i = R0i.z; +R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x),intBitsToFloat(R127i.y),intBitsToFloat(backupReg0i),-0.0),vec4(intBitsToFloat(uf_remappedVS[2].x),intBitsToFloat(uf_remappedVS[2].y),intBitsToFloat(uf_remappedVS[2].z),0.0))); +PV0i.x = R126i.x; +PV0i.y = R126i.x; +PV0i.z = R126i.x; +PV0i.w = R126i.x; +R4i.x = floatBitsToInt(intBitsToFloat(R127i.z) + 0.5); +PS0i = R4i.x; +// 5 +backupReg0i = R0i.x; +backupReg1i = R0i.z; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(backupReg1i),-0.0),vec4(intBitsToFloat(uf_remappedVS[3].x),intBitsToFloat(uf_remappedVS[3].y),intBitsToFloat(uf_remappedVS[3].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R126i.y = tempi.x; +R4i.y = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0); +PS1i = R4i.y; +// 6 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R0i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[4].x),intBitsToFloat(uf_remappedVS[4].y),intBitsToFloat(uf_remappedVS[4].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +R9i.z = floatBitsToInt(-(intBitsToFloat(R126i.z))); +PS0i = R9i.z; +// 7 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),-0.0),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R125i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + -(intBitsToFloat(uf_remappedVS[16].x))); +PS1i = R124i.x; +// 8 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x)); +PS0i = floatBitsToInt(tempResultf); +// 9 +backupReg0i = R126i.z; +R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.x), intBitsToFloat(PS0i))); +R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PS0i))); +R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS0i))); +PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(uf_remappedVS[16].y))); +tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.x)); +PS1i = floatBitsToInt(tempResultf); +// 10 +backupReg0i = R126i.x; +backupReg1i = R126i.y; +backupReg2i = R127i.z; +R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i))); +R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(PS1i))); +R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg2i), intBitsToFloat(PS1i))); +PV0i.w = floatBitsToInt(max(intBitsToFloat(PV1i.w), 0.0)); +R127i.x = floatBitsToInt(intBitsToFloat(uf_remappedVS[12].z) + -(1.0)); +PS0i = R127i.x; +// 11 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[17].x),intBitsToFloat(uf_remappedVS[17].y),intBitsToFloat(uf_remappedVS[17].z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +tempResultf = log2(intBitsToFloat(PV0i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R125i.y = floatBitsToInt(tempResultf); +PS1i = R125i.y; +// 12 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R127i.z),-0.0),vec4(-(intBitsToFloat(uf_remappedVS[18].x)),-(intBitsToFloat(uf_remappedVS[18].y)),-(intBitsToFloat(uf_remappedVS[18].z)),0.0))); +tempi.x = floatBitsToInt(intBitsToFloat(tempi.x) / 2.0); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.x = floatBitsToInt(max(intBitsToFloat(PV1i.x), -(intBitsToFloat(PV1i.x)))); +PS0i = R126i.x; +// 13 +R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[13].x),intBitsToFloat(uf_remappedVS[13].y),intBitsToFloat(uf_remappedVS[13].z),0.0))); +PV1i.x = R124i.x; +PV1i.y = R124i.x; +PV1i.z = R124i.x; +PV1i.w = R124i.x; +R125i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + 0.5); +PS1i = R125i.x; +// 14 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R126i.y = tempi.x; +R125i.w = floatBitsToInt(-(intBitsToFloat(R126i.x)) + 1.0); +PS0i = R125i.w; +// 15 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R1i.w),intBitsToFloat(R5i.x),intBitsToFloat(R1i.z),-0.0),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),0.0))); +PV1i.x = tempi.x; +PV1i.y = tempi.x; +PV1i.z = tempi.x; +PV1i.w = tempi.x; +R124i.z = tempi.x; +R126i.w = floatBitsToInt(max(intBitsToFloat(R125i.x), 0.0)); +PS1i = R126i.w; +// 16 +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV1i.x),0.0))); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +R127i.z = tempi.x; +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); +PS0i = R127i.w; +// 17 +backupReg0i = R127i.x; +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(uf_remappedVS[16].z))); +R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedVS[12].w)) + 1.0)); +tempResultf = log2(intBitsToFloat(R125i.w)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R8i.z = floatBitsToInt(tempResultf); +PS1i = R8i.z; +// 18 +backupReg0i = R0i.x; +tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedVS[19].x),intBitsToFloat(uf_remappedVS[19].y),intBitsToFloat(uf_remappedVS[19].z),-0.0),vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R127i.y),intBitsToFloat(R126i.z),0.0))); +tempi.x = clampFI32(tempi.x); +PV0i.x = tempi.x; +PV0i.y = tempi.x; +PV0i.z = tempi.x; +PV0i.w = tempi.x; +tempResultf = 1.0 / sqrt(intBitsToFloat(R127i.z)); +PS0i = floatBitsToInt(tempResultf); +// 19 +backupReg0i = R125i.y; +R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].x)) + intBitsToFloat(R127i.w))); +PV1i.x = R123i.x; +R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.z), intBitsToFloat(PS0i))); +R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].z)) + intBitsToFloat(backupReg0i))); +PV1i.z = R123i.z; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(uf_remappedVS[20].y)) + intBitsToFloat(R125i.z))); +PV1i.w = R123i.w; +tempResultf = log2(intBitsToFloat(PV0i.x)); +if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F; +R127i.w = floatBitsToInt(tempResultf); +PS1i = R127i.w; +// 20 +PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + -(1.0)); +PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(uf_remappedVS[21].w))); +R8i.z = floatBitsToInt(intBitsToFloat(PV1i.w) + -(1.0)); +R1i.w = floatBitsToInt(intBitsToFloat(PV1i.z) + -(1.0)); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R127i.x))); +// 21 +R0i.x = floatBitsToInt(min(intBitsToFloat(PS0i), 1.0)); +R1i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); +R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(uf_remappedVS[22].w))); +R0i.w = floatBitsToInt(max(intBitsToFloat(R125i.y), -(intBitsToFloat(R125i.y)))); +R5i.x = floatBitsToInt(exp2(intBitsToFloat(PV0i.y))); +PS1i = R5i.x; +// export +passParameterSem2 = vec4(intBitsToFloat(R9i.x), intBitsToFloat(R9i.y), intBitsToFloat(R9i.z), intBitsToFloat(R9i.w)); +// export +passParameterSem3 = vec4(intBitsToFloat(R4i.x), intBitsToFloat(R4i.y), intBitsToFloat(R4i.z), intBitsToFloat(R4i.z)); +// 0 +R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.x), intBitsToFloat(uf_remappedVS[16].w))); +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R8i.z),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); +PV0i.y = R123i.y; +R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.w),intBitsToFloat(uf_remappedVS[20].w)) + 1.0)); +PV0i.w = R123i.w; +R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(R1i.y))); +PS0i = R8i.x; +// 1 +R8i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(PV0i.y))); +R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].y)) + intBitsToFloat(uf_remappedVS[23].y))); +R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].x)) + intBitsToFloat(uf_remappedVS[23].x))); +R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV0i.w))); +PS1i = R8i.z; +// 2 +R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R5i.x),intBitsToFloat(uf_remappedVS[21].z)) + intBitsToFloat(uf_remappedVS[23].z))); +PV0i.y = R123i.y; +R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(R4i.w))); +PS0i = floatBitsToInt(exp2(intBitsToFloat(R1i.z))); +// 3 +R0i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].x)) + intBitsToFloat(R127i.w))); +R0i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].y)) + intBitsToFloat(R125i.z))); +R0i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PS0i),intBitsToFloat(uf_remappedVS[22].z)) + intBitsToFloat(PV0i.y))); +// 4 +R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_remappedVS[18].w))); +// export +passParameterSem0 = vec4(intBitsToFloat(R8i.x), intBitsToFloat(R8i.y), intBitsToFloat(R8i.z), intBitsToFloat(R8i.w)); +// export +passParameterSem1 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w)); +// 0 +}