From aeacc754b0217299b87ef08bdd432ec31766f918 Mon Sep 17 00:00:00 2001
From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com>
Date: Sun, 3 Dec 2017 18:20:26 -0500
Subject: [PATCH] Update rules.txt

---
 Source/HyruleWarriors/rules.txt | 24 +++++++++++++-----------
 1 file changed, 13 insertions(+), 11 deletions(-)

diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt
index 48a45c7e..b1571f9c 100644
--- a/Source/HyruleWarriors/rules.txt
+++ b/Source/HyruleWarriors/rules.txt
@@ -20,12 +20,13 @@ tileModesExcluded = 0x001
 overwriteWidth = <?=round($scaleFactorX*1280)?> 
 overwriteHeight = <?=round($scaleFactorY*720)?> 
 
-#[TextureRedefine] #Only saw depth in Nsight
-#width = 640
-#height = 360
-#tileModesExcluded = 0x001
-#overwriteWidth = <?=round($scaleFactorX*640)?> 
-#overwriteHeight = <?=round($scaleFactorY*360)?> 
+[TextureRedefine] #Only saw depth in Nsight
+width = 640
+height = 360
+formatsExcluded = 0x35
+tileModesExcluded = 0x001
+overwriteWidth = <?=round($scaleFactorX*640)?> 
+overwriteHeight = <?=round($scaleFactorY*360)?> 
 
 [TextureRedefine] #Lighting?
 width = 322
@@ -33,11 +34,12 @@ height = 182
 overwriteWidth = <?=round($scaleFactorX*322)?> 
 overwriteHeight = <?=round($scaleFactorY*182)?> 
 
-#[TextureRedefine] #Dupe of Main Game
-#width = 320
-#height = 180
-#overwriteWidth = <?=round($scaleFactorX*320)?> 
-#overwriteHeight = <?=round($scaleFactorY*180)?> 
+[TextureRedefine] #Dupe of Main Game
+width = 320
+height = 180
+formatsExcluded = 0x35
+overwriteWidth = <?=round($scaleFactorX*320)?> 
+overwriteHeight = <?=round($scaleFactorY*180)?> 
 
 [TextureRedefine] #Lighting Blur?
 width = 162