From aeacc754b0217299b87ef08bdd432ec31766f918 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Sun, 3 Dec 2017 18:20:26 -0500 Subject: [PATCH] Update rules.txt --- Source/HyruleWarriors/rules.txt | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index 48a45c7e..b1571f9c 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -20,12 +20,13 @@ tileModesExcluded = 0x001 overwriteWidth = <?=round($scaleFactorX*1280)?> overwriteHeight = <?=round($scaleFactorY*720)?> -#[TextureRedefine] #Only saw depth in Nsight -#width = 640 -#height = 360 -#tileModesExcluded = 0x001 -#overwriteWidth = <?=round($scaleFactorX*640)?> -#overwriteHeight = <?=round($scaleFactorY*360)?> +[TextureRedefine] #Only saw depth in Nsight +width = 640 +height = 360 +formatsExcluded = 0x35 +tileModesExcluded = 0x001 +overwriteWidth = <?=round($scaleFactorX*640)?> +overwriteHeight = <?=round($scaleFactorY*360)?> [TextureRedefine] #Lighting? width = 322 @@ -33,11 +34,12 @@ height = 182 overwriteWidth = <?=round($scaleFactorX*322)?> overwriteHeight = <?=round($scaleFactorY*182)?> -#[TextureRedefine] #Dupe of Main Game -#width = 320 -#height = 180 -#overwriteWidth = <?=round($scaleFactorX*320)?> -#overwriteHeight = <?=round($scaleFactorY*180)?> +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +formatsExcluded = 0x35 +overwriteWidth = <?=round($scaleFactorX*320)?> +overwriteHeight = <?=round($scaleFactorY*180)?> [TextureRedefine] #Lighting Blur? width = 162