diff --git a/Enthusiast/XCX_2880p/rules.txt b/Enthusiast/XCX_2880p/rules.txt index 48baaae9..3fc5d985 100644 --- a/Enthusiast/XCX_2880p/rules.txt +++ b/Enthusiast/XCX_2880p/rules.txt @@ -11,7 +11,7 @@ overwriteHeight = 2880 [TextureRedefine] # half-res alpha width = 640 height = 360 -formatsExcluded = 0x41A # exclude obvious textures +formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix overwriteWidth = 2560 overwriteHeight = 1440 @@ -33,11 +33,11 @@ height = 240 overwriteWidth = 1704 overwriteHeight = 960 -[TextureRedefine] # gamepad +[TextureRedefine] # gamepad, scale in proportion to tv or probe list view breaks width = 854 height = 480 -overwriteWidth = 2560 -overwriteHeight = 1440 +overwriteWidth = 3413 +overwriteHeight = 1920 // vvvv credits to Getdls & GITech vvvv // diff --git a/Enthusiast/XCX_4320p/rules.txt b/Enthusiast/XCX_4320p/rules.txt index a073a0e3..916b6717 100644 --- a/Enthusiast/XCX_4320p/rules.txt +++ b/Enthusiast/XCX_4320p/rules.txt @@ -11,7 +11,7 @@ overwriteHeight = 4320 [TextureRedefine] # half-res alpha width = 640 height = 360 -formatsExcluded = 0x41A # exclude obvious textures +formatsExcluded = 0x41A, 0x033, 0x001 # exclude obvious textures, dialog fade screen, Intro movie partial fix overwriteWidth = 3840 overwriteHeight = 2560 @@ -33,11 +33,11 @@ height = 240 overwriteWidth = 2556 overwriteHeight = 1440 -[TextureRedefine] # gamepad +[TextureRedefine] # gamepad, Scale proprotionally or probe list view breaks width = 854 height = 480 -overwriteWidth = 2562 -overwriteHeight = 1440 +overwriteWidth = 5120 +overwriteHeight = 2880 // vvvv credits to Getdls & GITech vvvv // diff --git a/Quality/GhostBladeHD_2160p/rules.txt b/Quality/GhostBladeHD_2160p/rules.txt new file mode 100644 index 00000000..29d29966 --- /dev/null +++ b/Quality/GhostBladeHD_2160p/rules.txt @@ -0,0 +1,15 @@ +[Definition]# USA title # Set GPU buffer accuracy to High +titleIds = 50000101ffc00 # +name = "Ghost Blade HD - 3x scale (2160p)" # + +[TextureRedefine] # internal resolution x3 +width = 1280 # +height = 720 # +overwriteWidth = 3840 # +overwriteHeight = 2160 # + +[TextureRedefine] # gamepad view resolution. No point in rendering, just mirrors screen. +width = 854 # +height = 480 # +overwriteWidth = 256 #Nearest integer +overwriteHeight = 144 # \ No newline at end of file