From 937e5b074a1d2d93d1ecf17b082dede75110f840 Mon Sep 17 00:00:00 2001 From: Alex Kiri Date: Tue, 21 Nov 2017 22:55:07 +0200 Subject: [PATCH] [BotW] Self shadowing issue - compile fix --- .../BreathOfTheWild/93f16bf1d083933b_0000000000000000_vs.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/BreathOfTheWild/93f16bf1d083933b_0000000000000000_vs.txt b/Source/BreathOfTheWild/93f16bf1d083933b_0000000000000000_vs.txt index e25b12b6..e6b219ae 100644 --- a/Source/BreathOfTheWild/93f16bf1d083933b_0000000000000000_vs.txt +++ b/Source/BreathOfTheWild/93f16bf1d083933b_0000000000000000_vs.txt @@ -72,10 +72,10 @@ R1f.y = backupReg1f; R1f.y *= 2.0; R1f.z = intBitsToFloat(0xbf5fdfe0); R1f.w = 1.0; -!!! R127f.y = intBitsToFloat(uf_remappedVS[0].x) * intBitsToFloat(0x3fb13a93)/resXScale; +R127f.y = intBitsToFloat(uf_remappedVS[0].x) * intBitsToFloat(0x3fb13a93)/resXScale; PS0f = R127f.y; // 1 -!!! R127f.x = intBitsToFloat(uf_remappedVS[0].x) * intBitsToFloat(0x404ec4f0)/resXScale; +R127f.x = intBitsToFloat(uf_remappedVS[0].x) * intBitsToFloat(0x404ec4f0)/resXScale; PV1f.x = R127f.x; R4f.y = R2f.y; R4f.z = R2f.x;