diff --git a/Mods/XenobladeX_mod_RebalanceAudio/patches.txt b/Mods/XenobladeX_mod_RebalanceAudio/patches.txt
new file mode 100644
index 00000000..06accb8c
--- /dev/null
+++ b/Mods/XenobladeX_mod_RebalanceAudio/patches.txt
@@ -0,0 +1,50 @@
+[XCXRebalanceAudioV101U]
+moduleMatches = 0xAB97DE6B
+
+_normalAudio = 0x028933EC
+_louderAudio = 0x028933F0
+_GetCategoryIndex = 0x030F201C
+_AfterEverythingIsDone = 0x28933F8
+
+0x02893350 = bl        _GetCategoryIndex
+0x02893354 = stw       r3, 0x1240(r29)
+0x02893358 = lwz       r3, 0x101A0004@l(r27)
+0x0289335C = bl        _GetCategoryIndex
+0x02893360 = stw       r3, 0x1248(r29)
+0x02893364 = lwz       r3, 0x101A0008@l(r27)
+0x02893368 = bl        _GetCategoryIndex
+0x0289336C = stw       r3, 0x1250(r29)
+0x02893370 = lwz       r3, 0x101A000C@l(r27)
+0x02893374 = bl        _GetCategoryIndex
+0x02893378 = stw       r3, 0x1258(r29)
+0x0289337C = lwz       r3, 0x101A0010@l(r27)
+0x02893380 = bl        _GetCategoryIndex
+0x02893384 = stw       r3, 0x1260(r29)
+0x02893388 = lwz       r3, 0x101A0014@l(r27)
+0x0289338C = bl        _GetCategoryIndex
+0x02893390 = stw       r3, 0x1268(r29)
+0x02893394 = lwz       r3, 0x101A0018@l(r27)
+0x02893398 = bl        _GetCategoryIndex
+0x0289339C = stw       r3, 0x1270(r29)
+0x028933A0 = lwz       r3, 0x101A001C@l(r27)
+0x028933A4 = bl        _GetCategoryIndex
+0x028933A8 = stw       r3, 0x1278(r29)
+0x028933AC = lis       r11, _normalAudio@ha
+0x028933B0 = lfs       f1, _normalAudio@l(r11)
+0x028933B4 = stfs      f1, 0x1244(r29) #BGM
+0x028933B8 = stfs      f1, 0x1254(r29) #BATTLE
+0x028933BC = stfs      f1, 0x125C(r29) #FIELD
+0x028933C0 = stfs      f1, 0x1264(r29) #GIMMICK
+0x028933C4 = stfs      f1, 0x126C(r29) #SYSTEM
+0x028933C8 = lis       r11, _louderAudio@ha
+0x028933CC = lfs       f1, _louderAudio@l(r11)
+0x028933D0 = stfs      f1, 0x1274(r29) #ENVIRONMENT
+0x028933D4 = stfs      f1, 0x127C(r29) #WEATHER
+0x028933D8 = stfs      f1, 0x124C(r29) #VOICE
+0x028933DC = li        r28, 3
+0x028933E0 = li        r30, 0x20
+0x028933E4 = addi      r31, r31, -8
+0x028933E8 = b         _AfterEverythingIsDone
+0x028933EC = .float    0.7
+0x028933F0 = .float    1.0
+0x028933F4 = nop
\ No newline at end of file
diff --git a/Mods/XenobladeX_mod_RebalanceAudio/rules.txt b/Mods/XenobladeX_mod_RebalanceAudio/rules.txt
new file mode 100644
index 00000000..a3875d35
--- /dev/null
+++ b/Mods/XenobladeX_mod_RebalanceAudio/rules.txt
@@ -0,0 +1,7 @@
+[Definition]
+titleIds = 0005000010116100,00050000101C4C00,00050000101C4D00
+name = Rebalance Audio
+path = "Xenoblade Chronicles X/Mods/RebalanceAudio"
+description = Edit presets for preference. Settings become active once past the title screen.
+version = 3
+