[Pokken, Smash, Tekken] Disable gamepad for preformance
Also add no boxing ring to Smash preformance packs
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@ -12,4 +12,10 @@ overwriteHeight = 360
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width = 960
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width = 960
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height = 720
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height = 720
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overwriteWidth = 480
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overwriteWidth = 480
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overwriteHeight = 360
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overwriteHeight = 360
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[TextureRedefine]
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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@ -33,4 +33,16 @@ width = 2048
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height = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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overwriteWidth = 4096
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overwriteWidth = 4096
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overwriteHeight = 4096
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overwriteHeight = 4096
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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[TextureRedefine] # boxing ring screen
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width = 220
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height = 124
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overwriteWidth = 0
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overwriteHeight = 0
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@ -12,4 +12,16 @@ overwriteHeight = 720
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overwriteWidth = 960
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteHeight = 540
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overwriteWidth = 640
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overwriteWidth = 640
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overwriteHeight = 360
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 0
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overwriteHeight = 0
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[TextureRedefine] # boxing ring screen
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width = 220
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height = 124
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overwriteWidth = 0
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overwriteHeight = 0
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@ -11,5 +11,5 @@ overwriteHeight = 360
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[TextureRedefine] # gamepad
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[TextureRedefine] # gamepad
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width = 854
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width = 854
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height = 480
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height = 480
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overwriteWidth = 427
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overwriteWidth = 0
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overwriteHeight = 240
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overwriteHeight = 0
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