diff --git a/Modifications/BreathOfTheWild_StaticFPS/rules.txt b/Modifications/BreathOfTheWild_StaticFPS/rules.txt index fbac53fe..a4641147 100644 --- a/Modifications/BreathOfTheWild_StaticFPS/rules.txt +++ b/Modifications/BreathOfTheWild_StaticFPS/rules.txt @@ -2,7 +2,7 @@ titleIds = 00050000101C9300,00050000101C9400,00050000101C9500 name = Static FPS path = "The Legend of Zelda: Breath of the Wild/Modifications/Static FPS" -description = "Simplified FPS++ to prevent graphics judder and fixed arrow physics at non-30FPS; don't mix FPS++ with static; it requires updated Cemuhook and game; it requires that you can maintain the target FPS; more at readme.txt" +description = "Simplified FPS++ to prevent graphics judder and to fix arrow physics at non-30FPS; don't mix FPS++ with static; it requires updated Cemuhook and game; it requires that you can maintain the target FPS; more at readme.txt" version = 3 [Preset]