diff --git a/Enthusiast/Splatoon_2880p/rules.txt b/Enthusiast/Splatoon_2880p/rules.txt index e59fa0fc..c668b525 100644 --- a/Enthusiast/Splatoon_2880p/rules.txt +++ b/Enthusiast/Splatoon_2880p/rules.txt @@ -58,10 +58,16 @@ overwriteHeight = 1008 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # gamepad width = 854 diff --git a/Enthusiast/Splatoon_4320p/rules.txt b/Enthusiast/Splatoon_4320p/rules.txt index d48ee916..05dd13e8 100644 --- a/Enthusiast/Splatoon_4320p/rules.txt +++ b/Enthusiast/Splatoon_4320p/rules.txt @@ -58,10 +58,16 @@ overwriteHeight = 1512 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # gamepad width = 854 diff --git a/Enthusiast/Splatoon_5760p/rules.txt b/Enthusiast/Splatoon_5760p/rules.txt index ee2c469e..6eecfe7e 100644 --- a/Enthusiast/Splatoon_5760p/rules.txt +++ b/Enthusiast/Splatoon_5760p/rules.txt @@ -58,10 +58,16 @@ overwriteHeight = 2016 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # gamepad width = 854 diff --git a/Quality/Splatoon_1080p/rules.txt b/Quality/Splatoon_1080p/rules.txt index 75c7350e..684bc050 100644 --- a/Quality/Splatoon_1080p/rules.txt +++ b/Quality/Splatoon_1080p/rules.txt @@ -50,10 +50,16 @@ overwriteHeight = 378 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # multiplayer width = 848 diff --git a/Quality/Splatoon_1080pUW/rules.txt b/Quality/Splatoon_1080pUW/rules.txt index 7f018093..6255c671 100644 --- a/Quality/Splatoon_1080pUW/rules.txt +++ b/Quality/Splatoon_1080pUW/rules.txt @@ -50,10 +50,16 @@ overwriteHeight = 378 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # multiplayer width = 848 diff --git a/Quality/Splatoon_1440p/rules.txt b/Quality/Splatoon_1440p/rules.txt index bc3013c2..761fb3a4 100644 --- a/Quality/Splatoon_1440p/rules.txt +++ b/Quality/Splatoon_1440p/rules.txt @@ -50,10 +50,16 @@ overwriteHeight = 504 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # multiplayer width = 848 diff --git a/Quality/Splatoon_1800p/rules.txt b/Quality/Splatoon_1800p/rules.txt index 0d83fd02..3f073cce 100644 --- a/Quality/Splatoon_1800p/rules.txt +++ b/Quality/Splatoon_1800p/rules.txt @@ -50,10 +50,16 @@ overwriteHeight = 630 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 +formats = 0x41A +#overwriteWidth = 384 +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 +formats = 0x01a +#overwriteWidth = 768 +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # multiplayer width = 848 diff --git a/Quality/Splatoon_2160p/rules.txt b/Quality/Splatoon_2160p/rules.txt index 5f1eb051..c7166fcf 100644 --- a/Quality/Splatoon_2160p/rules.txt +++ b/Quality/Splatoon_2160p/rules.txt @@ -53,16 +53,16 @@ overwriteHeight = 756 [TextureRedefine] # player icon - GL_SRGB8_ALPHA8 width = 128 height = 128 -#formats = 0x41A +formats = 0x41A #overwriteWidth = 384 -#overwriteHeight = 384 #Need working confirmation on next Cemu version +#overwriteHeight = 384 #Need to confirm on next Cemu version [TextureRedefine] # player icon - GL_RGBA8 width = 256 height = 256 -#formats = 0x +formats = 0x01a #overwriteWidth = 768 -#overwriteHeight = 768 #Need working confirmation on next Cemu version +#overwriteHeight = 768 #Need to confirm on next Cemu version [TextureRedefine] # gamepad width = 854