From 1c6e7ca9c7d5ab45c11e645a12c462f433b910b6 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Fri, 1 Dec 2017 15:38:56 -0500 Subject: [PATCH 1/7] Create rules.txt --- Enhancement/HyruleWarriors_30FPS/rules.txt | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 Enhancement/HyruleWarriors_30FPS/rules.txt diff --git a/Enhancement/HyruleWarriors_30FPS/rules.txt b/Enhancement/HyruleWarriors_30FPS/rules.txt new file mode 100644 index 00000000..b20a0ab8 --- /dev/null +++ b/Enhancement/HyruleWarriors_30FPS/rules.txt @@ -0,0 +1,8 @@ +[Definition] +titleIds = 000500001017D800,000500001017D900 + +name = "Hyrule Warriors - 30FPS Lock" +version = 2 + +[Control] +vsyncFrequency = 30 From 3ccd0a9837163731c8096d0edac6def0f689176f Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Fri, 1 Dec 2017 15:52:27 -0500 Subject: [PATCH 2/7] Update rules.txt --- Source/HyruleWarriors/rules.txt | 66 --------------------------------- 1 file changed, 66 deletions(-) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index be02305e..e487f355 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -19,69 +19,3 @@ formatsExcluded = 0x431,0x433 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = - -[TextureRedefine] #Only saw depth in Nsight -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = -overwriteHeight = - -[TextureRedefine] #Lighting? -width = 322 -height = 182 -overwriteWidth = -overwriteHeight = - -[TextureRedefine] #Dupe of Main Game -width = 320 -height = 180 -overwriteWidth = -overwriteHeight = - -[TextureRedefine] #Lighting Blur? -width = 162 -height = 92 -overwriteWidth = -overwriteHeight = - -[TextureRedefine] #Lighting Blur? -width = 160 -height = 90 -overwriteWidth = -overwriteHeight = - -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = - -#[TextureRedefine] #Dupe of Main Game? -#width = 64 -#height = 64 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = - -#[TextureRedefine] #Dupe of Main Game? -#width = 16 -#height = 16 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = - -#[TextureRedefine] #Dupe of Main Game? -#width = 4 -#height = 4 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = - -#[TextureRedefine] #Dupe of Main Game? -#width = 1 -#height = 1 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = From adc3e4250a0053b98bc3f66d58c392088a1ad5f8 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Sun, 3 Dec 2017 18:19:08 -0500 Subject: [PATCH 3/7] Update rules.txt --- Source/HyruleWarriors/rules.txt | 66 +++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index e487f355..48a45c7e 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -19,3 +19,69 @@ formatsExcluded = 0x431,0x433 tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = + +#[TextureRedefine] #Only saw depth in Nsight +#width = 640 +#height = 360 +#tileModesExcluded = 0x001 +#overwriteWidth = +#overwriteHeight = + +[TextureRedefine] #Lighting? +width = 322 +height = 182 +overwriteWidth = +overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game +#width = 320 +#height = 180 +#overwriteWidth = +#overwriteHeight = + +[TextureRedefine] #Lighting Blur? +width = 162 +height = 92 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Lighting Blur? +width = 160 +height = 90 +overwriteWidth = +overwriteHeight = + +#[TextureRedefine] #Shadows? +#width = 1024 +#height = 2048 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 64 +#height = 64 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 16 +#height = 16 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 4 +#height = 4 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 1 +#height = 1 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = From aeacc754b0217299b87ef08bdd432ec31766f918 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Sun, 3 Dec 2017 18:20:26 -0500 Subject: [PATCH 4/7] Update rules.txt --- Source/HyruleWarriors/rules.txt | 24 +++++++++++++----------- 1 file changed, 13 insertions(+), 11 deletions(-) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index 48a45c7e..b1571f9c 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -20,12 +20,13 @@ tileModesExcluded = 0x001 overwriteWidth = overwriteHeight = -#[TextureRedefine] #Only saw depth in Nsight -#width = 640 -#height = 360 -#tileModesExcluded = 0x001 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Only saw depth in Nsight +width = 640 +height = 360 +formatsExcluded = 0x35 +tileModesExcluded = 0x001 +overwriteWidth = +overwriteHeight = [TextureRedefine] #Lighting? width = 322 @@ -33,11 +34,12 @@ height = 182 overwriteWidth = overwriteHeight = -#[TextureRedefine] #Dupe of Main Game -#width = 320 -#height = 180 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +formatsExcluded = 0x35 +overwriteWidth = +overwriteHeight = [TextureRedefine] #Lighting Blur? width = 162 From ea1128bf1cc1f5683a81d1c9da97a6fb11729de9 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Sun, 3 Dec 2017 18:32:29 -0500 Subject: [PATCH 5/7] Update rules.txt --- Source/HyruleWarriors/rules.txt | 62 ++++++++++++++++----------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index b1571f9c..846bc52a 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -37,7 +37,7 @@ overwriteHeight = [TextureRedefine] #Dupe of Main Game width = 320 height = 180 -formatsExcluded = 0x35 +formatsExcluded = 0x35,0x433 overwriteWidth = overwriteHeight = @@ -53,37 +53,37 @@ height = 90 overwriteWidth = overwriteHeight = -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Shadows? +width = 1024 +height = 2048 +formats = 0x005 +overwriteWidth = +overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 64 -#height = 64 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Dupe of Main Game? +width = 64 +height = 64 +formats = 0x005 +overwriteWidth = +overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 16 -#height = 16 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Dupe of Main Game? +width = 16 +height = 16 +formats = 0x005 +overwriteWidth = +overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 4 -#height = 4 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Dupe of Main Game? +width = 4 +height = 4 +formats = 0x005 +overwriteWidth = +overwriteHeight = -#[TextureRedefine] #Dupe of Main Game? -#width = 1 -#height = 1 -#formats = 0x005 -#overwriteWidth = -#overwriteHeight = +[TextureRedefine] #Dupe of Main Game? +width = 1 +height = 1 +formats = 0x005 +overwriteWidth = +overwriteHeight = From c1e7166566e4bddec2a93309fd7beb90719f9bcb Mon Sep 17 00:00:00 2001 From: Michael Date: Sun, 3 Dec 2017 15:33:28 -0800 Subject: [PATCH 6/7] Update rules.txt --- Source/HyruleWarriors/rules.txt | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt index 846bc52a..6de8f711 100644 --- a/Source/HyruleWarriors/rules.txt +++ b/Source/HyruleWarriors/rules.txt @@ -57,33 +57,33 @@ overwriteHeight = width = 1024 height = 2048 formats = 0x005 -overwriteWidth = -overwriteHeight = +#overwriteWidth = +#overwriteHeight = [TextureRedefine] #Dupe of Main Game? width = 64 height = 64 formats = 0x005 -overwriteWidth = -overwriteHeight = +#overwriteWidth = +#overwriteHeight = [TextureRedefine] #Dupe of Main Game? width = 16 height = 16 formats = 0x005 -overwriteWidth = -overwriteHeight = +#overwriteWidth = +#overwriteHeight = [TextureRedefine] #Dupe of Main Game? width = 4 height = 4 formats = 0x005 -overwriteWidth = -overwriteHeight = +#overwriteWidth = +#overwriteHeight = [TextureRedefine] #Dupe of Main Game? width = 1 height = 1 formats = 0x005 -overwriteWidth = -overwriteHeight = +#overwriteWidth = +#overwriteHeight = From 123a031a8d79f08833bcb08d79ecbb764a117be2 Mon Sep 17 00:00:00 2001 From: MelonSpeedruns <6260159+MelonSpeedruns@users.noreply.github.com> Date: Mon, 4 Dec 2017 16:14:30 -0500 Subject: [PATCH 7/7] Create rules.txt --- Enhancement/HyruleWarriors_HighResShadows/rules.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 Enhancement/HyruleWarriors_HighResShadows/rules.txt diff --git a/Enhancement/HyruleWarriors_HighResShadows/rules.txt b/Enhancement/HyruleWarriors_HighResShadows/rules.txt new file mode 100644 index 00000000..324e49bd --- /dev/null +++ b/Enhancement/HyruleWarriors_HighResShadows/rules.txt @@ -0,0 +1,12 @@ +[Definition] +titleIds = 000500001017D800,000500001017D900 + +name = "Hyrule Warriors - Higher Quality Shadows" +version = 2 + +[TextureRedefine] +width = 1024 +height = 2048 +formats = 0x005 +overwriteWidth = 2048 +overwriteHeight = 4096