Use presets instead of hardcoded values

This commit is contained in:
XyFreak 2019-05-19 14:13:48 +02:00
parent d247cb4a30
commit 647d871c56
2 changed files with 93 additions and 24 deletions

View File

@ -3,20 +3,20 @@ moduleMatches = 0xAB97DE6B
codeCaveSize = 0x200 codeCaveSize = 0x200
## ##
# You may change these floats # Floats for individual volume levels. Use presets to change.
## ##
0x000001A0 = .float 0.7 ; BGM 0x000001A0 = .float $volBgm ; BGM
0x000001A4 = .float 1.0 ; VOICE 0x000001A4 = .float $volVoice ; VOICE
0x000001A8 = .float 0.7 ; BATTLE 0x000001A8 = .float $volBattle ; BATTLE
0x000001AC = .float 0.7 ; FIELD 0x000001AC = .float $volField ; FIELD
0x000001B0 = .float 0.7 ; GIMMICK 0x000001B0 = .float $volGimmick ; GIMMICK
0x000001B4 = .float 0.7 ; SYSTEM 0x000001B4 = .float $volSystem ; SYSTEM
0x000001B8 = .float 1.0 ; ENVIRONMENT 0x000001B8 = .float $volEnvironment ; ENVIRONMENT
0x000001BC = .float 1.0 ; WEATHER 0x000001BC = .float $volWeather ; WEATHER
0x000001C0 = .float 1.0 ; EVENT_CS 0x000001C0 = .float $volEventCs ; EVENT_CS
0x000001C4 = .float 1.0 ; EVENT_VOICE 0x000001C4 = .float $volEventVoice ; EVENT_VOICE
0x000001C8 = .float 1.0 ; EVENT_SE 0x000001C8 = .float $volEventSe ; EVENT_SE
## ##
# Do not touch anything below if you don't know what you are doing! # Do not touch anything below if you don't know what you are doing!
@ -138,20 +138,20 @@ moduleMatches = 0x218F6E07, 0xF882D5CF
codeCaveSize = 0x200 codeCaveSize = 0x200
## ##
# You may change these floats # Floats for individual volume levels. Use presets to change.
## ##
0x000001A0 = .float 0.7 ; BGM 0x000001A0 = .float $volBgm ; BGM
0x000001A4 = .float 1.0 ; VOICE 0x000001A4 = .float $volVoice ; VOICE
0x000001A8 = .float 0.7 ; BATTLE 0x000001A8 = .float $volBattle ; BATTLE
0x000001AC = .float 0.7 ; FIELD 0x000001AC = .float $volField ; FIELD
0x000001B0 = .float 0.7 ; GIMMICK 0x000001B0 = .float $volGimmick ; GIMMICK
0x000001B4 = .float 0.7 ; SYSTEM 0x000001B4 = .float $volSystem ; SYSTEM
0x000001B8 = .float 1.0 ; ENVIRONMENT 0x000001B8 = .float $volEnvironment ; ENVIRONMENT
0x000001BC = .float 1.0 ; WEATHER 0x000001BC = .float $volWeather ; WEATHER
0x000001C0 = .float 1.0 ; EVENT_CS 0x000001C0 = .float $volEventCs ; EVENT_CS
0x000001C4 = .float 1.0 ; EVENT_VOICE 0x000001C4 = .float $volEventVoice ; EVENT_VOICE
0x000001C8 = .float 1.0 ; EVENT_SE 0x000001C8 = .float $volEventSe ; EVENT_SE
## ##
# Do not touch anything below if you don't know what you are doing! # Do not touch anything below if you don't know what you are doing!

View File

@ -5,3 +5,72 @@ path = "Xenoblade Chronicles X/Mods/RebalanceAudio"
description = Edit presets for preference. Settings become active once past the title screen. description = Edit presets for preference. Settings become active once past the title screen.
version = 3 version = 3
[Preset]
name = "Default"
$volBgm = 1.0
$volVoice = 1.0
$volBattle = 1.0
$volField = 1.0
$volGimmick = 1.0
$volSystem = 1.0
$volEnvironment = 1.0
$volWeather = 1.0
$volEventCs = 1.0
$volEventVoice = 1.0
$volEventSe = 1.0
[Preset]
name = "Voice +10%"
$volBgm = 0.91
$volVoice = 1.0
$volBattle = 0.91
$volField = 0.91
$volGimmick = 0.91
$volSystem = 0.91
$volEnvironment = 0.91
$volWeather = 0.91
$volEventCs = 1.0
$volEventVoice = 1.0
$volEventSe = 1.0
[Preset]
name = "Voice +20%"
$volBgm = 0.83
$volVoice = 1.0
$volBattle = 0.83
$volField = 0.83
$volGimmick = 0.83
$volSystem = 0.83
$volEnvironment = 0.83
$volWeather = 0.83
$volEventCs = 1.0
$volEventVoice = 1.0
$volEventSe = 1.0
[Preset]
name = "XyFreak's recommendation"
$volBgm = 0.7
$volVoice = 1.0
$volBattle = 0.7
$volField = 0.7
$volGimmick = 0.7
$volSystem = 0.7
$volEnvironment = 1.0
$volWeather = 1.0
$volEventCs = 1.0
$volEventVoice = 1.0
$volEventSe = 1.0
[Preset]
name = "Silence (for testing)"
$volBgm = 0.0
$volVoice = 0.0
$volBattle = 0.0
$volField = 0.0
$volGimmick = 0.0
$volSystem = 0.0
$volEnvironment = 0.0
$volWeather = 0.0
$volEventCs = 0.0
$volEventVoice = 0.0
$volEventSe = 0.0