[HW] Fix single player map regression
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@ -532,7 +532,7 @@ overwriteHeight = ($height/$gameHeight) * (1024*$scaleShader*$internalRes)
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[TextureRedefine]
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[TextureRedefine]
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width = 512
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width = 512
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height = 512
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height = 512
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formats = 0x005,0x41a
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formats = 0x005
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#formatsExcluded = 0x433,0x431,0x035,0x033,0x031,0x005
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#formatsExcluded = 0x433,0x431,0x035,0x033,0x031,0x005
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overwriteWidth = ($width/$gameWidth) * (512*$scaleShader*$internalRes)
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overwriteWidth = ($width/$gameWidth) * (512*$scaleShader*$internalRes)
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overwriteHeight = ($height/$gameHeight) * (512*$scaleShader*$internalRes)
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overwriteHeight = ($height/$gameHeight) * (512*$scaleShader*$internalRes)
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