[Performance] Add more packs for 1080p games
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644f7a1441
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21
Performance/DuckTalesRemastered_360p/rules.txt
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21
Performance/DuckTalesRemastered_360p/rules.txt
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[Definition]
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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15
Performance/DuckTalesRemastered_900p/rules.txt
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15
Performance/DuckTalesRemastered_900p/rules.txt
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[Definition]
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titleIds = 0005000010129000,0005000010129200
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name = "DuckTales Remastered - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 400
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overwriteHeight = 225
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21
Performance/ShovelKnight_360p/rules.txt
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21
Performance/ShovelKnight_360p/rules.txt
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[Definition]
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titleIds = 0005000010178f00,00050000101d9300,500001016e100
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name = "Shovel Knight - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # tv
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width = 1600
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height = 960
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overwriteWidth = 533
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overwriteHeight = 320
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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15
Performance/ShovelKnight_900p/rules.txt
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15
Performance/ShovelKnight_900p/rules.txt
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[Definition]
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titleIds = 0005000010178f00,00050000101d9300,500001016e100
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name = "Shovel Knight - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # tv
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width = 1600
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height = 960
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overwriteWidth = 1333
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overwriteHeight = 800
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42
Performance/Smash_360p/rules.txt
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Performance/Smash_360p/rules.txt
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
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name = "Super Smash Bros. - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # half-res alpha
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 320
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overwriteHeight = 180
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[TextureRedefine] # shadow 1
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width = 512
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height = 512
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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overwriteWidth = 256
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overwriteHeight = 256
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[TextureRedefine] # shadow 2
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width = 1024
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height = 1024
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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overwriteWidth = 512
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overwriteHeight = 512
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[TextureRedefine] # shadow 3
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width = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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overwriteWidth = 1024
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overwriteHeight = 1024
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[TextureRedefine] # boxing ring screen
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width = 220
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height = 124
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overwriteWidth = 0
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overwriteHeight = 0
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@ -32,8 +32,8 @@ overwriteHeight = 512
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width = 2048
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width = 2048
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height = 2048
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height = 2048
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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formatsExcluded = 0x008,0x41A,0x031,0x033,0x034,0x035,0x431,0x235,0x433,0x01a # exclude everything but shadowmap
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overwriteWidth = 4096
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overwriteWidth = 1024
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overwriteHeight = 4096
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overwriteHeight = 1024
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[TextureRedefine] # boxing ring screen
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[TextureRedefine] # boxing ring screen
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width = 220
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width = 220
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15
Performance/Smash_900p/rules.txt
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15
Performance/Smash_900p/rules.txt
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[Definition]
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titleIds = 0005000010110E00,0005000010145000,0005000010144F00,ffffffffd72e798a
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name = "Super Smash Bros. - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # half-res alpha
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overwriteWidth = 960
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overwriteHeight = 540
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overwriteWidth = 800
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overwriteHeight = 450
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21
Performance/TNTRacers_360p/rules.txt
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21
Performance/TNTRacers_360p/rules.txt
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[Definition]
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titleIds = 0005000010142800,000500001014f000
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name = "TNT Racers Nitro Machines Edition - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 160
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overwriteHeight = 90
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[TextureRedefine] # gamepad
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width = 1280
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height = 720
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overwriteWidth = 427
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overwriteHeight = 240
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15
Performance/TNTRacers_720p/rules.txt
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15
Performance/TNTRacers_720p/rules.txt
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[Definition]
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titleIds = 0005000010142800,000500001014f000
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name = "TNT Racers Nitro Machines Edition - 720p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1280
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overwriteHeight = 720
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 320
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overwriteHeight = 180
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15
Performance/TNTRacers_900p/rules.txt
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15
Performance/TNTRacers_900p/rules.txt
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[Definition]
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titleIds = 0005000010142800,000500001014f000
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name = "TNT Racers Nitro Machines Edition - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1600
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overwriteHeight = 900
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[TextureRedefine] # q-res
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width = 480
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height = 270
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overwriteWidth = 400
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overwriteHeight = 225
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16
Performance/TheWindWaker_360p/rules.txt
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16
Performance/TheWindWaker_360p/rules.txt
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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10
Performance/TheWindWaker_900p/rules.txt
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10
Performance/TheWindWaker_900p/rules.txt
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[Definition]
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titleIds = 0005000010143400,0005000010143600,0005000010143500
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name = "The Wind Waker HD - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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formatsExcluded = 0x41A # exclude the intro background texture
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overwriteWidth = 1600
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overwriteHeight = 900
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21
Performance/TwilightPrincess_360p/rules.txt
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21
Performance/TwilightPrincess_360p/rules.txt
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = "Twilight Princess HD - 360p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 640
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overwriteHeight = 360
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[TextureRedefine] # gamepad
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width = 854
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height = 480
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overwriteWidth = 427
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overwriteHeight = 240
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[TextureRedefine] # shadows
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width = 384
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height = 384
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overwriteWidth = 192
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overwriteHeight = 192
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9
Performance/TwilightPrincess_900p/rules.txt
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9
Performance/TwilightPrincess_900p/rules.txt
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[Definition]
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titleIds = 000500001019C800,000500001019E600,000500001019E500
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name = "Twilight Princess HD - 900p"
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[TextureRedefine] # tv
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width = 1920
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height = 1080
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overwriteWidth = 1600
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overwriteHeight = 900
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