diff --git a/Quality/HyruleWarriors_1080p/rules.txt b/Quality/HyruleWarriors_1080p/rules.txt deleted file mode 100644 index 85f09b1d..00000000 --- a/Quality/HyruleWarriors_1080p/rules.txt +++ /dev/null @@ -1,78 +0,0 @@ -[Definition] -titleIds = 000500001017D800,000500001017D900,000500001017CD00 -name = "Hyrule Warriors - 1920x1080" -version = 2 - -[TextureRedefine] #Game Resolution -width = 1280 -height = 720 -formatsExcluded = 0x431,0x433 -tileModesExcluded = 0x001 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] #Only saw depth in Nsight -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] #Lighting? -width = 322 -height = 182 -overwriteWidth = 483 -overwriteHeight = 273 - -[TextureRedefine] #Dupe of Main Game -width = 320 -height = 180 -overwriteWidth = 480 -overwriteHeight = 270 - -[TextureRedefine] #Lighting Blur? -width = 162 -height = 92 -overwriteWidth = 243 -overwriteHeight = 138 - -[TextureRedefine] #Lighting Blur? -width = 160 -height = 90 -overwriteWidth = 240 -overwriteHeight = 135 - -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 -#overwriteWidth = 2048 -#overwriteHeight = 4096 - -#[TextureRedefine] #Dupe of Main Game? -#width = 64 -#height = 64 -#formats = 0x005 -#overwriteWidth = 96 -#overwriteHeight = 96 - -#[TextureRedefine] #Dupe of Main Game? -#width = 16 -#height = 16 -#formats = 0x005 -#overwriteWidth = 24 -#overwriteHeight = 24 - -#[TextureRedefine] #Dupe of Main Game? -#width = 4 -#height = 4 -#formats = 0x005 -#overwriteWidth = 6 -#overwriteHeight = 6 - -#[TextureRedefine] #Dupe of Main Game? -#width = 1 -#height = 1 -#formats = 0x005 -#overwriteWidth = 2 -#overwriteHeight = 2 \ No newline at end of file diff --git a/Quality/HyruleWarriors_1440p/rules.txt b/Quality/HyruleWarriors_1440p/rules.txt deleted file mode 100644 index f68f8b6a..00000000 --- a/Quality/HyruleWarriors_1440p/rules.txt +++ /dev/null @@ -1,78 +0,0 @@ -[Definition] -titleIds = 000500001017D800,000500001017D900,000500001017CD00 -name = "Hyrule Warriors - 2560x1440" -version = 2 - -[TextureRedefine] #Game Resolution -width = 1280 -height = 720 -formatsExcluded = 0x431,0x433 -tileModesExcluded = 0x001 -overwriteWidth = 2560 -overwriteHeight = 1440 - -[TextureRedefine] #Only saw depth in Nsight -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 1280 -overwriteHeight = 720 - -[TextureRedefine] #Lighting? -width = 322 -height = 182 -overwriteWidth = 644 -overwriteHeight = 364 - -[TextureRedefine] #Dupe of Main Game -width = 320 -height = 180 -overwriteWidth = 640 -overwriteHeight = 360 - -[TextureRedefine] #Lighting Blur? -width = 162 -height = 92 -overwriteWidth = 324 -overwriteHeight = 184 - -[TextureRedefine] #Lighting Blur? -width = 160 -height = 90 -overwriteWidth = 320 -overwriteHeight = 180 - -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 -#overwriteWidth = 2048 -#overwriteHeight = 4096 - -#[TextureRedefine] #Dupe of Main Game? -#width = 64 -#height = 64 -#formats = 0x005 -#overwriteWidth = 128 -#overwriteHeight = 128 - -#[TextureRedefine] #Dupe of Main Game? -#width = 16 -#height = 16 -#formats = 0x005 -#overwriteWidth = 32 -#overwriteHeight = 32 - -#[TextureRedefine] #Dupe of Main Game? -#width = 4 -#height = 4 -#formats = 0x005 -#overwriteWidth = 8 -#overwriteHeight = 8 - -#[TextureRedefine] #Dupe of Main Game? -#width = 1 -#height = 1 -#formats = 0x005 -#overwriteWidth = 2 -#overwriteHeight = 2 \ No newline at end of file diff --git a/Quality/HyruleWarriors_2160p/rules.txt b/Quality/HyruleWarriors_2160p/rules.txt deleted file mode 100644 index 24c45c14..00000000 --- a/Quality/HyruleWarriors_2160p/rules.txt +++ /dev/null @@ -1,78 +0,0 @@ -[Definition] -titleIds = 000500001017D800,000500001017D900,000500001017CD00 -name = "Hyrule Warriors - 3840x2160" -version = 2 - -[TextureRedefine] #Game Resolution -width = 1280 -height = 720 -formatsExcluded = 0x431,0x433 -tileModesExcluded = 0x001 -overwriteWidth = 3840 -overwriteHeight = 2160 - -[TextureRedefine] #Only saw depth in Nsight -width = 640 -height = 360 -tileModesExcluded = 0x001 -overwriteWidth = 1920 -overwriteHeight = 1080 - -[TextureRedefine] #Lighting? -width = 322 -height = 182 -overwriteWidth = 966 -overwriteHeight = 546 - -[TextureRedefine] #Dupe of Main Game -width = 320 -height = 180 -overwriteWidth = 960 -overwriteHeight = 540 - -[TextureRedefine] #Lighting Blur? -width = 162 -height = 92 -overwriteWidth = 486 -overwriteHeight = 276 - -[TextureRedefine] #Lighting Blur? -width = 160 -height = 90 -overwriteWidth = 480 -overwriteHeight = 270 - -#[TextureRedefine] #Shadows? -#width = 1024 -#height = 2048 -#formats = 0x005 -#overwriteWidth = 2048 -#overwriteHeight = 4096 - -[TextureRedefine] #Dupe of Main Game? -width = 64 -height = 64 -formats = 0x005 -overwriteWidth = 192 -overwriteHeight = 192 - -[TextureRedefine] #Dupe of Main Game? -width = 16 -height = 16 -formats = 0x005 -overwriteWidth = 48 -overwriteHeight = 48 - -[TextureRedefine] #Dupe of Main Game? -width = 4 -height = 4 -formats = 0x005 -overwriteWidth = 12 -overwriteHeight = 12 - -[TextureRedefine] #Dupe of Main Game? -width = 1 -height = 1 -formats = 0x005 -overwriteWidth = 3 -overwriteHeight = 3 \ No newline at end of file diff --git a/Source/Bayonetta/rules.txt b/Source/Bayonetta/rules.txt index a94dc3a8..825dde24 100644 --- a/Source/Bayonetta/rules.txt +++ b/Source/Bayonetta/rules.txt @@ -16,7 +16,7 @@ width = 1280 height = 720 tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) overwriteWidth = -overwriteHeight = +overwriteHeight = [TextureRedefine]#half-res width = 640 diff --git a/Source/Bayonetta2/rules.txt b/Source/Bayonetta2/rules.txt index 12977392..178cc844 100644 --- a/Source/Bayonetta2/rules.txt +++ b/Source/Bayonetta2/rules.txt @@ -16,7 +16,7 @@ width = 1280 height = 720 tileModesExcluded = 0x001 # Excludes FMV B&W layer (only viewable with rajkosto's implementation) overwriteWidth = -overwriteHeight = +overwriteHeight = [TextureRedefine]#half-res width = 640 diff --git a/Source/HyruleWarriors/rules.txt b/Source/HyruleWarriors/rules.txt new file mode 100644 index 00000000..1cc098ce --- /dev/null +++ b/Source/HyruleWarriors/rules.txt @@ -0,0 +1,86 @@ + +[Definition] +titleIds = 000500001017D800,000500001017D900,000500001017CD00 +name = "Hyrule Warriors - " +version = 2 + +[TextureRedefine] #Game Resolution +width = 1280 +height = 720 +formatsExcluded = 0x431,0x433 +tileModesExcluded = 0x001 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Only saw depth in Nsight +width = 640 +height = 360 +tileModesExcluded = 0x001 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Lighting? +width = 322 +height = 182 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Dupe of Main Game +width = 320 +height = 180 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Lighting Blur? +width = 162 +height = 92 +overwriteWidth = +overwriteHeight = + +[TextureRedefine] #Lighting Blur? +width = 160 +height = 90 +overwriteWidth = +overwriteHeight = + +#[TextureRedefine] #Shadows? +#width = 1024 +#height = 2048 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 64 +#height = 64 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 16 +#height = 16 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 4 +#height = 4 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = + +#[TextureRedefine] #Dupe of Main Game? +#width = 1 +#height = 1 +#formats = 0x005 +#overwriteWidth = +#overwriteHeight = \ No newline at end of file diff --git a/build.sh b/build.sh index 5ea6befd..c2749bfd 100644 --- a/build.sh +++ b/build.sh @@ -82,6 +82,19 @@ build_dir "Source/CaptainToad" "Quality/CaptainToad_1800p" 3200 1800 build_dir "Source/CaptainToad" "Quality/CaptainToad_2160p" 3840 2160 build_dir "Source/CaptainToad" "Quality/CaptainToad_2160pUW" 5120 2160 build_dir "Source/CaptainToad" "Quality/CaptainToad_900p" 1600 900 +build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_2880p" 5120 2880 +build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_4320p" 7680 4320 +build_dir "Source/HyruleWarriors" "Enthusiast/HyruleWarriors_5760p" 10240 5760 +build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_360p" 640 360 +build_dir "Source/HyruleWarriors" "Performance/HyruleWarriors_540p" 960 540 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080p" 1920 1080 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1080pUW" 2560 1080 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440p" 2560 1440 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1440pUW" 3440 1440 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_1800p" 3200 1800 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160p" 3840 2160 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_2160pUW" 5120 2160 +build_dir "Source/HyruleWarriors" "Quality/HyruleWarriors_900p" 1600 900 build_dir "Source/Splatoon" "Enthusiast/Splatoon_2880p" 5120 2880 build_dir "Source/Splatoon" "Enthusiast/Splatoon_4320p" 7680 4320 build_dir "Source/Splatoon" "Enthusiast/Splatoon_5760p" 10240 5760