diff --git a/Enthusiast/MK8_2880p/rules.txt b/Enthusiast/MK8_2880p/rules.txt
index 02868d56..b2d31bd7 100644
--- a/Enthusiast/MK8_2880p/rules.txt
+++ b/Enthusiast/MK8_2880p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 2560
 overwriteHeight = 1440
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1280
+overwriteHeight = 720
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1280
 overwriteHeight = 1440
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 640
+overwriteHeight = 720
+
 # MKTV output
 [TextureRedefine]
 width = 960
@@ -58,8 +74,16 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1920
 overwriteHeight = 1074
 
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 960
+overwriteHeight = 537
+
 [TextureRedefine] # gamepad
 width = 854
 height = 480
-overwriteWidth = 2562
+overwriteWidth = 2560
 overwriteHeight = 1440
\ No newline at end of file
diff --git a/Enthusiast/MK8_4320p/rules.txt b/Enthusiast/MK8_4320p/rules.txt
index 4309eaac..d9c1d042 100644
--- a/Enthusiast/MK8_4320p/rules.txt
+++ b/Enthusiast/MK8_4320p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 3840
 overwriteHeight = 2160
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1920
+overwriteHeight = 1080
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1920
 overwriteHeight = 2160
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 960
+overwriteHeight = 1080
+
 # MKTV output
 [TextureRedefine]
 width = 960
@@ -58,6 +74,13 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 2880
 overwriteHeight = 1608
 
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1440
+overwriteHeight = 804
 
 [TextureRedefine] # gamepad
 width = 854
diff --git a/Enthusiast/MK8_5760p/rules.txt b/Enthusiast/MK8_5760p/rules.txt
index 105624fc..bb56ef50 100644
--- a/Enthusiast/MK8_5760p/rules.txt
+++ b/Enthusiast/MK8_5760p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 5120
 overwriteHeight = 2880
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 2560
+overwriteHeight = 1440
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 2560
 overwriteHeight = 2880
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1280
+overwriteHeight = 1440
+
 # MKTV output
 [TextureRedefine]
 width = 960
@@ -56,4 +72,12 @@ width = 480
 height = 268
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 3840
-overwriteHeight = 2144
\ No newline at end of file
+overwriteHeight = 2144
+
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1920
+overwriteHeight = 1072
\ No newline at end of file
diff --git a/Performance/MK8_360p/rules.txt b/Performance/MK8_360p/rules.txt
index c6ce6cdb..8f96dcd0 100644
--- a/Performance/MK8_360p/rules.txt
+++ b/Performance/MK8_360p/rules.txt
@@ -22,7 +22,15 @@ width = 640
 height = 360
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 320
-overwriteHeight = 160
+overwriteHeight = 180
+
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 160
+overwriteHeight = 90
 
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
@@ -40,6 +48,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 240
 overwriteHeight = 180
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 120
+overwriteHeight = 90
+
 # MKTV screen
 [TextureRedefine]
 width = 960
@@ -64,6 +80,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 240
 overwriteHeight = 134
 
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 120
+overwriteHeight = 67
+
 [TextureRedefine] # shadows
 width = 1024
 height = 1024
diff --git a/Performance/MK8_540p/rules.txt b/Performance/MK8_540p/rules.txt
index 21a20134..90275c35 100644
--- a/Performance/MK8_540p/rules.txt
+++ b/Performance/MK8_540p/rules.txt
@@ -24,6 +24,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 480
 overwriteHeight = 270
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 240
+overwriteHeight = 135
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -40,6 +48,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 240
 overwriteHeight = 270
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 120
+overwriteHeight = 135
+
 # MKTV screen
 [TextureRedefine]
 width = 960
@@ -64,6 +80,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 360
 overwriteHeight = 201
 
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 180
+overwriteHeight = 100
+
 [TextureRedefine] # shadows
 width = 1024
 height = 1024
diff --git a/Quality/MK8_1080p/rules.txt b/Quality/MK8_1080p/rules.txt
index 3625f425..c1bf29b7 100644
--- a/Quality/MK8_1080p/rules.txt
+++ b/Quality/MK8_1080p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 960
 overwriteHeight = 540
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 480
+overwriteHeight = 270
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 480
 overwriteHeight = 540
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 240
+overwriteHeight = 270
+
 # MKTV screen
 [TextureRedefine]
 width = 960
@@ -56,4 +72,12 @@ width = 480
 height = 268
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 720
-overwriteHeight = 402
\ No newline at end of file
+overwriteHeight = 402
+
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 360
+overwriteHeight = 201
\ No newline at end of file
diff --git a/Quality/MK8_1440p/rules.txt b/Quality/MK8_1440p/rules.txt
index 75d51beb..cb569953 100644
--- a/Quality/MK8_1440p/rules.txt
+++ b/Quality/MK8_1440p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1280
 overwriteHeight = 720
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 640
+overwriteHeight = 360
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -31,8 +39,16 @@ overwriteHeight = 1440
 width = 320
 height = 360
 formatsExcluded = 0x41A # exclude obvious textures
-overwriteWidth = 641
-overwriteHeight = 721
+overwriteWidth = 640
+overwriteHeight = 720
+
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 320
+overwriteHeight = 360
 
 # MKTV screen
 [TextureRedefine]
@@ -56,4 +72,12 @@ width = 480
 height = 268
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 960
-overwriteHeight = 536
\ No newline at end of file
+overwriteHeight = 536
+
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 480
+overwriteHeight = 268
\ No newline at end of file
diff --git a/Quality/MK8_2160p/rules.txt b/Quality/MK8_2160p/rules.txt
index 567e6bf1..ce9f23f2 100644
--- a/Quality/MK8_2160p/rules.txt
+++ b/Quality/MK8_2160p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1920
 overwriteHeight = 1080
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 960
+overwriteHeight = 540
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 960
 overwriteHeight = 1080
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 480
+overwriteHeight = 540
+
 # MKTV output
 [TextureRedefine]
 width = 960
@@ -56,4 +72,12 @@ width = 480
 height = 268
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 1440
-overwriteHeight = 804
\ No newline at end of file
+overwriteHeight = 804
+
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 720
+overwriteHeight = 402
\ No newline at end of file
diff --git a/Quality/MK8_900p/rules.txt b/Quality/MK8_900p/rules.txt
index 8026ee6c..8984be87 100644
--- a/Quality/MK8_900p/rules.txt
+++ b/Quality/MK8_900p/rules.txt
@@ -18,6 +18,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteHeight = 800
 overwriteHeight = 450
 
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 400
+overwriteHeight = 225
+
 # Multiplayer-Mode Resolution (2p)
 [TextureRedefine]
 width = 640
@@ -34,6 +42,14 @@ formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 400
 overwriteHeight = 450
 
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 200
+overwriteHeight = 225
+
 # MKTV screen
 [TextureRedefine]
 width = 960
@@ -56,4 +72,12 @@ width = 480
 height = 268
 formatsExcluded = 0x41A # exclude obvious textures
 overwriteWidth = 600
-overwriteHeight = 335
\ No newline at end of file
+overwriteHeight = 335
+
+# MKTV quarter res alpha
+[TextureRedefine]
+width = 240
+height = 134
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 300
+overwriteHeight = 167
\ No newline at end of file
diff --git a/Quality/SuperMario3DWorld_900p/rules.txt b/Quality/SuperMario3DWorld_900p/rules.txt
index 0c51bff5..5557a905 100644
--- a/Quality/SuperMario3DWorld_900p/rules.txt
+++ b/Quality/SuperMario3DWorld_900p/rules.txt
@@ -62,17 +62,17 @@ overwriteHeight = 225
 [TextureRedefine] # q-res (zoomed in)
 width = 282
 height = 180
-overwriteWidth = 353
+overwriteWidth = 352
 overwriteHeight = 225
 
 [TextureRedefine] # q-res (zoom transition)
 width = 250
 height = 150
-overwriteWidth = 313
-overwriteHeight = 188
+overwriteWidth = 312
+overwriteHeight = 187
 
 [TextureRedefine] # q-res (zoom transition 2)
 width = 250
 height = 180
-overwriteWidth = 313
+overwriteWidth = 312
 overwriteHeight = 225
\ No newline at end of file