diff --git a/Quality/MK8_1800p/rules.txt b/Quality/MK8_1800p/rules.txt
new file mode 100644
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+++ b/Quality/MK8_1800p/rules.txt
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+[Definition]
+titleIds = 000500001010ec00,000500001010ed00,000500001010eb00,ffffffff85887bc1
+name = "Mario Kart 8 - 1800p (3K)"
+
+# Main Screen Resolution
+[TextureRedefine]
+width = 1280
+height = 720
+formatsExcluded = 0x41A,0x431 # exclude the intro background texture, race end background
+overwriteWidth = 3200
+overwriteHeight = 1800
+
+# Half Res Alpha (and DOF)
+[TextureRedefine]
+width = 640
+height = 360
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1600
+overwriteHeight = 900
+
+# Quarter Res Alpha (motion blur effect around edges of screen)
+[TextureRedefine]
+width = 320
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 800
+overwriteHeight = 450
+
+# Multiplayer-Mode Resolution (2p)
+[TextureRedefine]
+width = 640
+height = 720
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1600
+overwriteHeight = 1800
+
+# Multiplayer-Mode Half Res Alpha (2p)
+[TextureRedefine]
+width = 320
+height = 360
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 800
+overwriteHeight = 900
+
+# Multiplayer-Mode Quarter Res Alpha (2p)
+[TextureRedefine]
+width = 160
+height = 180
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 400
+overwriteHeight = 450
+
+# MKTV screen
+[TextureRedefine]
+width = 960
+height = 540
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 2400
+overwriteHeight = 1350
+
+# MKTV internal render targets
+[TextureRedefine]
+width = 960
+height = 536
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 2400
+overwriteHeight = 1340
+
+# MKTV half res alpha
+[TextureRedefine]
+width = 480
+height = 268
+formatsExcluded = 0x41A # exclude obvious textures
+overwriteWidth = 1200
+overwriteHeight = 670
\ No newline at end of file