#version 420
#extension GL_ARB_texture_gather : enable
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_packing : enable
// shader 37b9100c1310d3bb
// Used for: Camera GUI

uniform ivec4 uf_uniformRegisterVS[256];
uniform vec2 uf_windowSpaceToClipSpaceTransform;
layout(location = 0) in uvec4 attrDataSem0;
out gl_PerVertex
{
	vec4 gl_Position;
float gl_PointSize;
};
layout(location = 0) out vec4 passParameterSem0;
layout(location = 1) out vec4 passParameterSem1;
int clampFI32(int v)
{
	if (v == 0x7FFFFFFF)
		return floatBitsToInt(1.0);
	else if (v == 0xFFFFFFFF)
		return floatBitsToInt(0.0);
	return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
}
float mul_nonIEEE(float a, float b) { if (a == 0.0 || b == 0.0) return 0.0; return a*b; }
void main()
{

	// Check Camera GUI
	int hideCamera = 1;
	if (uf_uniformRegisterVS[4].w != -1018036225 && uf_uniformRegisterVS[30].y == 0) {
		hideCamera = 2;
	}
	ivec4 R0i = ivec4(0);
	ivec4 R1i = ivec4(0);
	ivec4 R2i = ivec4(0);
	ivec4 R3i = ivec4(0);
	ivec4 R4i = ivec4(0);
	ivec4 R5i = ivec4(0);
	ivec4 R6i = ivec4(0);
	ivec4 R7i = ivec4(0);
	ivec4 R122i = ivec4(0);
	ivec4 R123i = ivec4(0);
	ivec4 R124i = ivec4(0);
	ivec4 R125i = ivec4(0);
	ivec4 R126i = ivec4(0);
	ivec4 R127i = ivec4(0);
	uvec4 attrDecoder;
	int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i;
	ivec4 PV0i = ivec4(0), PV1i = ivec4(0);
	int PS0i = 0, PS1i = 0;
	ivec4 tempi = ivec4(0);
	float tempResultf;
	int tempResulti;
	ivec4 ARi = ivec4(0);
	bool predResult = true;
	bool activeMaskStack[14];
	bool activeMaskStackC[15];
	activeMaskStack[0] = false;
	activeMaskStack[1] = false;
	activeMaskStack[2] = false;
	activeMaskStack[3] = false;
	activeMaskStack[4] = false;
	activeMaskStack[5] = false;
	activeMaskStack[6] = false;
	activeMaskStack[7] = false;
	activeMaskStack[8] = false;
	activeMaskStack[9] = false;
	activeMaskStack[10] = false;
	activeMaskStack[11] = false;
	activeMaskStack[12] = false;
	activeMaskStackC[0] = false;
	activeMaskStackC[1] = false;
	activeMaskStackC[2] = false;
	activeMaskStackC[3] = false;
	activeMaskStackC[4] = false;
	activeMaskStackC[5] = false;
	activeMaskStackC[6] = false;
	activeMaskStackC[7] = false;
	activeMaskStackC[8] = false;
	activeMaskStackC[9] = false;
	activeMaskStackC[10] = false;
	activeMaskStackC[11] = false;
	activeMaskStackC[12] = false;
	activeMaskStackC[13] = false;
	activeMaskStack[0] = true;
	activeMaskStackC[0] = true;
	activeMaskStackC[1] = true;
	vec3 cubeMapSTM;
	int cubeMapFaceId;
	R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID);
	attrDecoder.xy = attrDataSem0.xy;
	attrDecoder.xy = (attrDecoder.xy >> 24) | ((attrDecoder.xy >> 8) & 0xFF00) | ((attrDecoder.xy << 8) & 0xFF0000) | ((attrDecoder.xy << 24));
	attrDecoder.z = 0;
	attrDecoder.w = 0;
	R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), floatBitsToInt(0.0), floatBitsToInt(1.0));
	if (activeMaskStackC[1] == true) {
		activeMaskStack[1] = activeMaskStack[0];
		activeMaskStackC[2] = activeMaskStackC[1];
		// 0
		PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(uf_uniformRegisterVS[15].x)));
		R0i.y = floatBitsToInt(-(intBitsToFloat(R1i.y)));
		PV0i.y = R0i.y;
		R4i.z = 0;
		R0i.w = 0x3f800000;
		R127i.w = floatBitsToInt(1.0);
		PS0i = R127i.w;
		// 1
		R0i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(uf_uniformRegisterVS[15].z));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_uniformRegisterVS[15].y)));
		// 2
		R0i.y = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(uf_uniformRegisterVS[15].w));
		PV0i.y = R0i.y;
		R1i.w = uf_uniformRegisterVS[2].x & 0x40000000;
		// 3
		backupReg0i = R0i.w;
		R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x), intBitsToFloat(PV0i.y), intBitsToFloat(R4i.z), intBitsToFloat(backupReg0i)), vec4(intBitsToFloat(uf_uniformRegisterVS[4].x), intBitsToFloat(uf_uniformRegisterVS[4].y), intBitsToFloat(uf_uniformRegisterVS[4].z), intBitsToFloat(uf_uniformRegisterVS[4].w))));
		PV1i.x = R127i.x;
		PV1i.y = R127i.x;
		PV1i.z = R127i.x;
		PV1i.w = R127i.x;
		// 4
		backupReg0i = R0i.x;
		backupReg1i = R0i.w;
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i), intBitsToFloat(R0i.y), intBitsToFloat(R4i.z), intBitsToFloat(backupReg1i)), vec4(intBitsToFloat(uf_uniformRegisterVS[5].x), intBitsToFloat(uf_uniformRegisterVS[5].y), intBitsToFloat(uf_uniformRegisterVS[5].z), intBitsToFloat(uf_uniformRegisterVS[5].w))));
		PV0i.x = tempi.x;
		PV0i.y = tempi.x;
		PV0i.z = tempi.x;
		PV0i.w = tempi.x;
		R127i.y = tempi.x;
		// 5
		backupReg0i = R0i.x;
		backupReg1i = R0i.y;
		backupReg2i = R0i.w;
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i), intBitsToFloat(R4i.z), intBitsToFloat(backupReg2i)), vec4(intBitsToFloat(uf_uniformRegisterVS[6].x), intBitsToFloat(uf_uniformRegisterVS[6].y), intBitsToFloat(uf_uniformRegisterVS[6].z), intBitsToFloat(uf_uniformRegisterVS[6].w))));
		PV1i.x = tempi.x;
		PV1i.y = tempi.x;
		PV1i.z = tempi.x;
		PV1i.w = tempi.x;
		R127i.z = tempi.x;
		// 6
		R6i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y), intBitsToFloat(PV1i.x), intBitsToFloat(R127i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[8].x), intBitsToFloat(uf_uniformRegisterVS[8].y), intBitsToFloat(uf_uniformRegisterVS[8].z), intBitsToFloat(uf_uniformRegisterVS[8].w))));
		PV0i.x = R6i.x;
		PV0i.y = R6i.x;
		PV0i.z = R6i.x;
		PV0i.w = R6i.x;
		// 7
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y), intBitsToFloat(R127i.z), intBitsToFloat(R127i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[9].x), intBitsToFloat(uf_uniformRegisterVS[9].y), intBitsToFloat(uf_uniformRegisterVS[9].z), intBitsToFloat(uf_uniformRegisterVS[9].w))));
		PV1i.x = tempi.x;
		PV1i.y = tempi.x;
		PV1i.z = tempi.x;
		PV1i.w = tempi.x;
		R6i.y = tempi.x;
		// 8
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y), intBitsToFloat(R127i.z), intBitsToFloat(R127i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[10].x), intBitsToFloat(uf_uniformRegisterVS[10].y), intBitsToFloat(uf_uniformRegisterVS[10].z), intBitsToFloat(uf_uniformRegisterVS[10].w))));
		PV0i.x = tempi.x;
		PV0i.y = tempi.x;
		PV0i.z = tempi.x;
		PV0i.w = tempi.x;
		R6i.z = tempi.x;
		// 9
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x), intBitsToFloat(R127i.y), intBitsToFloat(R127i.z), intBitsToFloat(R127i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[11].x), intBitsToFloat(uf_uniformRegisterVS[11].y), intBitsToFloat(uf_uniformRegisterVS[11].z), intBitsToFloat(uf_uniformRegisterVS[11].w))));
		PV1i.x = tempi.x;
		PV1i.y = tempi.x;
		PV1i.z = tempi.x;
		PV1i.w = tempi.x;
		R6i.w = tempi.x;
		// 10
		predResult = (0 != R1i.w);
		activeMaskStack[1] = predResult;
		activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true;
	}
	else {
		activeMaskStack[1] = false;
		activeMaskStackC[2] = false;
	}
	if (activeMaskStackC[2] == true) {
		activeMaskStack[2] = activeMaskStack[1];
		activeMaskStackC[3] = activeMaskStackC[2];
		// 0
		R0i.z = uf_uniformRegisterVS[2].x & 0x00000002;
		// 1
		predResult = (0 != R0i.z);
		activeMaskStack[2] = predResult;
		activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true;
	}
	else {
		activeMaskStack[2] = false;
		activeMaskStackC[3] = false;
	}
	if (activeMaskStackC[3] == true) {
		// 0
		backupReg0i = R1i.y;
		R1i.y = backupReg0i;
		PV0i.y = R1i.y;
		R0i.z = 0;
		PV0i.z = R0i.z;
		R1i.w = 0x3f800000;
		PV0i.w = R1i.w;
		// 1
		R2i.xyz = ivec3(R1i.x, PV0i.y, PV0i.z);
		R2i.w = PV0i.w;
	}
	activeMaskStack[2] = activeMaskStack[2] == false;
	activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true;
	if (activeMaskStackC[3] == true) {
		// 0
		PS0i = int(intBitsToFloat(R1i.y));
		// 1
		PV1i.x = PS0i << int(1);
		PS1i = int(intBitsToFloat(R1i.x));
		// 2
		R126i.z = PV1i.x + PS1i;
		PV0i.z = R126i.z;
		// 3
		R127i.x = (PV0i.z == 0x00000002) ? int(0xFFFFFFFF) : int(0x0);
		PV1i.x = R127i.x;
		R127i.y = (PV0i.z == int(1)) ? int(0xFFFFFFFF) : int(0x0);
		// 4
		R127i.z = ((PV1i.x == 0) ? (uf_uniformRegisterVS[23].y) : (uf_uniformRegisterVS[22].y));
		R127i.w = ((PV1i.x == 0) ? (uf_uniformRegisterVS[23].x) : (uf_uniformRegisterVS[22].x));
		// 5
		R123i.x = ((R127i.x == 0) ? (uf_uniformRegisterVS[23].w) : (uf_uniformRegisterVS[22].w));
		PV1i.x = R123i.x;
		R123i.y = ((R127i.x == 0) ? (uf_uniformRegisterVS[23].z) : (uf_uniformRegisterVS[22].z));
		PV1i.y = R123i.y;
		// 6
		R123i.x = ((R127i.y == 0) ? (PV1i.x) : (uf_uniformRegisterVS[21].w));
		PV0i.x = R123i.x;
		R123i.y = ((R127i.y == 0) ? (PV1i.y) : (uf_uniformRegisterVS[21].z));
		PV0i.y = R123i.y;
		R123i.z = ((R127i.y == 0) ? (R127i.z) : (uf_uniformRegisterVS[21].y));
		PV0i.z = R123i.z;
		R123i.w = ((R127i.y == 0) ? (R127i.w) : (uf_uniformRegisterVS[21].x));
		PV0i.w = R123i.w;
		// 7
		R2i.x = ((R126i.z == 0) ? (uf_uniformRegisterVS[20].x) : (PV0i.w));
		R2i.y = ((R126i.z == 0) ? (uf_uniformRegisterVS[20].y) : (PV0i.z));
		R2i.z = ((R126i.z == 0) ? (uf_uniformRegisterVS[20].z) : (PV0i.y));
		R2i.w = ((R126i.z == 0) ? (uf_uniformRegisterVS[20].w) : (PV0i.x));
	}
	activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true;
	if (activeMaskStackC[2] == true) {
		// 0
		R3i.xyz = ivec3(0x437f0000, 0x437f0000, 0x437f0000);
		R3i.w = 0x437f0000;
	}
	activeMaskStack[1] = activeMaskStack[1] == false;
	activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true;
	if (activeMaskStackC[2] == true) {
		activeMaskStack[2] = activeMaskStack[1];
		activeMaskStackC[3] = activeMaskStackC[2];
		// 0
		PV0i.x = uf_uniformRegisterVS[2].x >> 0x00000008;
		R2i.y = uf_uniformRegisterVS[2].x & 0x00000002;
		// 1
		R1i.z = PV0i.x & 0x0000000f;
		// 2
		predResult = (0 != R2i.y);
		activeMaskStack[2] = predResult;
		activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true;
	}
	else {
		activeMaskStack[2] = false;
		activeMaskStackC[3] = false;
	}
	if (activeMaskStackC[3] == true) {
		activeMaskStack[3] = activeMaskStack[2];
		activeMaskStackC[4] = activeMaskStackC[3];
		// 0
		R4i.y = R1i.y;
		R2i.z = 0;
		R1i.w = 0x3f800000;
		PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x));
		// 1
		R2i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].x));
		PV1i.x = R2i.x;
		R2i.y = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(uf_uniformRegisterVS[1].y));
		PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y));
		// 2
		R3i.x = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS1i));
		PV0i.x = R3i.x;
		R3i.y = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS1i));
		R4i.x = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
		PS0i = R4i.x;
		// 3
		R5i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + intBitsToFloat(PS0i));
		R0i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
		PV1i.z = R0i.z;
		R7i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0);
		PS1i = R7i.x;
		// 4
		R3i.z = floatBitsToInt(-(intBitsToFloat(R3i.y)) + 1.0);
		R2i.w = floatBitsToInt(-(intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.z));
		// 5
		predResult = (R1i.z == 0);
		activeMaskStack[3] = predResult;
		activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true;
	}
	else {
		activeMaskStack[3] = false;
		activeMaskStackC[4] = false;
	}
	if (activeMaskStackC[4] == true) {
		// 0
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i)));
		R2i.y = R3i.x;
		PV0i.y = R2i.y;
		// 1
		R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[3] = activeMaskStack[3] == false;
	activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true;
	if (activeMaskStackC[4] == true) {
		activeMaskStack[4] = activeMaskStack[3];
		activeMaskStackC[5] = activeMaskStackC[4];
		// 0
		predResult = (R1i.z == int(1));
		activeMaskStack[4] = predResult;
		activeMaskStackC[5] = predResult == true && activeMaskStackC[4] == true;
	}
	else {
		activeMaskStack[4] = false;
		activeMaskStackC[5] = false;
	}
	if (activeMaskStackC[5] == true) {
		// 0
		backupReg0i = R2i.y;
		R2i.y = 0;
		PV0i.y = R2i.y;
		PV0i.z = R3i.x;
		PV0i.w = backupReg0i;
		// 1
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[4] = activeMaskStack[4] == false;
	activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true;
	if (activeMaskStackC[5] == true) {
		activeMaskStack[5] = activeMaskStack[4];
		activeMaskStackC[6] = activeMaskStackC[5];
		// 0
		predResult = (R1i.z == 0x00000002);
		activeMaskStack[5] = predResult;
		activeMaskStackC[6] = predResult == true && activeMaskStackC[5] == true;
	}
	else {
		activeMaskStack[5] = false;
		activeMaskStackC[6] = false;
	}
	if (activeMaskStackC[6] == true) {
		// 0
		backupReg0i = R3i.y;
		R3i.y = backupReg0i;
		PV0i.y = R3i.y;
		PV0i.z = R3i.z;
		PV0i.w = 0;
		// 1
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z)));
	}
	activeMaskStack[5] = activeMaskStack[5] == false;
	activeMaskStackC[6] = activeMaskStack[5] == true && activeMaskStackC[5] == true;
	if (activeMaskStackC[6] == true) {
		activeMaskStack[6] = activeMaskStack[5];
		activeMaskStackC[7] = activeMaskStackC[6];
		// 0
		predResult = (R1i.z == 0x00000003);
		activeMaskStack[6] = predResult;
		activeMaskStackC[7] = predResult == true && activeMaskStackC[6] == true;
	}
	else {
		activeMaskStack[6] = false;
		activeMaskStackC[7] = false;
	}
	if (activeMaskStackC[7] == true) {
		// 0
		backupReg0i = R2i.y;
		R2i.y = R3i.z;
		PV0i.y = R2i.y;
		PV0i.z = R3i.y;
		PV0i.w = backupReg0i;
		// 1
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[6] = activeMaskStack[6] == false;
	activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true;
	if (activeMaskStackC[7] == true) {
		activeMaskStack[7] = activeMaskStack[6];
		activeMaskStackC[8] = activeMaskStackC[7];
		// 0
		predResult = (R1i.z == 0x00000004);
		activeMaskStack[7] = predResult;
		activeMaskStackC[8] = predResult == true && activeMaskStackC[7] == true;
	}
	else {
		activeMaskStack[7] = false;
		activeMaskStackC[8] = false;
	}
	if (activeMaskStackC[8] == true) {
		// 0
		R2i.y = R2i.w;
		PV0i.y = R2i.y;
		PV0i.z = R3i.x;
		PV0i.w = 0;
		// 1
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z)));
	}
	activeMaskStack[7] = activeMaskStack[7] == false;
	activeMaskStackC[8] = activeMaskStack[7] == true && activeMaskStackC[7] == true;
	if (activeMaskStackC[8] == true) {
		activeMaskStack[8] = activeMaskStack[7];
		activeMaskStackC[9] = activeMaskStackC[8];
		// 0
		predResult = (R1i.z == 0x00000005);
		activeMaskStack[8] = predResult;
		activeMaskStackC[9] = predResult == true && activeMaskStackC[8] == true;
	}
	else {
		activeMaskStack[8] = false;
		activeMaskStackC[9] = false;
	}
	if (activeMaskStackC[9] == true) {
		// 0
		backupReg0i = R2i.y;
		R2i.y = R3i.x;
		PV0i.y = R2i.y;
		PV0i.z = R2i.w;
		PV0i.w = backupReg0i;
		// 1
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[8] = activeMaskStack[8] == false;
	activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true;
	if (activeMaskStackC[9] == true) {
		activeMaskStack[9] = activeMaskStack[8];
		activeMaskStackC[10] = activeMaskStackC[9];
		// 0
		predResult = (R1i.z == 0x00000006);
		activeMaskStack[9] = predResult;
		activeMaskStackC[10] = predResult == true && activeMaskStackC[9] == true;
	}
	else {
		activeMaskStack[9] = false;
		activeMaskStackC[10] = false;
	}
	if (activeMaskStackC[10] == true) {
		// 0
		R2i.y = R3i.x;
		PV0i.y = R2i.y;
		R3i.y = 0;
		PS0i = R3i.y;
		// 1
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i)));
	}
	activeMaskStack[9] = activeMaskStack[9] == false;
	activeMaskStackC[10] = activeMaskStack[9] == true && activeMaskStackC[9] == true;
	if (activeMaskStackC[10] == true) {
		activeMaskStack[10] = activeMaskStack[9];
		activeMaskStackC[11] = activeMaskStackC[10];
		// 0
		predResult = (R1i.z == 0x00000007);
		activeMaskStack[10] = predResult;
		activeMaskStackC[11] = predResult == true && activeMaskStackC[10] == true;
	}
	else {
		activeMaskStack[10] = false;
		activeMaskStackC[11] = false;
	}
	if (activeMaskStackC[11] == true) {
		// 0
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R5i.x)) + intBitsToFloat(backupReg0i)));
		R2i.y = R3i.y;
		PV0i.y = R2i.y;
		R3i.y = R3i.z;
		PS0i = R3i.y;
		// 1
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)) + intBitsToFloat(PS0i)));
	}
	activeMaskStack[10] = activeMaskStack[10] == false;
	activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true;
	if (activeMaskStackC[11] == true) {
		activeMaskStack[11] = activeMaskStack[10];
		activeMaskStackC[12] = activeMaskStackC[11];
		// 0
		predResult = (R1i.z == 0x00000008);
		activeMaskStack[11] = predResult;
		activeMaskStackC[12] = predResult == true && activeMaskStackC[11] == true;
	}
	else {
		activeMaskStack[11] = false;
		activeMaskStackC[12] = false;
	}
	if (activeMaskStackC[12] == true) {
		// 0
		R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x)));
		R2i.y = R3i.x;
		PV0i.y = R2i.y;
		// 1
		R2i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[11] = activeMaskStack[11] == false;
	activeMaskStackC[12] = activeMaskStack[11] == true && activeMaskStackC[11] == true;
	if (activeMaskStackC[12] == true) {
		activeMaskStack[12] = activeMaskStack[11];
		activeMaskStackC[13] = activeMaskStackC[12];
		// 0
		predResult = (R1i.z == 0x00000009);
		activeMaskStack[12] = predResult;
		activeMaskStackC[13] = predResult == true && activeMaskStackC[12] == true;
	}
	else {
		activeMaskStack[12] = false;
		activeMaskStackC[13] = false;
	}
	if (activeMaskStackC[13] == true) {
		// 0
		backupReg0i = R2i.y;
		R2i.y = 0;
		PV0i.y = R2i.y;
		PV0i.z = R3i.z;
		PV0i.w = backupReg0i;
		// 1
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.w)) + intBitsToFloat(R7i.x)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y)));
	}
	activeMaskStack[12] = activeMaskStack[12] == false;
	activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true;
	if (activeMaskStackC[13] == true) {
		activeMaskStack[13] = activeMaskStack[12];
		activeMaskStackC[14] = activeMaskStackC[13];
		// 0
		predResult = (R1i.z == 0x0000000a);
		activeMaskStack[13] = predResult;
		activeMaskStackC[14] = predResult == true && activeMaskStackC[13] == true;
	}
	else {
		activeMaskStack[13] = false;
		activeMaskStackC[14] = false;
	}
	if (activeMaskStackC[14] == true) {
		// 0
		R2i.y = R0i.z;
		PV0i.y = R2i.y;
		PV0i.z = R3i.x;
		PV0i.w = 0;
		// 1
		backupReg0i = R2i.x;
		R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(backupReg0i)) + intBitsToFloat(PV0i.w)));
		R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)) + intBitsToFloat(PV0i.z)));
	}
	activeMaskStack[13] = activeMaskStack[13] == false;
	activeMaskStackC[14] = activeMaskStack[13] == true && activeMaskStackC[13] == true;
	if (activeMaskStackC[14] == true) {
		// 0
		PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R7i.x)));
		R2i.y = R2i.w;
		PV0i.y = R2i.y;
		R127i.z = (R1i.z == 0x0000000c) ? int(0xFFFFFFFF) : int(0x0);
		PV0i.z = R127i.z;
		R127i.w = (R1i.z == 0x0000000b) ? int(0xFFFFFFFF) : int(0x0);
		// 1
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.y)));
		R2i.y = R3i.z;
		PV1i.y = R2i.y;
		R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(R4i.x)) + intBitsToFloat(R2i.x)));
		PV1i.z = R123i.z;
		R123i.w = ((PV0i.z == 0) ? (0) : (PV0i.x));
		PV1i.w = R123i.w;
		// 2
		R2i.x = ((R127i.w == 0) ? (PV1i.w) : (PV1i.z));
		R123i.z = ((R127i.z == 0) ? (0) : (PV1i.x));
		PV0i.z = R123i.z;
		R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(R3i.y)) + intBitsToFloat(PV1i.y)));
		PV0i.w = R123i.w;
		// 3
		R2i.y = ((R127i.w == 0) ? (PV0i.z) : (PV0i.w));
	}
	activeMaskStackC[13] = activeMaskStack[12] == true && activeMaskStackC[12] == true;
	activeMaskStackC[11] = activeMaskStack[10] == true && activeMaskStackC[10] == true;
	activeMaskStackC[9] = activeMaskStack[8] == true && activeMaskStackC[8] == true;
	activeMaskStackC[7] = activeMaskStack[6] == true && activeMaskStackC[6] == true;
	activeMaskStackC[5] = activeMaskStack[4] == true && activeMaskStackC[4] == true;
	activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true;
	if (activeMaskStackC[3] == true) {
		// 0
		R127i.x = floatBitsToInt(-(intBitsToFloat(R2i.y)) + 1.0);
		PV0i.x = R127i.x;
		R126i.y = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0);
		// 1
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z)));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y)));
		PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x)));
		// 2
		R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x)));
		R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y)));
		R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z)));
		R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w)));
		PV0i.w = R123i.w;
		// 3
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z)));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y)));
		PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x)));
		R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w)));
		PS1i = R127i.w;
		// 4
		backupReg0i = R127i.z;
		R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x)));
		R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y)));
		R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z)));
		R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w)));
		PV0i.w = R123i.w;
		R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg0i)));
		PS0i = R126i.z;
		// 5
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y)));
		R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w)));
		PS1i = R3i.x;
		// 6
		R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z)));
		R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y)));
		R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x)));
		// 7
		backupReg0i = R2i.z;
		R2i.xyz = ivec3(R1i.x, R4i.y, backupReg0i);
		R2i.w = R1i.w;
	}
	activeMaskStack[2] = activeMaskStack[2] == false;
	activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true;
	if (activeMaskStackC[3] == true) {
		activeMaskStack[3] = activeMaskStack[2];
		activeMaskStackC[4] = activeMaskStackC[3];
		// 0
		PS0i = int(intBitsToFloat(R1i.y));
		// 1
		PV1i.z = PS0i << int(1);
		PS1i = int(intBitsToFloat(R1i.x));
		// 2
		R0i.z = PV1i.z + PS1i;
		PV0i.z = R0i.z;
		// 3
		R127i.x = (PV0i.z == 0x00000002) ? int(0xFFFFFFFF) : int(0x0);
		PV1i.x = R127i.x;
		R127i.y = (PV0i.z == int(1)) ? int(0xFFFFFFFF) : int(0x0);
		// 4
		R127i.z = ((PV1i.x == 0) ? (uf_uniformRegisterVS[23].y) : (uf_uniformRegisterVS[22].y));
		R127i.w = ((PV1i.x == 0) ? (uf_uniformRegisterVS[23].x) : (uf_uniformRegisterVS[22].x));
		// 5
		R123i.x = ((R127i.x == 0) ? (uf_uniformRegisterVS[23].w) : (uf_uniformRegisterVS[22].w));
		PV1i.x = R123i.x;
		R123i.y = ((R127i.x == 0) ? (uf_uniformRegisterVS[23].z) : (uf_uniformRegisterVS[22].z));
		PV1i.y = R123i.y;
		// 6
		R123i.x = ((R127i.y == 0) ? (PV1i.x) : (uf_uniformRegisterVS[21].w));
		PV0i.x = R123i.x;
		R123i.y = ((R127i.y == 0) ? (PV1i.y) : (uf_uniformRegisterVS[21].z));
		PV0i.y = R123i.y;
		R123i.z = ((R127i.y == 0) ? (R127i.z) : (uf_uniformRegisterVS[21].y));
		PV0i.z = R123i.z;
		R123i.w = ((R127i.y == 0) ? (R127i.w) : (uf_uniformRegisterVS[21].x));
		PV0i.w = R123i.w;
		// 7
		R2i.x = ((R0i.z == 0) ? (uf_uniformRegisterVS[20].x) : (PV0i.w));
		R2i.y = ((R0i.z == 0) ? (uf_uniformRegisterVS[20].y) : (PV0i.z));
		R2i.z = ((R0i.z == 0) ? (uf_uniformRegisterVS[20].z) : (PV0i.y));
		R2i.w = ((R0i.z == 0) ? (uf_uniformRegisterVS[20].w) : (PV0i.x));
		// 8
		predResult = (R1i.z == 0x0000000d);
		activeMaskStack[3] = predResult;
		activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true;
	}
	else {
		activeMaskStack[3] = false;
		activeMaskStackC[4] = false;
	}
	if (activeMaskStackC[4] == true) {
		// 0
		PS0i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].y));
		// 1
		PV1i.z = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].w) * intBitsToFloat(PS0i));
		PV1i.w = floatBitsToInt(intBitsToFloat(uf_uniformRegisterVS[1].z) * intBitsToFloat(PS0i));
		PS1i = floatBitsToInt(1.0 / intBitsToFloat(uf_uniformRegisterVS[7].x));
		// 2
		R127i.x = PV1i.z;
		R127i.y = PV1i.w;
		PV0i.y = R127i.y;
		R127i.z = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].x));
		PV0i.z = R127i.z;
		R127i.w = floatBitsToInt(intBitsToFloat(PS1i) * intBitsToFloat(uf_uniformRegisterVS[1].y));
		// 3
		PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0);
		PV1i.w = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0);
		// 4
		PV0i.x = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.z));
		PV0i.y = floatBitsToInt(-(intBitsToFloat(R127i.w)) + intBitsToFloat(PV1i.w));
		// 5
		backupReg0i = R127i.z;
		R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PV0i.x)) + intBitsToFloat(R127i.y)));
		PV1i.z = R127i.z;
		R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R1i.x), intBitsToFloat(PV0i.y)) + intBitsToFloat(backupReg0i)));
		PV1i.w = R126i.w;
		// 6
		R127i.x = floatBitsToInt(-(intBitsToFloat(PV1i.z)) + 1.0);
		PV0i.x = R127i.x;
		R126i.y = floatBitsToInt(-(intBitsToFloat(PV1i.w)) + 1.0);
		// 7
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].w)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].z)));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].y)));
		PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[16].x)));
		// 8
		R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[18].w)) + intBitsToFloat(PV1i.x)));
		R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[18].z)) + intBitsToFloat(PV1i.y)));
		R126i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[18].y)) + intBitsToFloat(PV1i.z)));
		R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[18].x)) + intBitsToFloat(PV1i.w)));
		PV0i.w = R123i.w;
		// 9
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].w)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].z)));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].y)));
		PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(uf_uniformRegisterVS[17].x)));
		R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.w)));
		PS1i = R127i.w;
		// 10
		backupReg0i = R127i.z;
		backupReg0i = R127i.z;
		backupReg1i = R126i.z;
		R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[19].w)) + intBitsToFloat(PV1i.x)));
		R125i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(uf_uniformRegisterVS[19].z)) + intBitsToFloat(PV1i.y)));
		R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_uniformRegisterVS[19].y)) + intBitsToFloat(PV1i.z)));
		R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_uniformRegisterVS[19].x)) + intBitsToFloat(PV1i.w)));
		PV0i.w = R123i.w;
		R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(backupReg1i)));
		PS0i = R126i.z;
		// 11
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R126i.x)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(R127i.y)));
		R3i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV0i.w)) + intBitsToFloat(R127i.w)));
		PS1i = R3i.x;
		// 12
		R3i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z)));
		R3i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R125i.y)) + intBitsToFloat(PV1i.y)));
		R3i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(R127i.x)) + intBitsToFloat(PV1i.x)));
	}
	activeMaskStack[3] = activeMaskStack[3] == false;
	activeMaskStackC[4] = activeMaskStack[3] == true && activeMaskStackC[3] == true;
	if (activeMaskStackC[4] == true) {
		// 0
		R127i.x = floatBitsToInt(float(R0i.z));
		PS0i = R127i.x;
		// 1
		tempResultf = intBitsToFloat(PS0i);
		tempResultf = floor(tempResultf);
		tempResultf = clamp(tempResultf, -256.0, 255.0);
		ARi.x = int(tempResultf);
		PV1i.x = floatBitsToInt(tempResultf);
		// 2
		R3i.xyz = ivec3(uf_uniformRegisterVS[ARi.x + 16].x, uf_uniformRegisterVS[ARi.x + 16].y, uf_uniformRegisterVS[ARi.x + 16].z);
		R3i.w = uf_uniformRegisterVS[ARi.x + 16].w;
	}
	activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true;
	activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true;
	if (activeMaskStackC[1] == true) {
		activeMaskStack[1] = activeMaskStack[0];
		activeMaskStackC[2] = activeMaskStackC[1];
		// 0
		predResult = (0 != uf_uniformRegisterVS[3].x);
		activeMaskStack[1] = predResult;
		activeMaskStackC[2] = predResult == true && activeMaskStackC[1] == true;
	}
	else {
		activeMaskStack[1] = false;
		activeMaskStackC[2] = false;
	}
	if (activeMaskStackC[2] == true) {
		// 0
		backupReg0i = R0i.y;
		backupReg1i = R0i.w;
		R2i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R0i.x), intBitsToFloat(backupReg0i), intBitsToFloat(R4i.z), intBitsToFloat(backupReg1i)), vec4(intBitsToFloat(uf_uniformRegisterVS[20].x), intBitsToFloat(uf_uniformRegisterVS[20].y), intBitsToFloat(uf_uniformRegisterVS[20].z), intBitsToFloat(uf_uniformRegisterVS[20].w))));
		PV0i.x = R2i.x;
		PV0i.y = R2i.x;
		PV0i.z = R2i.x;
		PV0i.w = R2i.x;
		// 1
		backupReg0i = R0i.x;
		backupReg1i = R0i.w;
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i), intBitsToFloat(R0i.y), intBitsToFloat(R4i.z), intBitsToFloat(backupReg1i)), vec4(intBitsToFloat(uf_uniformRegisterVS[21].x), intBitsToFloat(uf_uniformRegisterVS[21].y), intBitsToFloat(uf_uniformRegisterVS[21].z), intBitsToFloat(uf_uniformRegisterVS[21].w))));
		PV1i.x = tempi.x;
		PV1i.y = tempi.x;
		PV1i.z = tempi.x;
		PV1i.w = tempi.x;
		R2i.y = tempi.x;
		// 2
		backupReg0i = R0i.x;
		backupReg1i = R0i.y;
		backupReg2i = R0i.w;
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i), intBitsToFloat(R4i.z), intBitsToFloat(backupReg2i)), vec4(intBitsToFloat(uf_uniformRegisterVS[22].x), intBitsToFloat(uf_uniformRegisterVS[22].y), intBitsToFloat(uf_uniformRegisterVS[22].z), intBitsToFloat(uf_uniformRegisterVS[22].w))));
		PV0i.x = tempi.x;
		PV0i.y = tempi.x;
		PV0i.z = tempi.x;
		PV0i.w = tempi.x;
		R2i.z = tempi.x;
		// 3
		backupReg0i = R0i.x;
		backupReg1i = R0i.y;
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i), intBitsToFloat(backupReg1i), intBitsToFloat(R4i.z), intBitsToFloat(R0i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[23].x), intBitsToFloat(uf_uniformRegisterVS[23].y), intBitsToFloat(uf_uniformRegisterVS[23].z), intBitsToFloat(uf_uniformRegisterVS[23].w))));
		PV1i.x = tempi.x;
		PV1i.y = tempi.x;
		PV1i.z = tempi.x;
		PV1i.w = tempi.x;
		R2i.w = tempi.x;
	}
	activeMaskStack[1] = activeMaskStack[1] == false;
	activeMaskStackC[2] = activeMaskStack[1] == true && activeMaskStackC[1] == true;
	if (activeMaskStackC[2] == true) {
		activeMaskStack[2] = activeMaskStack[1];
		activeMaskStackC[3] = activeMaskStackC[2];
		// 0
		R0i.z = uf_uniformRegisterVS[2].x & int(1);
		// 1
		predResult = (0 != R0i.z);
		activeMaskStack[2] = predResult;
		activeMaskStackC[3] = predResult == true && activeMaskStackC[2] == true;
	}
	else {
		activeMaskStack[2] = false;
		activeMaskStackC[3] = false;
	}
	if (activeMaskStackC[3] == true) {
		activeMaskStack[3] = activeMaskStack[2];
		activeMaskStackC[4] = activeMaskStackC[3];
		// 0
		R0i.y = uf_uniformRegisterVS[2].x & 0x00000002;
		// 1
		predResult = (0 != R0i.y);
		activeMaskStack[3] = predResult;
		activeMaskStackC[4] = predResult == true && activeMaskStackC[3] == true;
	}
	else {
		activeMaskStack[3] = false;
		activeMaskStackC[4] = false;
	}
	if (activeMaskStackC[4] == true) {
		// 0
		R127i.x = uf_uniformRegisterVS[2].x & 0x00010000;
		R127i.y = uf_uniformRegisterVS[2].x & 0x00000010;
		PV0i.y = R127i.y;
		R125i.z = uf_uniformRegisterVS[2].x & 0x00000004;
		R127i.w = uf_uniformRegisterVS[2].x & 0x00000020;
		// 1
		PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].y)));
		PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].x)));
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].y), intBitsToFloat(uf_uniformRegisterVS[12].x)));
		PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_uniformRegisterVS[15].x), intBitsToFloat(uf_uniformRegisterVS[12].y)));
		R127i.z = ((PV0i.y == 0) ? (R2i.y) : (R2i.y));
		PS1i = R127i.z;
		// 2
		R123i.x = ((R127i.y == 0) ? (R2i.w) : (R2i.w));
		PV0i.x = R123i.x;
		R123i.y = ((R127i.y == 0) ? (R2i.z) : (R2i.z));
		PV0i.y = R123i.y;
		R126i.z = ((R127i.x == 0) ? (PV1i.x) : (PV1i.z));
		PV0i.z = R126i.z;
		R123i.w = ((R127i.x == 0) ? (PV1i.y) : (PV1i.w));
		PV0i.w = R123i.w;
		R124i.y = uf_uniformRegisterVS[2].x & 0x00000008;
		PS0i = R124i.y;
		// 3
		R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(PV0i.w)));
		PV1i.x = R0i.x;
		R126i.y = floatBitsToInt(-(intBitsToFloat(PV0i.w)) + 1.0);
		PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV0i.z)));
		R123i.w = ((R127i.w == 0) ? (PV0i.y) : (PV0i.y));
		PV1i.w = R123i.w;
		R122i.x = ((R127i.w == 0) ? (PV0i.x) : (PV0i.x));
		PS1i = R122i.x;
		// 4
		backupReg0i = R127i.y;
		R123i.x = ((R127i.w == 0) ? (R127i.z) : (PV1i.z));
		PV0i.x = R123i.x;
		R127i.y = floatBitsToInt(-(intBitsToFloat(R126i.z)) + 1.0);
		R127i.z = ((R125i.z == 0) ? (PV1i.w) : (PV1i.w));
		R123i.w = ((backupReg0i == 0) ? (R2i.x) : (PV1i.x));
		PV0i.w = R123i.w;
		R126i.z = ((R125i.z == 0) ? (PS1i) : (PS1i));
		PS0i = R126i.z;
		// 5
		R127i.x = ((R125i.z == 0) ? (PV0i.x) : (PV0i.x));
		PV1i.x = R127i.x;
		R125i.y = ((R127i.w == 0) ? (PV0i.w) : (PV0i.w));
		PV1i.y = R125i.y;
		// 6
		R126i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.y));
		PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.y) + intBitsToFloat(R126i.y));
		// 7
		R123i.y = ((R125i.z == 0) ? (R125i.y) : (PV0i.z));
		PV1i.y = R123i.y;
		// 8
		R2i.x = ((R124i.y == 0) ? (PV1i.y) : (PV1i.y));
		R2i.y = ((R124i.y == 0) ? (R127i.x) : (R126i.x));
		R2i.z = ((R124i.y == 0) ? (R127i.z) : (R127i.z));
		R2i.w = ((R124i.y == 0) ? (R126i.z) : (R126i.z));
		PS0i = R2i.w;
	}
	activeMaskStackC[3] = activeMaskStack[2] == true && activeMaskStackC[2] == true;
	if (activeMaskStackC[3] == true) {
		// 0
		R0i.x = floatBitsToInt(-(intBitsToFloat(R2i.x)) + 1.0);
		PV0i.x = R0i.x;
		R126i.y = uf_uniformRegisterVS[2].x & 0x00010000;
		R127i.z = uf_uniformRegisterVS[2].x & 0x00040000;
		PV0i.w = uf_uniformRegisterVS[2].x & 0x00020000;
		// 1
		R123i.x = ((PV0i.w == 0) ? (R2i.z) : (R2i.z));
		PV1i.x = R123i.x;
		R127i.y = ((PV0i.w == 0) ? (R2i.y) : (R2i.y));
		PV1i.y = R127i.y;
		R123i.z = ((PV0i.w == 0) ? (R2i.x) : (PV0i.x));
		PV1i.z = R123i.z;
		R123i.w = ((PV0i.w == 0) ? (R2i.w) : (R2i.w));
		PV1i.w = R123i.w;
		// 2
		R127i.x = ((R127i.z == 0) ? (PV1i.z) : (PV1i.z));
		PV0i.y = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + 1.0);
		R126i.z = ((R127i.z == 0) ? (PV1i.x) : (PV1i.x));
		R127i.w = ((R127i.z == 0) ? (PV1i.w) : (PV1i.w));
		// 3
		R123i.w = ((R127i.z == 0) ? (R127i.y) : (PV0i.y));
		PV1i.w = R123i.w;
		// 4
		R2i.x = ((R126i.y == 0) ? (R127i.x) : (PV1i.w));
		R2i.y = ((R126i.y == 0) ? (PV1i.w) : (R127i.x));
		R2i.z = ((R126i.y == 0) ? (R126i.z) : (R126i.z));
		R2i.w = ((R126i.y == 0) ? (R127i.w) : (R127i.w));
	}
	activeMaskStackC[1] = activeMaskStack[0] == true && activeMaskStackC[0] == true;
	if (activeMaskStackC[1] == true) {
		// 0
		tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[14].x), intBitsToFloat(uf_uniformRegisterVS[14].y), intBitsToFloat(uf_uniformRegisterVS[14].z), intBitsToFloat(uf_uniformRegisterVS[14].w))));
		PV0i.x = tempi.x;
		PV0i.y = tempi.x;
		PV0i.z = tempi.x;
		PV0i.w = tempi.x;
		// 1
		PV1i.x = PV0i.x;
		R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_uniformRegisterVS[0].y)));
		R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_uniformRegisterVS[0].z)));
		R1i.w = PV0i.x;
		R0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_uniformRegisterVS[0].x)));
		PS1i = R0i.x;
		// 2
		R1i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)), vec4(intBitsToFloat(uf_uniformRegisterVS[13].x), intBitsToFloat(uf_uniformRegisterVS[13].y), intBitsToFloat(uf_uniformRegisterVS[13].z), intBitsToFloat(uf_uniformRegisterVS[13].w))));
		PV0i.x = R1i.x;
		PV0i.y = R1i.x;
		PV0i.z = R1i.x;
		PV0i.w = R1i.x;
		R1i.y = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
		PS0i = R1i.y;
		// 3
		R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.w), intBitsToFloat(uf_uniformRegisterVS[0].w)));
	}
	// export
	gl_Position = vec4(intBitsToFloat(R6i.x), intBitsToFloat(R6i.y), intBitsToFloat(R6i.z)*hideCamera, intBitsToFloat(R6i.w));
	// export
	passParameterSem0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z), intBitsToFloat(R0i.w));
	// export
	passParameterSem1 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.x), intBitsToFloat(R1i.w));
}
