[HWShadowRemovalv208]
moduleMatches = 0xE159AE91

# disable calls to CDisplayListMgr::RenderScene inside CShadowMapManager::Render
# seems to stop character/item shadows being rendered to the shadowmap, while still letting the shadowmap itself get rendered (which seems needed for other effects)
0x021CD54C = nop
0x021CD578 = nop
